Player Matchup

Thor
Thor
WISEKRACK3R
Thor
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Geb
Geb
swirlexthing
Geb
Level 66
God Stats
4W - 1L
1,619 SR
Queue Stats
15W - 22L
1,371 Elo+
Party 2
Medusa
Medusa
thundershock301
Medusa
Level 88
God Stats
1W - 1L
1,613 SR
Queue Stats
24W - 30L
1,462 Elo+
Party 2
Team Averages
Level 52
1,577 SR
1,444 Elo+

VS

Team Averages
Level 18
1,432 SR
1,276 Elo+
Cthulhu
Cthulhu
CYKOPROPHET
Cthulhu
Level 26
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 4L
1,060 Elo+
Party 1
Chaac
Chaac
Lord Seventh800
Chaac
Level 9
God Stats
0W - 1L
1,575 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
tristhegrey
Arachne
Level 18
God Stats
0W - 2L
1,456 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 10
9,898
582
4,848
12,960
6,052
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 19
12,214
718
7,793
14,444
15,838
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

17
20 / 6 / 1
14,015
824
29,863
16,043
8,098
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CYKOPROPHET
Cthulhu
15
6 / 6 / 7
11,923
701
13,750
22,443
27,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 9 / 11
11,214
660
9,871
16,139
19,397
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
tristhegrey
Arachne
13
8 / 8 / 2
11,831
696
10,902
19,173
8,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
21
Kills
15
15
Deaths
23
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CYKOPROPHET
Cthulhu
6
6
7
1.58
L
1
9
11
0.72
W
0
8
10
0.63
W
1
1
19
10.5
W
20
6
1
3.42
L
Arachne
tristhegrey
Arachne
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,504
Damage
34,523
43,447
Taken
57,755
29,988
Mitigated
55,842
4,864
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CYKOPROPHET
Cthulhu
13,750
1,789
238
1,650
22,443
27,828
0
4,345
18,098
36,197
0
L
9,871
3,386
0
1,721
16,139
19,397
0
3,182
12,957
0
37,490
W
4,848
2,517
0
42
12,960
6,052
0
3,781
9,179
0
14,344
W
7,793
1,894
1,269
2,242
14,444
15,838
156
5,625
8,819
26,352
0
W
29,863
19,038
0
1,311
16,043
8,098
2,723
4,435
11,608
0
80,011
L
Arachne
tristhegrey
Arachne
10,902
7,256
0
2,206
19,173
8,617
0
2,706
16,467
0
43,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,127
Gold Earned
34,968
135
Minions Killed
117
0
Camps Cleared
0
821,392
Distance Traveled
770,838
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,923
701
36
2
0
249,206
0
L
Chaac
11,214
660
43
3
0
231,500
0
W
Thor
9,898
582
24
1
0
256,787
0
W
Geb
12,214
718
24
1
0
307,225
5
W
Medusa
14,015
824
87
5
0
257,380
2
L
Arachne
11,831
696
38
2
0
290,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role