Player Matchup

Sun Wukong
Sun Wukong
Elpollojohnxd
Sun Wukong
Level 15
God Stats
1W - 4L
1,376 SR
Queue Stats
3W - 13L
1,063 Elo+
Party 1
Baba Yaga
Baba Yaga
NebulousSage
Baba Yaga
Level 59
God Stats
28W - 29L
1,403 SR
Queue Stats
115W - 130L
1,273 Elo+
Solo
Chaac
Chaac
SS HyperNova
Chaac
Level 147
God Stats
1W - 3L
1,490 SR
Queue Stats
63W - 104L
1,231 Elo+
Party 1
Team Averages
Level 74
1,423 SR
1,189 Elo+

VS

Team Averages
Level 63
1,448 SR
1,272 Elo+
Hel
Hel
IcyTsunami_
Hel
Level 43
God Stats
6W - 8L
1,513 SR
Queue Stats
247W - 293L
1,283 Elo+
Party 2
Baron Samedi
Baron Samedi
Sugarr-Golem
Baron Samedi
Level 90
God Stats
4W - 3L
1,435 SR
Queue Stats
232W - 257L
1,299 Elo+
Party 2
Chaac
Chaac
XilllixYuhi
Chaac
Level 55
God Stats
7W - 7L
1,394 SR
Queue Stats
10W - 13L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Elpollojohnxd
Sun Wukong
16
0 / 14 / 5
15,645
489
5,024
45,178
49,885
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
NebulousSage
Baba Yaga
20
3 / 7 / 3
18,454
577
31,800
24,751
12,213
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 9 / 3
17,751
555
24,342
41,533
44,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 15
19,066
596
28,351
27,635
13,056
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Sugarr-Golem
Baron Samedi
19
7 / 2 / 10
18,037
564
22,080
21,483
16,418
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 0 / 17
18,762
586
31,187
34,588
51,284
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
6
Kills
27
30
Deaths
6
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Elpollojohnxd
Sun Wukong
0
14
5
0.18
W
9
4
15
4.13
L
Baba Yaga
NebulousSage
Baba Yaga
3
7
3
0.64
L
3
9
3
0.5
W
Baron Samedi
Sugarr-Golem
Baron Samedi
7
2
10
6
W
11
0
17
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,166
Damage
81,618
111,462
Taken
83,706
106,824
Mitigated
80,758
21,522
Healing
58,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Elpollojohnxd
Sun Wukong
5,024
1,773
0
1,157
45,178
49,885
1,892
21,811
22,364
0
23,831
W
28,351
4,682
14,432
14,321
27,635
13,056
90
14,765
12,770
120,728
0
L
Baba Yaga
NebulousSage
Baba Yaga
31,800
2,383
0
4,862
24,751
12,213
895
9,640
14,497
136,166
0
L
24,342
1,910
0
15,503
41,533
44,726
2,842
19,073
21,899
0
87,214
W
Baron Samedi
Sugarr-Golem
Baron Samedi
22,080
3,444
4,230
9,329
21,483
16,418
89
5,884
15,483
104,214
0
W
31,187
6,154
927
15,676
34,588
51,284
826
11,241
22,959
573
85,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,850
Gold Earned
55,865
229
Minions Killed
285
0
Camps Cleared
0
1,643,785
Distance Traveled
1,494,212
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,645
489
23
1
0
583,364
0
W
Hel
19,066
596
123
4
0
544,195
1
L
Baba Yaga
18,454
577
122
4
0
513,832
0
L
Chaac
17,751
555
84
3
0
546,589
4
W
Baron Samedi
18,037
564
103
3
0
301,592
0
W
Chaac
18,762
586
59
2
0
648,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role