Player Matchup

Scylla
Scylla
BRYANchtatanga
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
863 Elo+
Party 2
Cthulhu
Cthulhu
Jorge_Anzo20
Cthulhu
Level 15
God Stats
0W - 3L
1,256 SR
Queue Stats
0W - 3L
863 Elo+
Party 2
Fenrir
Fenrir
MT-Medrano_MzK
Fenrir
Level 8
God Stats
0W - 3L
1,103 SR
Queue Stats
0W - 3L
863 Elo+
Party 2
Vamana
Vamana
Martinez5_5jsue
Vamana
Level 11
God Stats
0W - 3L
1,118 SR
Queue Stats
0W - 3L
863 Elo+
Party 2
Discordia
Discordia
mariovidaurre29
Discordia
Level 8
God Stats
0W - 1L
1,204 SR
Queue Stats
0W - 3L
863 Elo+
Party 2
Team Averages
Level 10
1,236 SR
863 Elo+

VS

Team Averages
Level 24
1,476 SR
1,214 Elo+
Merlin
Merlin
CorkyContainer7
Merlin
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
100W - 120L
1,208 Elo+
Party 1
Nemesis
Nemesis
JuicedTyler
Nemesis
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 88L
1,172 Elo+
Party 1
Kukulkan
Kukulkan
Kavasia2
Kukulkan
Level 14
God Stats
6W - 5L
1,386 SR
Queue Stats
30W - 27L
1,307 Elo+
Party 3
Erlang Shen
Erlang Shen
Mayshawnn
Erlang Shen
Level 28
God Stats
11W - 7L
1,397 SR
Queue Stats
119W - 137L
1,140 Elo+
Party 3
Zeus
Zeus
Tykse 2k
Zeus
Level 22
God Stats
19W - 13L
1,595 SR
Queue Stats
60W - 68L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 17 / 2
8,366
322
4,987
17,574
4,894
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Jorge_Anzo20
Cthulhu
13
1 / 14 / 1
8,652
333
10,661
23,972
15,753
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
0 / 15 / 0
8,087
311
8,617
23,333
6,763
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 15 / 1
8,293
319
4,306
29,978
16,977
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
mariovidaurre29
Discordia
17
1 / 11 / 0
11,019
424
3,517
17,169
4,394
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 15
13,362
514
23,302
9,507
3,724
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
JuicedTyler
Nemesis
20
18 / 0 / 7
14,793
569
17,479
10,473
6,306
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Kavasia2
Kukulkan
20
13 / 0 / 8
14,417
555
17,270
8,308
3,917
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Mayshawnn
Erlang Shen
20
13 / 0 / 9
14,159
545
19,852
15,960
10,907
Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
19
15 / 2 / 6
13,972
537
14,491
12,521
4,731
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
115
2
Kills
70
72
Deaths
2
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
17
2
0.06
W
11
0
15
18.5
L
Cthulhu
Jorge_Anzo20
Cthulhu
1
14
1
0.11
W
Nemesis
JuicedTyler
Nemesis
18
0
7
21.5
W
Kukulkan
Kavasia2
Kukulkan
13
0
8
17
L
0
15
0
0
L
0
15
1
0.03
W
Erlang Shen
Mayshawnn
Erlang Shen
13
0
9
17.5
W
Zeus
15
2
6
9
L
Discordia
mariovidaurre29
Discordia
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,088
Damage
92,394
112,026
Taken
56,769
48,781
Mitigated
29,585
7,475
Healing
19,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,987
2,147
0
0
17,574
4,894
0
9,542
7,857
23,620
0
W
23,302
870
406
1,721
9,507
3,724
1,190
5,074
4,433
73,333
0
L
Cthulhu
Jorge_Anzo20
Cthulhu
10,661
730
59
0
23,972
15,753
0
15,949
7,978
42,373
0
W
Nemesis
JuicedTyler
Nemesis
17,479
8,516
0
3,913
10,473
6,306
2,477
834
9,639
0
101,144
W
Kukulkan
Kavasia2
Kukulkan
17,270
2,463
0
1,637
8,308
3,917
5,132
1,183
7,125
83,472
0
L
8,617
2,964
0
1,085
23,333
6,763
72
7,363
15,670
0
27,407
L
4,306
2,821
0
3,909
29,978
16,977
46
16,727
12,901
0
24,065
W
Erlang Shen
Mayshawnn
Erlang Shen
19,852
11,551
0
7,699
15,960
10,907
4,654
4,501
11,459
0
72,142
W
Zeus
14,491
2,737
0
4,069
12,521
4,731
3,050
7,573
4,948
57,849
0
L
Discordia
mariovidaurre29
Discordia
3,517
474
0
2,422
17,169
4,394
1,353
5,482
11,587
61,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,417
Gold Earned
70,703
257
Minions Killed
595
0
Camps Cleared
0
1,979,736
Distance Traveled
2,333,339
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,366
322
36
1
0
374,473
1
W
Merlin
13,362
514
84
3
0
473,444
0
L
Cthulhu
8,652
333
37
1
0
463,178
0
W
Nemesis
14,793
569
149
6
0
507,772
1
W
Kukulkan
14,417
555
161
6
0
425,938
4
L
Fenrir
8,087
311
36
1
0
426,110
14
L
Vamana
8,293
319
36
1
0
389,187
4
W
Erlang Shen
14,159
545
113
4
0
495,243
1
W
Zeus
13,972
537
88
3
0
430,942
4
L
Discordia
11,019
424
112
4
0
326,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role