Player Matchup

Thor
Thor
BoatsMak
Thor
Level 89
God Stats
4W - 8L
1,456 SR
Queue Stats
345W - 448L
1,233 Elo+
Party 1
Ares
Ares
DuncanDonut
Ares
Level 5
God Stats
3W - 3L
1,674 SR
Queue Stats
30W - 49L
1,611 Elo+
Party 1
Kukulkan
Kukulkan
Kuhlawb
Kukulkan
Level 24
God Stats
3W - 8L
1,105 SR
Queue Stats
105W - 128L
1,326 Elo+
Solo
Team Averages
Level 39
1,412 SR
1,390 Elo+

VS

Team Averages
Level 39
1,555 SR
1,388 Elo+
Cerberus
Cerberus
Coprit
Cerberus
Level 66
God Stats
25W - 11L
1,579 SR
Queue Stats
56W - 58L
1,392 Elo+
Party 2
Medusa
Medusa
jeffhutchh
Medusa
Level 21
God Stats
30W - 16L
1,588 SR
Queue Stats
35W - 31L
1,367 Elo+
Party 2
Arachne
Arachne
maxggaa
Arachne
Level 29
God Stats
7W - 3L
1,500 SR
Queue Stats
76W - 83L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
4 / 9 / 7
12,221
679
9,159
17,540
6,656
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 10 / 8
12,201
678
7,125
18,268
15,419
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Kuhlawb
Kukulkan
18
9 / 6 / 1
13,733
763
19,706
13,119
5,797
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Coprit
Cerberus
16
5 / 5 / 15
12,566
698
11,997
18,554
17,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
jeffhutchh
Medusa
18
11 / 5 / 8
13,790
766
13,622
11,752
4,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
maxggaa
Arachne
18
9 / 4 / 14
13,887
772
13,746
15,740
6,429
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
14
Kills
25
25
Deaths
14
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thor
4
9
7
0.83
W
Cerberus
Coprit
Cerberus
5
5
15
2.5
L
1
10
8
0.5
L
Kukulkan
Kuhlawb
Kukulkan
9
6
1
1.58
W
Medusa
jeffhutchh
Medusa
11
5
8
3
W
Arachne
maxggaa
Arachne
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,990
Damage
39,365
48,927
Taken
46,046
27,872
Mitigated
28,459
3,190
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,159
1,870
0
1,221
17,540
6,656
0
4,465
13,075
0
49,461
W
Cerberus
Coprit
Cerberus
11,997
352
759
3,408
18,554
17,881
37
12,679
5,875
46,214
0
L
7,125
484
0
0
18,268
15,419
102
4,255
14,013
14,046
0
L
Kukulkan
Kuhlawb
Kukulkan
19,706
1,954
0
1,969
13,119
5,797
141
3,376
9,743
83,496
0
W
Medusa
jeffhutchh
Medusa
13,622
5,483
664
414
11,752
4,149
1,322
6,376
5,376
0
69,635
W
Arachne
maxggaa
Arachne
13,746
9,829
0
4,888
15,740
6,429
760
7,834
7,906
0
40,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,155
Gold Earned
40,243
215
Minions Killed
252
0
Camps Cleared
0
806,712
Distance Traveled
1,002,865
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,221
679
73
4
0
268,575
3
W
Cerberus
12,566
698
105
6
0
327,624
2
L
Ares
12,201
678
16
1
0
253,123
0
L
Kukulkan
13,733
763
126
7
0
285,014
1
W
Medusa
13,790
766
100
6
0
324,130
3
W
Arachne
13,887
772
47
3
0
351,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role