Player Matchup

Raijin
Raijin
CupricCube13
Raijin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Cyclonespinn
Janus
Level 54
God Stats
14W - 19L
1,500 SR
Queue Stats
140W - 151L
1,452 Elo+
Solo
Serqet
Serqet
ELChospiras
Serqet
Level 107
God Stats
1W - 2L
1,497 SR
Queue Stats
137W - 142L
1,388 Elo+
Solo
Rama
Rama
KevDog231
Rama
Level 46
God Stats
0W - 4L
1,152 SR
Queue Stats
248W - 284L
1,382 Elo+
Party 1
Horus
Horus
NBK x Lemon
Horus
Level 29
God Stats
30W - 25L
1,556 SR
Queue Stats
182W - 234L
1,305 Elo+
Party 1
Team Averages
Level 61
1,441 SR
1,405 Elo+

VS

Team Averages
Level 76
1,506 SR
1,404 Elo+
Scylla
Scylla
Athenio
Scylla
Level 68
God Stats
6W - 1L
1,698 SR
Queue Stats
166W - 164L
1,479 Elo+
Solo
Ymir
Ymir
DaDamnHam
Ymir
Level 63
God Stats
10W - 2L
1,757 SR
Queue Stats
77W - 85L
1,414 Elo+
Party 2
Chaac
Chaac
Slipomatic
Chaac
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,366 Elo+
Solo
Heimdallr
Heimdallr
SpiritLynxie
Heimdallr
Level 106
God Stats
2W - 5L
1,200 SR
Queue Stats
237W - 230L
1,455 Elo+
Party 2
Arachne
Arachne
coorrawolfsbane
Arachne
Level 60
God Stats
2W - 2L
1,377 SR
Queue Stats
41W - 52L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
8 / 7 / 2
10,353
545
13,169
14,062
5,404
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
6,660
351
1,853
4,351
993
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
13
7 / 8 / 4
9,016
475
10,129
17,059
5,669
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rama
14
3 / 5 / 11
9,066
477
10,705
16,551
5,747
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 8
8,877
467
6,518
20,992
14,260
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Athenio
Scylla
16
7 / 2 / 5
11,269
593
14,896
9,565
3,204
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Ymir
14
0 / 6 / 10
9,845
518
6,256
16,587
11,553
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
16
6 / 2 / 4
10,897
574
13,431
14,124
10,707
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Heimdallr
SpiritLynxie
Heimdallr
16
8 / 3 / 3
11,120
585
20,174
15,865
5,593
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 6 / 2
10,070
530
6,107
14,725
4,130
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
48
19
Kills
24
24
Deaths
19
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
Athenio
Scylla
7
2
5
4.75
L
Raijin
8
7
2
1.29
L
0
2
1
0.25
W
Ymir
0
6
10
0.83
L
Serqet
7
8
4
1.13
L
Rama
3
5
11
1.7
L
1
2
8
2.5
W
Chaac
6
2
4
4
W
Heimdallr
SpiritLynxie
Heimdallr
8
3
3
3.17
W
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,374
Damage
60,864
73,015
Taken
70,866
32,073
Mitigated
35,187
18,950
Healing
25,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Athenio
Scylla
14,896
457
0
3,214
9,565
3,204
2,816
1,931
7,404
66,397
0
L
Raijin
13,169
950
0
1,104
14,062
5,404
319
7,035
6,977
55,867
0
L
1,853
697
0
1,147
4,351
993
0
768
3,233
16,977
0
W
Ymir
6,256
556
1,041
1,077
16,587
11,553
796
3,784
12,678
24,710
0
L
Serqet
10,129
4,874
0
2,427
17,059
5,669
0
2,834
14,125
0
37,773
L
Rama
10,705
8,670
612
3,867
16,551
5,747
0
5,391
11,110
0
49,601
L
6,518
2,964
2,661
7,132
20,992
14,260
0
5,124
15,618
0
20,338
W
Chaac
13,431
2,561
0
6,844
14,124
10,707
2,433
3,498
10,466
0
54,775
W
Heimdallr
SpiritLynxie
Heimdallr
20,174
13,401
0
8,383
15,865
5,593
6,092
4,251
11,338
0
73,703
W
6,107
3,632
0
4,445
14,725
4,130
996
1,558
12,574
0
58,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,972
Gold Earned
53,201
308
Minions Killed
440
0
Camps Cleared
0
1,430,904
Distance Traveled
1,618,770
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,269
593
110
6
0
272,910
3
L
Raijin
10,353
545
109
6
0
282,887
1
L
Janus
6,660
351
29
2
0
125,360
2
W
Ymir
9,845
518
27
1
0
340,286
1
L
Serqet
9,016
475
62
3
0
360,784
5
L
Rama
9,066
477
75
4
0
311,018
1
L
Horus
8,877
467
33
2
0
350,855
0
W
Chaac
10,897
574
103
5
0
347,200
0
W
Heimdallr
11,120
585
124
7
0
305,457
2
W
Arachne
10,070
530
76
4
0
352,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role