Player Matchup

Artemis
Artemis
Noobgamer445
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 34L
1,184 Elo+
Solo
Bakasura
Bakasura
SUH-BE
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
ThaFunkAGrizz
Cthulhu
Level 22
God Stats
7W - 7L
1,562 SR
Queue Stats
99W - 104L
1,414 Elo+
Solo
Neith
Neith
TheOnlySwordfish
Neith
Level 16
God Stats
3W - 6L
1,482 SR
Queue Stats
14W - 16L
1,459 Elo+
Party 1
Discordia
Discordia
disconnxction
Discordia
Level 28
God Stats
0W - 1L
1,686 SR
Queue Stats
10W - 12L
1,528 Elo+
Solo
Team Averages
Level 15
1,546 SR
1,449 Elo+

VS

Team Averages
Level 30
1,521 SR
1,469 Elo+
Nike
Nike
Dea-Jai
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,358 Elo+
Solo
Neith
Neith
ItsChaCha247
Neith
Level 14
God Stats
18W - 16L
1,492 SR
Queue Stats
35W - 28L
1,419 Elo+
Solo
Anubis
Anubis
JDuskey
Anubis
Level 7
God Stats
1W - 2L
1,400 SR
Queue Stats
9W - 5L
1,535 Elo+
Party 2
Ymir
Ymir
TenMegabytes
Ymir
Level 83
God Stats
48W - 39L
1,594 SR
Queue Stats
163W - 142L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
ZestJalapeno
Nu Wa
Level 31
God Stats
46W - 30L
1,620 SR
Queue Stats
179W - 153L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Noobgamer445
Artemis
17
2 / 17 / 7
10,541
958
3,767
22,009
6,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
SUH-BE
Bakasura
15
1 / 12 / 6
9,702
882
5,547
22,789
5,537
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
18
3 / 2 / 9
11,101
1,009
11,156
18,528
13,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 11 / 7
11,506
1,046
17,987
22,485
5,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
disconnxction
Discordia
17
3 / 9 / 7
11,112
1,010
15,155
18,196
4,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Dea-Jai
Nike
18
1 / 7 / 27
11,224
1,020
8,764
14,153
11,617
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
11 / 2 / 21
12,817
1,165
21,161
13,639
6,103
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
JDuskey
Anubis
18
6 / 4 / 21
11,653
1,059
11,016
10,967
4,651
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 0 / 19
13,730
1,248
15,232
12,568
6,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
18 / 0 / 27
15,551
1,414
41,209
8,680
3,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
166
13
Kills
51
51
Deaths
13
36
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Nike
Dea-Jai
Nike
1
7
27
2.07
W
11
2
21
10.75
W
Anubis
JDuskey
Anubis
6
4
21
4.13
L
Artemis
Noobgamer445
Artemis
2
17
7
0.32
L
Bakasura
SUH-BE
Bakasura
1
12
6
0.33
W
15
0
19
24.5
L
Cthulhu
3
2
9
3.75
L
4
11
7
0.68
W
18
0
27
31.5
L
Discordia
disconnxction
Discordia
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,612
Damage
97,382
104,007
Taken
60,007
35,764
Mitigated
31,523
6,701
Healing
18,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Dea-Jai
Nike
8,764
716
0
515
14,153
11,617
0
6,547
7,216
227
20,058
W
21,161
14,293
875
6,066
13,639
6,103
0
4,523
8,829
0
42,776
W
Anubis
JDuskey
Anubis
11,016
209
0
2,130
10,967
4,651
0
4,729
5,973
25,425
0
L
Artemis
Noobgamer445
Artemis
3,767
3,142
0
0
22,009
6,064
0
15,274
6,560
0
14,921
L
Bakasura
SUH-BE
Bakasura
5,547
2,639
0
644
22,789
5,537
0
16,774
5,965
0
13,264
W
15,232
2,341
1,315
3,225
12,568
6,030
0
5,450
7,089
33,444
0
L
Cthulhu
11,156
530
0
0
18,528
13,721
0
11,820
6,498
46,744
0
L
17,987
10,093
0
3,482
22,485
5,931
0
13,304
9,081
0
47,379
W
41,209
9,430
619
3,312
8,680
3,122
0
5,062
3,258
63,369
0
L
Discordia
disconnxction
Discordia
15,155
1,826
0
2,575
18,196
4,511
0
10,485
7,661
46,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,962
Gold Earned
64,975
214
Minions Killed
213
6
Camps Cleared
5
879,785
Distance Traveled
943,687
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,224
1,020
34
3
1
162,935
2
W
Neith
12,817
1,165
41
4
2
174,067
0
W
Anubis
11,653
1,059
42
4
0
187,640
0
L
Artemis
10,541
958
11
1
0
147,172
1
L
Bakasura
9,702
882
18
2
3
180,018
0
W
Ymir
13,730
1,248
38
3
2
217,053
0
L
Cthulhu
11,101
1,009
68
6
0
209,840
0
L
Neith
11,506
1,046
43
4
2
169,547
1
W
Nu Wa
15,551
1,414
58
5
0
201,992
0
L
Discordia
11,112
1,010
74
7
1
173,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role