Player Matchup

Bellona
Bellona
GodSlayQueen
Bellona
Level 29
God Stats
10W - 17L
1,545 SR
Queue Stats
222W - 191L
1,544 Elo+
Party 1
Thoth
Thoth
McSukMeBawls
Thoth
Level 26
God Stats
1W - 1L
1,743 SR
Queue Stats
121W - 107L
1,550 Elo+
Party 1
Ah Puch
Ah Puch
PhantomKiller
Ah Puch
Level 19
God Stats
19W - 28L
1,415 SR
Queue Stats
165W - 156L
1,493 Elo+
Solo
Osiris
Osiris
R3dh00d33
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,365 Elo+
Solo
Jormungandr
Jormungandr
SquidSpanks
Jormungandr
Level 26
God Stats
30W - 17L
1,627 SR
Queue Stats
144W - 119L
1,561 Elo+
Party 1
Team Averages
Level 21
1,566 SR
1,503 Elo+

VS

Team Averages
Level 64
1,503 SR
1,484 Elo+
Anhur
Anhur
DeDonde
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Horus
Horus
K1nderEgg
Horus
Level 26
God Stats
2W - 1L
1,167 SR
Queue Stats
6W - 8L
1,423 Elo+
Party 3
Ares
Ares
KennyG1278
Ares
Level 5
God Stats
2W - 0L
1,729 SR
Queue Stats
2W - 1L
1,447 Elo+
Party 3
Sobek
Sobek
PaulTheWall
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,484 Elo+
Party 3
Merlin
Merlin
juggerdonk
Merlin
Level 153
God Stats
10W - 13L
1,616 SR
Queue Stats
58W - 58L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GodSlayQueen
Bellona
16
2 / 5 / 2
10,583
882
18,323
22,625
19,747
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 4 / 2
10,496
875
14,148
11,740
4,418
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
16
0 / 5 / 3
9,958
830
12,853
11,607
4,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
R3dh00d33
Osiris
16
0 / 9 / 2
9,808
817
8,501
19,337
13,192
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
SquidSpanks
Jormungandr
17
2 / 3 / 3
10,876
906
19,577
18,796
10,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

143

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DeDonde
Anhur
18
2 / 2 / 14
11,072
923
14,018
10,264
4,852
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
K1nderEgg
Horus
17
5 / 0 / 12
11,142
929
9,509
18,244
23,976
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 1 / 15
11,039
920
11,847
16,825
21,973
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
5 / 1 / 18
12,129
1,011
16,068
19,435
31,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
juggerdonk
Merlin
19
10 / 2 / 11
13,164
1,097
28,933
12,780
6,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
96
6
Kills
26
26
Deaths
6
12
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Anhur
DeDonde
Anhur
2
2
14
4.5
L
Bellona
GodSlayQueen
Bellona
2
5
2
0.6
W
Horus
K1nderEgg
Horus
5
0
12
11
W
4
1
15
11.5
L
2
4
2
0.75
W
5
1
18
14
L
Ah Puch
0
5
3
0.3
L
Osiris
R3dh00d33
Osiris
0
9
2
0.11
L
Jormungandr
SquidSpanks
Jormungandr
2
3
3
1.17
W
Merlin
juggerdonk
Merlin
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,402
Damage
80,375
84,105
Taken
77,548
52,725
Mitigated
88,552
3,003
Healing
14,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DeDonde
Anhur
14,018
7,865
0
0
10,264
4,852
0
6,418
3,721
0
16,705
L
Bellona
GodSlayQueen
Bellona
18,323
6,772
0
904
22,625
19,747
0
15,872
6,753
469
27,417
W
Horus
K1nderEgg
Horus
9,509
3,808
4,191
6,287
18,244
23,976
0
11,437
6,607
3,236
13,033
W
11,847
1,146
486
522
16,825
21,973
0
8,770
7,905
16,790
0
L
14,148
1,312
0
328
11,740
4,418
0
9,237
2,503
34,514
0
W
16,068
876
0
1,460
19,435
31,142
0
12,604
6,606
27,235
0
L
Ah Puch
12,853
1,179
0
1,228
11,607
4,596
0
10,006
1,601
29,903
0
L
Osiris
R3dh00d33
Osiris
8,501
4,348
0
275
19,337
13,192
0
14,051
5,286
8
16,662
L
Jormungandr
SquidSpanks
Jormungandr
19,577
3,441
0
268
18,796
10,772
0
9,691
9,105
43,301
0
W
Merlin
juggerdonk
Merlin
28,933
2,219
0
1,125
12,780
6,609
0
7,818
4,862
75,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,721
Gold Earned
58,546
181
Minions Killed
194
1
Camps Cleared
1
1,106,194
Distance Traveled
1,141,639
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,072
923
16
1
0
215,323
0
L
Bellona
10,583
882
15
1
0
255,566
0
W
Horus
11,142
929
19
2
0
241,612
1
W
Ares
11,039
920
9
1
0
204,248
2
L
Thoth
10,496
875
50
4
0
227,568
0
W
Sobek
12,129
1,011
16
1
0
251,242
0
L
Ah Puch
9,958
830
39
3
0
193,826
0
L
Osiris
9,808
817
27
2
0
199,845
1
L
Jormungandr
10,876
906
50
4
1
229,389
0
W
Merlin
13,164
1,097
134
11
1
229,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role