Player Matchup

Khepri
Khepri
Daider Tot
Khepri
Level 122
God Stats
0W - 1L
1,645 SR
Queue Stats
34W - 26L
1,642 Elo+
Party 1
Awilix
Awilix
DankWaterz
Awilix
Level 128
God Stats
0W - 1L
1,527 SR
Queue Stats
62W - 45L
1,684 Elo+
Party 1
Tyr
Tyr
JimBosGimbo
Tyr
Level 81
God Stats
1W - 1L
1,528 SR
Queue Stats
11W - 14L
1,477 Elo+
Party 1
The Morrigan
The Morrigan
KaisMan
The Morrigan
Level 156
God Stats
2W - 4L
1,719 SR
Queue Stats
61W - 42L
1,667 Elo+
Party 1
Cthulhu
Cthulhu
iEclipseSZN
Cthulhu
Level 142
God Stats
2W - 1L
1,572 SR
Queue Stats
35W - 28L
1,672 Elo+
Party 1
Team Averages
Level 126
1,598 SR
1,628 Elo+

VS

Team Averages
Level 119
1,606 SR
1,660 Elo+
Merlin
Merlin
Kerkzoo
Merlin
Level 106
God Stats
5W - 3L
1,627 SR
Queue Stats
342W - 329L
1,668 Elo+
Party 2
Kukulkan
Kukulkan
Onderion
Kukulkan
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,850 Elo+
Party 3
Terra
Terra
Sevinikus
Terra
Level 155
God Stats
3W - 2L
1,647 SR
Queue Stats
136W - 116L
1,591 Elo+
Party 3
Hun Batz
Hun Batz
Soul_Ketushai
Hun Batz
Level 122
God Stats
4W - 3L
1,442 SR
Queue Stats
152W - 144L
1,604 Elo+
Party 2
Anubis
Anubis
xBIGxRHONDAx
Anubis
Level 148
God Stats
2W - 0L
1,814 SR
Queue Stats
125W - 110L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Daider Tot
Khepri
15
0 / 7 / 10
10,668
593
8,787
26,408
29,546
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
DankWaterz
Awilix
17
3 / 8 / 10
10,841
602
14,240
21,878
18,354
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 5 / 13
12,293
683
11,727
24,466
30,880
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
KaisMan
The Morrigan
20
8 / 6 / 11
14,376
799
31,742
14,797
6,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
iEclipseSZN
Cthulhu
20
8 / 7 / 12
13,047
725
28,060
24,448
17,606
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kerkzoo
Merlin
20
7 / 4 / 22
13,554
753
25,023
17,080
8,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Onderion
Kukulkan
20
6 / 5 / 21
13,009
723
18,851
17,096
8,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Terra
Sevinikus
Terra
20
5 / 4 / 20
14,066
781
17,501
26,872
32,153
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Soul_Ketushai
Hun Batz
20
7 / 3 / 16
12,983
721
16,184
22,416
15,760
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
19
8 / 7 / 22
12,875
715
17,239
23,481
12,425
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
134
23
Kills
33
33
Deaths
23
56
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Khepri
Daider Tot
Khepri
0
7
10
0.71
L
Awilix
DankWaterz
Awilix
3
8
10
1
L
4
5
13
2.1
L
The Morrigan
KaisMan
The Morrigan
8
6
11
2.25
W
Merlin
Kerkzoo
Merlin
7
4
22
4.5
W
Kukulkan
Onderion
Kukulkan
6
5
21
3.3
W
Terra
Sevinikus
Terra
5
4
20
3.75
W
Hun Batz
Soul_Ketushai
Hun Batz
7
3
16
5
L
Cthulhu
iEclipseSZN
Cthulhu
8
7
12
2
W
Anubis
8
7
22
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,556
Damage
94,798
111,997
Taken
106,945
103,130
Mitigated
76,835
37,140
Healing
51,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Daider Tot
Khepri
8,787
621
2,841
4,265
26,408
29,546
394
20,094
6,314
21,229
0
L
Awilix
DankWaterz
Awilix
14,240
4,386
1,432
1,728
21,878
18,354
0
16,712
5,166
0
21,774
L
11,727
671
3,807
6,029
24,466
30,880
567
14,276
10,190
0
35,625
L
The Morrigan
KaisMan
The Morrigan
31,742
2,124
6,322
3,007
14,797
6,744
355
10,371
4,291
51,565
0
W
Merlin
Kerkzoo
Merlin
25,023
1,423
1,521
4,651
17,080
8,209
1,557
13,837
3,243
64,809
0
W
Kukulkan
Onderion
Kukulkan
18,851
1,516
3,344
3,819
17,096
8,288
1,875
11,229
5,792
45,117
0
W
Terra
Sevinikus
Terra
17,501
1,791
12,164
9,988
26,872
32,153
944
14,713
12,008
35,763
0
W
Hun Batz
Soul_Ketushai
Hun Batz
16,184
3,405
720
7,331
22,416
15,760
1,271
13,033
9,229
0
38,874
L
Cthulhu
iEclipseSZN
Cthulhu
28,060
1,463
4,418
3,291
24,448
17,606
420
17,087
7,361
45,933
0
W
Anubis
17,239
818
1,663
6,595
23,481
12,425
842
15,777
7,527
26,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,225
Gold Earned
66,487
164
Minions Killed
208
0
Camps Cleared
0
1,637,791
Distance Traveled
1,570,927
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,668
593
9
1
0
305,481
0
L
Awilix
10,841
602
11
1
0
311,996
0
L
Tyr
12,293
683
51
3
0
356,768
1
L
The Morrigan
14,376
799
59
3
0
320,018
0
W
Merlin
13,554
753
62
3
0
296,302
0
W
Kukulkan
13,009
723
54
3
0
309,635
2
W
Terra
14,066
781
35
2
0
349,217
1
W
Hun Batz
12,983
721
38
2
0
360,204
1
L
Cthulhu
13,047
725
34
2
0
343,528
1
W
Anubis
12,875
715
19
1
0
255,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role