Player Matchup

Izanami
Izanami
Silver V
 
Izanami
Silver V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Silver V
D-Man2798
Cthulhu
Silver V
Level 116
God Stats
3W - 3L
1,633 SR
Queue Stats
24W - 28L
1,114 MMR
Party 2
Nike
Nike
Bronze I
Gns7510
Nike
Bronze I
Level 119
God Stats
2W - 0L
1,724 SR
Queue Stats
16W - 16L
1,014 MMR
Solo
Mercury
Mercury
Bronze III
Lnotetodeath
Mercury
Bronze III
Level 43
God Stats
1W - 1L
1,314 SR
Queue Stats
9W - 10L
1,007 MMR
Solo
Chang'e
Chang'e
Silver III
demolisher5134
Chang'e
Silver III
Level 98
God Stats
19W - 13L
1,589 SR
Queue Stats
52W - 53L
1,028 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,552 SR
1,133 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,411 SR
1,031 MMR
Neith
Neith
Silver V
D3ATHSTROKE2134
Neith
Silver V
Level 120
God Stats
34W - 60L
1,440 SR
Queue Stats
288W - 284L
840 MMR
Party 1
Chaac
Chaac
Bronze III
GhostTemper7
Chaac
Bronze III
Level 41
God Stats
0W - 2L
1,343 SR
Queue Stats
0W - 6L
1,014 MMR
Solo
Cerberus
Cerberus
Silver II
Miss_BabyGirl420
Cerberus
Silver II
Level 65
God Stats
0W - 2L
1,287 SR
Queue Stats
112W - 118L
997 MMR
Solo
Osiris
Osiris
Silver I
PhyrexianBane
Osiris
Silver I
Level 146
God Stats
33W - 38L
1,508 SR
Queue Stats
434W - 428L
1,265 MMR
Party 1
Scylla
Scylla
Silver III
Traqtr
Scylla
Silver III
Level 67
God Stats
7W - 4L
1,475 SR
Queue Stats
117W - 113L
1,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 0
3,590
718
761
1,451
255
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
D-Man2798
Cthulhu
5
0 / 0 / 1
3,308
662
595
1,060
384
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
Gns7510
Nike
7
1 / 1 / 0
4,090
818
731
2,642
1,217
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
Lnotetodeath
Mercury
7
1 / 0 / 0
4,024
805
237
2,948
638
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 1
3,527
705
909
2,851
801
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
TsukuyomiArachneHeraBakasuraSkadi

VS

Bans
NemesisHeimdallrCupidThorPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,617
723
686
2,031
434
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
1,029
206
0
0
0
5
0 / 1 / 1
3,473
695
1,084
2,453
888
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,478
696
552
2,256
863
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Traqtr
Scylla
6
0 / 1 / 0
3,726
745
1,834
2,050
580
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
0
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
W
Cthulhu
D-Man2798
Cthulhu
0
0
1
0.5
L
0
0
0
0
L
0
0
0
0
W
Nike
Gns7510
Nike
1
1
0
1
W
Mercury
Lnotetodeath
Mercury
1
0
0
1
L
0
1
1
0.5
L
0
0
0
0
L
Scylla
Traqtr
Scylla
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,233
Damage
4,156
10,952
Taken
8,790
3,295
Mitigated
2,765
4,771
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
761
386
0
502
1,451
255
0
0
1,451
0
11,084
W
Cthulhu
D-Man2798
Cthulhu
595
96
0
290
1,060
384
0
171
889
5,151
0
L
686
294
0
1,386
2,031
434
0
76
1,955
0
12,630
L
0
0
0
0
0
0
0
0
0
0
0
W
Nike
Gns7510
Nike
731
31
0
660
2,642
1,217
0
913
1,729
0
15,555
W
Mercury
Lnotetodeath
Mercury
237
0
0
1,346
2,948
638
0
0
2,948
0
17,195
L
1,084
128
0
1,171
2,453
888
0
129
2,174
11,481
0
L
552
0
0
1,586
2,256
863
0
105
2,151
0
12,854
L
Scylla
Traqtr
Scylla
1,834
282
0
765
2,050
580
0
1,194
856
15,859
0
W
909
247
216
1,757
2,851
801
0
1,834
1,017
11,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,539
Gold Earned
15,323
142
Minions Killed
121
0
Camps Cleared
0
554,669
Distance Traveled
419,812
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,590
718
31
6
0
106,694
2
W
Cthulhu
3,308
662
6
1
0
121,284
2
L
Neith
3,617
723
40
8
0
86,494
2
L
Chaac
1,029
206
0
0
0
0
0
W
Nike
4,090
818
30
6
0
99,548
1
W
Mercury
4,024
805
49
10
0
128,758
0
L
Cerberus
3,473
695
12
2
0
110,861
0
L
Osiris
3,478
696
35
7
0
125,601
1
L
Scylla
3,726
745
34
7
0
96,856
1
W
Chang'e
3,527
705
26
5
0
98,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role