Player Matchup

Nemesis
Nemesis
J1MT CONE
Nemesis
Level 27
God Stats
11W - 12L
1,469 SR
Queue Stats
98W - 85L
1,512 Elo+
Solo
Cthulhu
Cthulhu
OneAndOnlyMOMAN
Cthulhu
Level 28
God Stats
12W - 8L
1,607 SR
Queue Stats
251W - 200L
1,471 Elo+
Solo
Sol
Sol
fidosbone116
Sol
Level 22
God Stats
14W - 25L
1,584 SR
Queue Stats
91W - 132L
1,453 Elo+
Party 2
Anhur
Anhur
rekineck
Anhur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,335 Elo+
Solo
Ymir
Ymir
thelipking
Ymir
Level 31
God Stats
11W - 9L
1,350 SR
Queue Stats
130W - 163L
1,344 Elo+
Party 2
Team Averages
Level 24
1,502 SR
1,423 Elo+

VS

Team Averages
Level 10
1,462 SR
1,343 Elo+
Ymir
Ymir
Bigganggang19
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,427 Elo+
Party 3
Odin
Odin
KingBlarg
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,316 Elo+
Party 1
Merlin
Merlin
Phantom__Sword
Merlin
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 66L
1,174 Elo+
Party 1
Anhur
Anhur
ThumperOnOne
Anhur
Level 4
God Stats
4W - 4L
1,311 SR
Queue Stats
13W - 9L
1,385 Elo+
Solo
Set
Set
parrtypatel
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
J1MT CONE
Nemesis
17
7 / 0 / 2
10,959
577
9,293
12,541
5,655
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 0 / 3
10,237
539
9,715
11,681
11,299
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
9 / 0 / 7
11,310
595
14,778
11,265
3,668
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
rekineck
Anhur
14
5 / 3 / 3
9,211
485
8,185
8,331
2,404
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 7
8,491
447
3,174
8,766
4,393
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,669
404
1,450
13,980
10,284
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
14
0 / 2 / 0
8,126
428
5,088
11,348
7,045
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 9 / 1
8,313
438
9,100
11,716
3,226
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 0
7,852
413
9,383
9,271
2,787
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 10 / 2
7,771
409
4,340
14,926
6,395
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
27
Kills
4
4
Deaths
29
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Nemesis
J1MT CONE
Nemesis
7
0
2
8
L
Odin
0
2
0
0
W
4
0
3
5.5
L
2
9
1
0.28
L
2
3
0
0.67
W
9
0
7
12.5
L
0
10
2
0.1
W
Anhur
rekineck
Anhur
5
3
3
2.17
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,145
Damage
29,361
52,584
Taken
61,241
27,419
Mitigated
29,737
20,820
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,450
313
0
0
13,980
10,284
352
6,961
6,969
19,961
0
W
Nemesis
J1MT CONE
Nemesis
9,293
4,612
0
5,383
12,541
5,655
0
601
11,740
0
84,171
L
Odin
5,088
1,489
0
3,420
11,348
7,045
186
5,365
5,508
13
39,491
W
9,715
1,538
0
5,699
11,681
11,299
286
2,809
8,400
48,920
0
L
9,100
1,297
0
0
11,716
3,226
0
5,010
6,561
46,798
0
L
9,383
1,542
0
627
9,271
2,787
0
2,773
6,498
0
39,839
W
14,778
5,157
279
7,722
11,265
3,668
3,173
3,571
7,494
69,538
0
L
4,340
1,697
0
633
14,926
6,395
1,151
6,984
7,917
0
38,998
W
Anhur
rekineck
Anhur
8,185
3,609
0
0
8,331
2,404
2,639
2,365
5,966
0
32,018
W
3,174
298
930
807
8,766
4,393
469
1,370
7,396
27,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,208
Gold Earned
39,731
437
Minions Killed
316
0
Camps Cleared
0
1,749,086
Distance Traveled
1,451,251
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,669
404
30
2
0
299,332
5
W
Nemesis
10,959
577
102
5
0
382,008
0
L
Odin
8,126
428
79
4
0
344,760
4
W
Cthulhu
10,237
539
103
5
0
379,151
1
L
Merlin
8,313
438
80
4
0
260,560
0
L
Anhur
7,852
413
56
3
0
281,465
4
W
Sol
11,310
595
133
7
0
329,669
0
L
Set
7,771
409
71
4
0
265,134
0
W
Anhur
9,211
485
56
3
0
313,262
0
W
Ymir
8,491
447
43
2
0
344,996
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role