Player Matchup

Yemoja
Yemoja
ColdNSwole
Yemoja
Level 15
God Stats
41W - 43L
1,357 SR
Queue Stats
83W - 95L
1,192 Elo+
Party 2
Neith
Neith
DartheVoldemorte
Neith
Level 8
God Stats
6W - 6L
1,133 SR
Queue Stats
6W - 8L
1,147 Elo+
Party 1
Kukulkan
Kukulkan
HOODLUM7300
Kukulkan
Level 69
God Stats
34W - 33L
1,417 SR
Queue Stats
197W - 240L
1,341 Elo+
Party 2
Xing Tian
Xing Tian
PCSTRIKER
Xing Tian
Level 26
God Stats
29W - 23L
1,423 SR
Queue Stats
205W - 227L
1,264 Elo+
Party 2
Amaterasu
Amaterasu
SamwiseGenji
Amaterasu
Level 15
God Stats
2W - 2L
1,260 SR
Queue Stats
56W - 41L
1,396 Elo+
Party 1
Team Averages
Level 27
1,318 SR
1,268 Elo+

VS

Team Averages
Level 43
1,337 SR
1,314 Elo+
Cerberus
Cerberus
Scaredi
Cerberus
Level 26
God Stats
22W - 17L
1,433 SR
Queue Stats
102W - 105L
1,353 Elo+
Solo
Merlin
Merlin
Scythul
Merlin
Level 17
God Stats
9W - 13L
1,154 SR
Queue Stats
24W - 29L
1,304 Elo+
Party 3
Pele
Pele
TKG Kitsune
Pele
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,289 Elo+
Party 3
Bellona
Bellona
Whatokno
Bellona
Level 29
God Stats
19W - 45L
1,262 SR
Queue Stats
164W - 224L
1,219 Elo+
Solo
Da Ji
Da Ji
teylegacy
Da Ji
Level 134
God Stats
0W - 2L
1,336 SR
Queue Stats
134W - 146L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ColdNSwole
Yemoja
20
1 / 5 / 25
13,224
882
2,712
17,095
9,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 7 / 21
16,138
1,076
32,413
20,003
7,044
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
HOODLUM7300
Kukulkan
20
13 / 6 / 16
17,285
1,152
36,971
20,534
7,601
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
PCSTRIKER
Xing Tian
20
4 / 3 / 28
14,449
963
13,328
24,756
26,878
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
SamwiseGenji
Amaterasu
20
10 / 5 / 20
15,308
1,021
18,744
20,609
20,565
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

66

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Scaredi
Cerberus
20
2 / 10 / 14
14,724
982
12,366
41,685
50,457
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Scythul
Merlin
20
10 / 6 / 8
16,335
1,089
39,545
15,998
6,977
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 0 / 0
10,707
714
0
236
61
Bellona
Whatokno
Bellona
20
1 / 9 / 15
14,013
934
12,100
27,430
19,234
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
teylegacy
Da Ji
20
13 / 13 / 10
16,792
1,119
34,431
26,806
15,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
73
38
Kills
26
26
Deaths
38
110
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ColdNSwole
Yemoja
1
5
25
2.7
W
10
7
21
2.93
W
Kukulkan
HOODLUM7300
Kukulkan
13
6
16
3.5
W
Xing Tian
PCSTRIKER
Xing Tian
4
3
28
6
W
Amaterasu
SamwiseGenji
Amaterasu
10
5
20
4
L
Cerberus
Scaredi
Cerberus
2
10
14
0.9
L
Merlin
Scythul
Merlin
10
6
8
2.33
L
0
0
0
0
L
Bellona
Whatokno
Bellona
1
9
15
0.94
L
Da Ji
teylegacy
Da Ji
13
13
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,168
Damage
98,442
102,997
Taken
112,155
71,421
Mitigated
92,374
24,675
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ColdNSwole
Yemoja
2,712
93
10,625
4,368
17,095
9,333
0
9,546
7,549
4,250
0
W
32,413
24,344
0
1,650
20,003
7,044
0
8,440
11,563
0
73,731
W
Kukulkan
HOODLUM7300
Kukulkan
36,971
3,875
0
968
20,534
7,601
0
8,715
11,819
84,923
0
W
Xing Tian
PCSTRIKER
Xing Tian
13,328
2,163
0
3,937
24,756
26,878
0
16,189
8,567
18,225
0
W
Amaterasu
SamwiseGenji
Amaterasu
18,744
7,893
0
3,127
20,609
20,565
0
9,021
11,588
0
25,277
L
Cerberus
Scaredi
Cerberus
12,366
904
917
10,482
41,685
50,457
0
19,609
22,076
45,798
0
L
Merlin
Scythul
Merlin
39,545
2,305
0
0
15,998
6,977
0
6,330
9,668
90,170
0
L
0
0
0
0
236
61
0
0
236
0
167
L
Bellona
Whatokno
Bellona
12,100
4,247
0
2,055
27,430
19,234
0
13,187
14,243
0
22,027
L
Da Ji
teylegacy
Da Ji
34,431
11,700
0
36
26,806
15,645
0
13,885
12,921
0
53,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,404
Gold Earned
72,571
244
Minions Killed
272
4
Camps Cleared
8
1,206,687
Distance Traveled
1,085,168
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,224
882
3
0
0
232,138
1
W
Neith
16,138
1,076
103
7
1
228,027
0
W
Kukulkan
17,285
1,152
117
8
2
258,955
0
W
Xing Tian
14,449
963
8
1
0
247,462
1
W
Amaterasu
15,308
1,021
13
1
1
240,105
0
L
Cerberus
14,724
982
88
6
1
219,900
4
L
Merlin
16,335
1,089
120
8
1
262,219
0
L
Pele
10,707
714
1
0
1
36,615
0
L
Bellona
14,013
934
20
1
1
289,855
1
L
Da Ji
16,792
1,119
43
3
4
276,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role