Player Matchup

Sol
Sol
Astranawt
Sol
Level 29
God Stats
0W - 2L
1,172 SR
Queue Stats
14W - 35L
1,018 Elo+
Party 1
Rama
Rama
CJRyzer
Rama
Level 14
God Stats
0W - 1L
1,348 SR
Queue Stats
2W - 3L
1,376 Elo+
Party 1
Kuzenbo
Kuzenbo
NatureMoccs
Kuzenbo
Level 62
God Stats
0W - 1L
1,564 SR
Queue Stats
33W - 42L
1,407 Elo+
Party 1
Team Averages
Level 35
1,361 SR
1,267 Elo+

VS

Team Averages
Level 38
1,375 SR
1,260 Elo+
Hel
Hel
ClawedCmaniac
Hel
Level 103
God Stats
3W - 2L
1,553 SR
Queue Stats
52W - 43L
1,403 Elo+
Solo
Pele
Pele
LaserDrive
Pele
Level 5
God Stats
1W - 5L
1,073 SR
Queue Stats
1W - 10L
1,189 Elo+
Party 2
Terra
Terra
Spliced123
Terra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 11L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
7,896
607
4,503
7,783
1,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rama
CJRyzer
Rama
10
0 / 5 / 5
7,410
570
4,511
8,129
1,876
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
NatureMoccs
Kuzenbo
11
3 / 2 / 2
8,749
673
6,014
13,050
13,991
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 1
10,197
784
12,836
6,471
2,497
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 7
8,484
653
4,696
10,320
3,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
10
0 / 2 / 8
8,448
650
2,008
11,147
7,715
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
5
Kills
10
10
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Rama
CJRyzer
Rama
0
5
5
0.5
W
9
0
1
9.5
W
1
3
7
1.5
L
Kuzenbo
NatureMoccs
Kuzenbo
3
2
2
2
W
Terra
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,028
Damage
19,540
28,962
Taken
27,938
17,853
Mitigated
13,537
5,543
Healing
17,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,503
1,237
0
3,283
7,783
1,986
0
4,088
3,695
28,349
0
L
Rama
CJRyzer
Rama
4,511
3,467
0
1,140
8,129
1,876
0
5,449
2,680
0
22,983
W
12,836
390
7,269
4,205
6,471
2,497
667
2,795
3,676
55,001
0
W
4,696
1,318
0
1,469
10,320
3,325
203
4,051
6,084
0
25,383
L
Kuzenbo
NatureMoccs
Kuzenbo
6,014
2,038
0
1,120
13,050
13,991
0
5,749
7,301
22,223
0
W
Terra
2,008
823
1,865
2,440
11,147
7,715
1,074
4,098
6,928
13,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,055
Gold Earned
27,129
90
Minions Killed
134
0
Camps Cleared
0
613,813
Distance Traveled
657,704
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,896
607
42
3
0
191,308
1
L
Rama
7,410
570
33
3
0
185,146
2
W
Hel
10,197
784
90
7
0
255,602
2
W
Pele
8,484
653
30
2
0
193,827
0
L
Kuzenbo
8,749
673
15
1
0
237,359
3
W
Terra
8,448
650
14
1
0
208,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role