Player Matchup

Chronos
Chronos
Awesumtush
Chronos
Level 19
God Stats
13W - 18L
1,408 SR
Queue Stats
27W - 39L
1,180 Elo+
Solo
Ganesha
Ganesha
C-Mags
Ganesha
Level 17
God Stats
4W - 3L
1,409 SR
Queue Stats
29W - 26L
1,171 Elo+
Solo
Jing Wei
Jing Wei
Gibronez
Jing Wei
Level 29
God Stats
13W - 17L
1,523 SR
Queue Stats
96W - 116L
1,217 Elo+
Solo
Hun Batz
Hun Batz
Juanch334
Hun Batz
Level 48
God Stats
4W - 8L
1,324 SR
Queue Stats
146W - 157L
1,271 Elo+
Party 2
Bellona
Bellona
vladimirpetrikog
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 23
1,433 SR
1,268 Elo+

VS

Team Averages
Level 14
1,425 SR
1,189 Elo+
Kukulkan
Kukulkan
Beybladeboy1812
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,089 Elo+
Party 1
Cthulhu
Cthulhu
OmniVirgo
Cthulhu
Level 24
God Stats
0W - 1L
1,349 SR
Queue Stats
9W - 26L
1,028 Elo+
Party 1
Pele
Pele
Oxey-miguel
Pele
Level 11
God Stats
5W - 9L
1,353 SR
Queue Stats
8W - 14L
1,160 Elo+
Solo
Olorun
Olorun
heyitsmattchu
Olorun
Level 17
God Stats
12W - 18L
1,422 SR
Queue Stats
66W - 113L
1,170 Elo+
Solo
Arachne
Arachne
joejuiceman
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Awesumtush
Chronos
15
3 / 3 / 5
10,774
539
5,643
10,200
4,151
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
C-Mags
Ganesha
16
4 / 1 / 14
10,417
521
9,345
13,309
12,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Gibronez
Jing Wei
17
7 / 3 / 2
11,528
576
10,053
12,154
4,980
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Juanch334
Hun Batz
17
8 / 0 / 9
12,097
605
11,625
11,813
5,138
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
7 / 4 / 5
10,206
510
7,853
11,516
8,688
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
6 / 9 / 2
9,745
487
11,769
16,468
5,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
OmniVirgo
Cthulhu
12
1 / 9 / 5
7,895
395
6,215
23,967
17,249
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 2
6,012
301
459
2,042
403
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 9 / 1
7,760
388
6,831
14,659
4,245
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
joejuiceman
Arachne
3
0 / 0 / 1
5,468
273
0
193
41
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
29
Kills
9
11
Deaths
29
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
Awesumtush
Chronos
3
3
5
1.83
L
Kukulkan
6
9
2
0.78
W
Ganesha
C-Mags
Ganesha
4
1
14
11
W
Jing Wei
Gibronez
Jing Wei
7
3
2
2.67
W
Hun Batz
Juanch334
Hun Batz
8
0
9
12.5
L
Cthulhu
OmniVirgo
Cthulhu
1
9
5
0.39
L
0
2
2
0.5
L
2
9
1
0.28
L
Arachne
joejuiceman
Arachne
0
0
1
0.5
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,519
Damage
25,274
58,992
Taken
57,329
35,024
Mitigated
27,529
15,967
Healing
6,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Awesumtush
Chronos
5,643
2,651
413
2,918
10,200
4,151
5,931
5,653
4,547
51,891
0
L
Kukulkan
11,769
2,449
429
1,915
16,468
5,591
1,479
4,665
11,603
49,958
0
W
Ganesha
C-Mags
Ganesha
9,345
1,202
0
1,825
13,309
12,067
967
5,501
7,808
42,004
0
W
Jing Wei
Gibronez
Jing Wei
10,053
6,201
0
4,474
12,154
4,980
5,478
5,231
6,923
0
72,939
W
Hun Batz
Juanch334
Hun Batz
11,625
4,290
0
2,767
11,813
5,138
1,167
3,401
8,412
0
86,581
L
Cthulhu
OmniVirgo
Cthulhu
6,215
456
0
1,187
23,967
17,249
115
5,885
17,835
25,070
0
L
459
168
0
156
2,042
403
306
226
1,791
0
4,287
L
6,831
4,311
114
2,252
14,659
4,245
1,036
4,212
10,421
31,170
0
L
Arachne
joejuiceman
Arachne
0
0
0
0
193
41
0
0
193
0
0
W
7,853
2,222
0
3,570
11,516
8,688
788
5,029
6,487
0
26,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,022
Gold Earned
36,880
404
Minions Killed
181
0
Camps Cleared
0
1,830,442
Distance Traveled
939,661
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,774
539
103
5
0
297,938
0
L
Kukulkan
9,745
487
82
4
0
302,078
0
W
Ganesha
10,417
521
23
1
0
396,692
0
W
Jing Wei
11,528
576
141
7
0
343,225
0
W
Hun Batz
12,097
605
107
5
0
448,487
0
L
Cthulhu
7,895
395
45
2
0
281,404
1
L
Pele
6,012
301
9
0
0
71,285
0
L
Olorun
7,760
388
45
2
0
284,894
0
L
Arachne
5,468
273
0
0
0
0
0
W
Bellona
10,206
510
30
2
0
344,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role