Player Matchup

Neith
Neith
Azurnous
Neith
Level 157
God Stats
2W - 1L
1,674 SR
Queue Stats
196W - 166L
1,626 Elo+
Party 1
Chaac
Chaac
Flashy525
Chaac
Level 146
God Stats
1W - 3L
1,593 SR
Queue Stats
156W - 115L
1,652 Elo+
Party 1
Merlin
Merlin
xKasai-
Merlin
Level 137
God Stats
0W - 2L
1,824 SR
Queue Stats
166W - 156L
1,585 Elo+
Party 1
Team Averages
Level 147
1,697 SR
1,621 Elo+

VS

Team Averages
Level 142
1,625 SR
1,640 Elo+
Cerberus
Cerberus
H1T MaRk3R 801
Cerberus
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 104L
1,626 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hsmoreau
Tsukuyomi
Level 126
God Stats
6W - 3L
1,684 SR
Queue Stats
146W - 139L
1,592 Elo+
Solo
Ra
Ra
Volcoum
Ra
Level 160
God Stats
25W - 9L
1,690 SR
Queue Stats
390W - 390L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azurnous
Neith
19
11 / 9 / 5
16,251
707
27,220
20,798
6,318
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Flashy525
Chaac
17
3 / 9 / 7
14,007
609
20,329
34,418
39,685
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
xKasai-
Merlin
18
2 / 5 / 11
14,363
624
19,335
14,758
4,483
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
10 / 4 / 11
17,664
768
18,078
31,410
28,228
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Hsmoreau
Tsukuyomi
19
9 / 9 / 8
15,538
676
21,334
26,618
13,124
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 3 / 17
15,896
691
19,508
19,893
8,297
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
16
Kills
23
23
Deaths
16
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
Azurnous
Neith
11
9
5
1.5
L
Chaac
Flashy525
Chaac
3
9
7
0.72
W
Cerberus
10
4
11
3.88
W
Tsukuyomi
Hsmoreau
Tsukuyomi
9
9
8
1.44
W
4
3
17
4.17
L
Merlin
xKasai-
Merlin
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,884
Damage
58,920
69,974
Taken
77,921
50,486
Mitigated
49,649
17,787
Healing
29,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Azurnous
Neith
27,220
14,132
0
6,018
20,798
6,318
1,419
7,970
12,828
0
68,718
L
Chaac
Flashy525
Chaac
20,329
4,602
0
11,441
34,418
39,685
187
19,774
14,644
0
52,489
W
Cerberus
18,078
1,088
0
7,745
31,410
28,228
734
7,399
23,536
59,211
0
W
Tsukuyomi
Hsmoreau
Tsukuyomi
21,334
6,844
0
513
26,618
13,124
363
4,378
21,865
0
52,692
W
19,508
1,313
8,800
12,677
19,893
8,297
1,978
7,640
11,978
146,265
0
L
Merlin
xKasai-
Merlin
19,335
745
0
328
14,758
4,483
319
9,919
4,839
96,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,621
Gold Earned
49,098
253
Minions Killed
335
0
Camps Cleared
0
1,093,723
Distance Traveled
1,208,508
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,251
707
82
4
0
334,102
1
L
Chaac
14,007
609
36
2
0
376,918
2
W
Cerberus
17,664
768
74
3
0
426,217
4
W
Tsukuyomi
15,538
676
53
2
0
386,932
3
W
Ra
15,896
691
208
9
0
395,359
1
L
Merlin
14,363
624
135
6
0
382,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role