Player Matchup

Chaac
Chaac
Platinum V
II Goku I7
Chaac
Platinum V
Level 158
God Stats
7W - 9L
1,616 SR
Queue Stats
93W - 111L
1,901 MMR
Party 1
Set
Set
Diamond V
Mookiezj
Set
Diamond V
Level 155
God Stats
0W - 1L
1,559 SR
Queue Stats
43W - 33L
2,250 MMR
Party 1
He Bo
He Bo
Platinum III
OrbitalLotus
He Bo
Platinum III
Level 117
God Stats
1W - 1L
1,499 SR
Queue Stats
20W - 12L
2,105 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,558 SR
2,086 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 80
1,756 SR
2,080 MMR
Sobek
Sobek
Platinum III
HaloWarrior1563
Sobek
Platinum III
Level 149
God Stats
1W - 0L
1,881 SR
Queue Stats
5W - 3L
2,037 MMR
Party 2
Scylla
Scylla
Platinum V
Sacagaweaism
Scylla
Platinum V
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,809 MMR
Party 2
Medusa
Medusa
Diamond V
liIglizzy666
Medusa
Diamond V
Level 52
God Stats
2W - 0L
1,887 SR
Queue Stats
9W - 0L
2,393 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 8 / 3
8,091
578
7,794
16,934
16,702
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

12
2 / 6 / 1
9,393
671
6,361
14,480
7,308
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 6 / 2
8,566
612
5,429
9,447
2,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CthulhuPersephoneCabrakanHelBacchus

VS

Bans
AphroditeHou YiThothCu ChulainnRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 16
9,566
683
5,918
15,861
17,761
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
14
12 / 1 / 7
11,173
798
13,046
4,880
1,903
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
6 / 2 / 11
10,403
743
15,457
8,709
3,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
3
Kills
20
20
Deaths
3
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
0
16
10
L
Chaac
0
8
3
0.19
L
2
6
1
0.42
L
1
6
2
0.33
W
Scylla
12
1
7
15.5
W
Medusa
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,584
Damage
34,421
40,861
Taken
29,450
26,789
Mitigated
22,996
6,563
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,918
757
0
4,694
15,861
17,761
212
3,203
12,233
17,348
0
L
Chaac
7,794
647
0
3,055
16,934
16,702
0
6,974
9,960
0
25,516
L
6,361
2,452
0
1,740
14,480
7,308
0
6,727
7,753
0
32,014
L
5,429
36
0
1,768
9,447
2,779
0
5,298
4,149
36,713
0
W
Scylla
13,046
690
0
390
4,880
1,903
1,101
789
3,916
46,952
0
W
Medusa
15,457
6,208
0
1,939
8,709
3,332
1,640
1,528
6,906
0
53,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,050
Gold Earned
31,142
137
Minions Killed
161
0
Camps Cleared
0
713,364
Distance Traveled
770,233
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,566
683
21
2
0
262,322
0
L
Chaac
8,091
578
33
2
0
230,417
0
L
Set
9,393
671
46
3
0
246,922
1
L
He Bo
8,566
612
58
4
0
236,025
3
W
Scylla
11,173
798
57
4
0
256,967
1
W
Medusa
10,403
743
83
6
0
250,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role