Player Matchup

Chang'e
Chang'e
DetectiveSplash
Chang'e
Level 51
God Stats
16W - 7L
1,488 SR
Queue Stats
125W - 162L
1,097 Elo+
Solo
Mercury
Mercury
Dj-Zumaki
Mercury
Level 29
God Stats
0W - 2L
1,571 SR
Queue Stats
16W - 27L
1,097 Elo+
Party 2
Amaterasu
Amaterasu
FlyffGrims
Amaterasu
Level 59
God Stats
0W - 2L
1,117 SR
Queue Stats
166W - 224L
1,231 Elo+
Party 2
Team Averages
Level 46
1,392 SR
1,142 Elo+

VS

Team Averages
Level 65
1,369 SR
1,024 Elo+
Fenrir
Fenrir
BubbieDKiller
Fenrir
Level 21
God Stats
5W - 3L
1,650 SR
Queue Stats
6W - 8L
951 Elo+
Party 1
Jormungandr
Jormungandr
Stepsis 1017346
Jormungandr
Level 21
God Stats
5W - 4L
1,264 SR
Queue Stats
6W - 9L
927 Elo+
Party 1
Neith
Neith
sbmega1
Neith
Level 153
God Stats
2W - 2L
1,193 SR
Queue Stats
365W - 477L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 3
13,208
600
13,606
27,837
8,929
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Dj-Zumaki
Mercury
16
5 / 13 / 5
14,059
639
13,368
26,627
9,316
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
FlyffGrims
Amaterasu
17
3 / 1 / 5
13,893
632
8,797
22,842
13,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 6 / 6
15,464
703
17,795
20,644
13,018
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Stepsis 1017346
Jormungandr
16
4 / 2 / 12
14,168
644
18,592
16,933
13,602
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
sbmega1
Neith
20
7 / 3 / 11
15,530
706
22,052
13,121
5,030
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
11
Kills
22
22
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
11
6
6
2.33
L
3
8
3
0.56
L
Mercury
Dj-Zumaki
Mercury
5
13
5
0.58
L
Amaterasu
FlyffGrims
Amaterasu
3
1
5
5.5
W
Jormungandr
Stepsis 1017346
Jormungandr
4
2
12
5
W
Neith
sbmega1
Neith
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,771
Damage
58,439
77,306
Taken
50,698
31,577
Mitigated
31,650
32,358
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,795
5,011
1,293
3,888
20,644
13,018
505
7,293
13,223
0
34,381
L
13,606
2,678
3,034
14,231
27,837
8,929
378
8,017
19,820
55,158
0
L
Mercury
Dj-Zumaki
Mercury
13,368
8,405
0
5,354
26,627
9,316
1,517
8,520
18,107
0
58,376
L
Amaterasu
FlyffGrims
Amaterasu
8,797
4,566
0
9,739
22,842
13,332
1,335
2,613
20,229
0
42,468
W
Jormungandr
Stepsis 1017346
Jormungandr
18,592
3,549
832
2,831
16,933
13,602
718
4,373
12,510
76,938
0
W
Neith
sbmega1
Neith
22,052
9,175
330
4,088
13,121
5,030
1,957
2,732
10,211
0
85,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,160
Gold Earned
45,162
170
Minions Killed
207
0
Camps Cleared
0
1,029,884
Distance Traveled
1,044,806
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,464
703
23
1
0
379,409
5
L
Chang'e
13,208
600
66
3
0
300,912
0
L
Mercury
14,059
639
68
3
0
342,609
0
L
Amaterasu
13,893
632
36
2
0
386,363
1
W
Jormungandr
14,168
644
75
3
0
301,815
5
W
Neith
15,530
706
109
5
0
363,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role