Player Matchup

Ares
Ares
AeckoSH
Ares
Level 83
God Stats
3W - 2L
1,557 SR
Queue Stats
72W - 59L
1,603 Elo+
Party 1
Scylla
Scylla
DiscusMihaul
Scylla
Level 89
God Stats
6W - 5L
1,742 SR
Queue Stats
140W - 92L
1,535 Elo+
Party 1
Jing Wei
Jing Wei
Ringed
Jing Wei
Level 126
God Stats
2W - 2L
1,686 SR
Queue Stats
280W - 188L
1,640 Elo+
Party 1
Team Averages
Level 99
1,661 SR
1,593 Elo+

VS

Team Averages
Level 45
1,528 SR
1,342 Elo+
Medusa
Medusa
Imiyama
Medusa
Level 17
God Stats
7W - 6L
1,535 SR
Queue Stats
11W - 20L
1,329 Elo+
Party 2
Geb
Geb
Manicxc
Geb
Level 25
God Stats
8W - 11L
1,426 SR
Queue Stats
24W - 39L
1,344 Elo+
Party 2
Sol
Sol
winterdust
Sol
Level 92
God Stats
7W - 6L
1,624 SR
Queue Stats
13W - 23L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AeckoSH
Ares
13
2 / 2 / 14
10,811
721
8,810
12,593
10,563
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
15
9 / 0 / 6
10,840
723
15,104
9,631
3,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Ringed
Jing Wei
14
7 / 3 / 7
10,737
716
12,207
11,182
4,400
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Imiyama
Medusa
12
1 / 7 / 3
8,738
583
5,379
12,641
5,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
11
2 / 8 / 2
10,228
682
6,741
18,927
17,727
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 3 / 3
9,605
640
9,554
12,029
4,236
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
18
Kills
5
5
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
AeckoSH
Ares
2
2
14
4.5
W
Scylla
9
0
6
12
L
Medusa
Imiyama
Medusa
1
7
3
0.36
L
Geb
2
8
2
0.38
W
Jing Wei
Ringed
Jing Wei
7
3
7
3.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,121
Damage
21,674
33,406
Taken
43,597
18,717
Mitigated
27,014
4,062
Healing
6,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AeckoSH
Ares
8,810
182
0
0
12,593
10,563
111
5,392
7,201
18,723
0
W
Scylla
15,104
2,643
243
3,213
9,631
3,754
1,059
5,009
4,622
50,726
0
L
Medusa
Imiyama
Medusa
5,379
2,523
0
1,537
12,641
5,051
651
8,248
4,393
0
22,612
L
Geb
6,741
494
462
1,340
18,927
17,727
0
10,416
8,511
20,910
0
W
Jing Wei
Ringed
Jing Wei
12,207
9,733
0
606
11,182
4,400
1,470
6,010
5,172
0
53,945
L
9,554
1,423
0
3,388
12,029
4,236
87
5,306
6,723
47,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,388
Gold Earned
28,571
160
Minions Killed
127
0
Camps Cleared
0
858,410
Distance Traveled
718,677
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,811
721
24
2
0
290,135
3
W
Scylla
10,840
723
54
4
0
273,304
1
L
Medusa
8,738
583
45
3
0
191,659
1
L
Geb
10,228
682
17
1
0
263,016
0
W
Jing Wei
10,737
716
82
5
0
294,971
4
L
Sol
9,605
640
65
4
0
264,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role