Player Matchup

Anubis
Anubis
Davinsan
Anubis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,219 Elo+
Party 1
Amaterasu
Amaterasu
Hedgehodge7
Amaterasu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,646 Elo+
Solo
Neith
Neith
HermanoteuGoDah
Neith
Level 4
God Stats
3W - 7L
1,289 SR
Queue Stats
4W - 10L
1,219 Elo+
Party 1
Thoth
Thoth
Romeiro1v4
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,320 Elo+
Party 2
Chang'e
Chang'e
xCyberCat
Chang'e
Level 26
God Stats
6W - 9L
1,574 SR
Queue Stats
136W - 160L
1,478 Elo+
Party 2
Team Averages
Level 33
1,472 SR
1,377 Elo+

VS

Team Averages
Level 10
1,623 SR
1,428 Elo+
Osiris
Osiris
Darlanleema
Osiris
Level 15
God Stats
15W - 11L
1,697 SR
Queue Stats
55W - 65L
1,254 Elo+
Solo
Ares
Ares
KuroroSoul
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Quarentena2Smite
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,608 Elo+
Solo
Cerberus
Cerberus
VZXIV
Cerberus
Level 20
God Stats
2W - 1L
1,736 SR
Queue Stats
13W - 7L
1,616 Elo+
Party 3
Set
Set
douglasbuenojr
Set
Level 7
God Stats
2W - 0L
1,685 SR
Queue Stats
8W - 11L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Davinsan
Anubis
20
11 / 7 / 14
15,866
1,133
35,865
23,152
9,960
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Hedgehodge7
Amaterasu
19
2 / 10 / 12
12,366
883
2,765
21,060
6,756
16
4 / 2 / 5
11,359
811
3,005
3,452
1,486
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
20
4 / 7 / 18
13,243
946
11,733
15,643
4,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
xCyberCat
Chang'e
20
9 / 6 / 16
14,627
1,045
15,211
23,185
7,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
5 / 12 / 13
13,550
968
10,512
25,747
27,967
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
2 / 6 / 8
11,914
851
4,008
11,579
8,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 0 / 16
16,941
1,210
36,774
7,602
1,986
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
VZXIV
Cerberus
20
12 / 0 / 16
16,325
1,166
26,353
13,166
10,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
2 / 12 / 15
13,023
930
3,739
18,229
5,491
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
100
30
Kills
32
32
Deaths
30
65
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Osiris
5
12
13
0.96
L
Anubis
Davinsan
Anubis
11
7
14
2.57
L
Amaterasu
Hedgehodge7
Amaterasu
2
10
12
0.8
L
4
2
5
3.25
W
2
6
8
1
W
11
0
16
19
L
Thoth
4
7
18
1.86
W
Cerberus
VZXIV
Cerberus
12
0
16
20
W
2
12
15
0.79
L
Chang'e
xCyberCat
Chang'e
9
6
16
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,579
Damage
81,386
86,492
Taken
76,323
30,765
Mitigated
53,956
16,736
Healing
7,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
10,512
4,641
0
558
25,747
27,967
0
22,149
3,598
0
27,222
L
Anubis
Davinsan
Anubis
35,865
2,828
0
4,642
23,152
9,960
0
18,069
4,883
91,177
0
L
Amaterasu
Hedgehodge7
Amaterasu
2,765
1,654
0
431
21,060
6,756
0
17,349
3,636
0
6,466
L
3,005
1,752
0
238
3,452
1,486
0
1,574
1,803
0
8,487
W
4,008
425
0
0
11,579
8,478
0
9,605
1,886
5,447
0
W
36,774
2,384
0
4,908
7,602
1,986
0
6,819
783
108,783
0
L
Thoth
11,733
2,277
0
0
15,643
4,590
0
13,180
2,313
18,223
0
W
Cerberus
VZXIV
Cerberus
26,353
1,674
0
1,661
13,166
10,034
0
10,416
2,750
53,091
0
W
3,739
1,770
0
640
18,229
5,491
0
13,820
4,409
0
11,152
L
Chang'e
xCyberCat
Chang'e
15,211
1,304
5,236
6,189
23,185
7,973
0
16,963
5,972
50,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,461
Gold Earned
71,753
242
Minions Killed
275
5
Camps Cleared
9
1,008,957
Distance Traveled
1,137,978
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,550
968
27
2
0
234,467
2
L
Anubis
15,866
1,133
133
10
2
214,653
0
L
Amaterasu
12,366
883
3
0
2
205,472
0
L
Neith
11,359
811
13
1
0
88,941
0
W
Ares
11,914
851
5
0
0
142,567
2
W
Kukulkan
16,941
1,210
172
12
6
286,000
0
L
Thoth
13,243
946
6
0
0
252,317
1
W
Cerberus
16,325
1,166
59
4
2
288,464
0
W
Set
13,023
930
12
1
1
186,480
0
L
Chang'e
14,627
1,045
87
6
1
247,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role