Player Matchup

Thor
Thor
Cancer9
Thor
Level 4
God Stats
0W - 3L
1,244 SR
Queue Stats
4W - 6L
1,042 Elo+
Party 1
Neith
Neith
Ciambellone1234
Neith
Level 4
God Stats
0W - 2L
1,244 SR
Queue Stats
1W - 3L
1,042 Elo+
Party 1
Olorun
Olorun
NeverDieCip
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,042 Elo+
Party 1
Ares
Ares
WastedPanda
Ares
Level 27
God Stats
1W - 3L
1,207 SR
Queue Stats
41W - 55L
1,304 Elo+
Solo
Kukulkan
Kukulkan
kekkoSmoke
Kukulkan
Level 8
God Stats
2W - 1L
1,448 SR
Queue Stats
7W - 8L
1,369 Elo+
Party 1
Team Averages
Level 9
1,329 SR
1,160 Elo+

VS

Team Averages
Level 30
1,537 SR
1,335 Elo+
Tyr
Tyr
Lexio06
Tyr
Level 24
God Stats
5W - 2L
1,698 SR
Queue Stats
46W - 42L
1,364 Elo+
Party 2
Scylla
Scylla
Meryuchu
Scylla
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 48L
1,328 Elo+
Party 2
Ymir
Ymir
SaXm1x
Ymir
Level 6
God Stats
1W - 1L
1,257 SR
Queue Stats
4W - 3L
1,238 Elo+
Party 3
Loki
Loki
dius68
Loki
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 104L
1,289 Elo+
Solo
Olorun
Olorun
magic_alex7
Olorun
Level 69
God Stats
17W - 7L
1,731 SR
Queue Stats
199W - 170L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cancer9
Thor
5
0 / 3 / 0
3,375
563
1,467
3,402
773
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 2 / 0
3,560
593
1,684
2,313
540
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
6
0 / 2 / 1
3,611
602
1,350
2,786
850
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 2 / 1
3,075
513
562
2,564
1,093
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
kekkoSmoke
Kukulkan
4
1 / 4 / 0
3,465
578
2,071
3,158
766
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
7
3 / 0 / 0
4,220
703
1,775
2,543
1,532
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Scylla
Meryuchu
Scylla
7
2 / 1 / 2
4,025
671
1,813
2,793
848
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
SaXm1x
Ymir
6
2 / 1 / 3
4,412
735
2,081
3,848
1,653
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
dius68
Loki
7
0 / 0 / 3
4,215
703
805
2,557
547
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Olorun
8
4 / 0 / 2
5,045
841
2,834
1,564
418
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
11
13
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
Cancer9
Thor
0
3
0
0
L
1
2
0
0.5
W
Tyr
3
0
0
3
W
Scylla
Meryuchu
Scylla
2
1
2
3
L
Olorun
0
2
1
0.25
W
Ymir
SaXm1x
Ymir
2
1
3
3.5
L
0
2
1
0.25
W
Loki
dius68
Loki
0
0
3
1.5
L
Kukulkan
kekkoSmoke
Kukulkan
1
4
0
0.25
W
Olorun
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,134
Damage
9,308
14,223
Taken
13,305
4,022
Mitigated
4,998
3,057
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Cancer9
Thor
1,467
572
0
410
3,402
773
250
0
3,227
0
7,215
L
1,684
1,305
0
643
2,313
540
0
1,287
1,026
0
10,562
W
Tyr
1,775
539
0
948
2,543
1,532
0
0
2,543
0
7,452
W
Scylla
Meryuchu
Scylla
1,813
88
0
1,033
2,793
848
0
1,903
890
13,116
0
L
Olorun
1,350
472
82
628
2,786
850
586
1,909
877
11,094
0
W
Ymir
SaXm1x
Ymir
2,081
646
123
1,003
3,848
1,653
0
1,454
2,394
6,907
0
L
562
316
111
501
2,564
1,093
0
2,240
324
1,817
0
W
Loki
dius68
Loki
805
164
0
1,496
2,557
547
0
323
2,234
0
15,535
L
Kukulkan
kekkoSmoke
Kukulkan
2,071
301
111
571
3,158
766
270
1,292
1,866
10,309
0
W
Olorun
2,834
2,014
135
618
1,564
418
1,269
303
1,261
23,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,086
Gold Earned
21,917
62
Minions Killed
141
0
Camps Cleared
0
480,455
Distance Traveled
515,666
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,375
563
14
2
0
109,448
1
L
Neith
3,560
593
17
3
0
130,575
2
W
Tyr
4,220
703
17
3
0
87,453
1
W
Scylla
4,025
671
20
3
0
91,419
0
L
Olorun
3,611
602
13
2
0
95,871
0
W
Ymir
4,412
735
8
1
0
114,769
1
L
Ares
3,075
513
6
1
0
47,836
0
W
Loki
4,215
703
35
6
0
126,193
1
L
Kukulkan
3,465
578
12
2
0
96,725
0
W
Olorun
5,045
841
61
10
0
95,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role