Player Matchup

Osiris
Osiris
BLUEAVALANCHE51
Osiris
Level 36
God Stats
9W - 10L
1,440 SR
Queue Stats
82W - 85L
1,360 Elo+
Party 1
Set
Set
FoShIzzI
Set
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
HETBurned
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Hecnegro
Cthulhu
Level 62
God Stats
3W - 0L
1,888 SR
Queue Stats
7W - 5L
1,450 Elo+
Party 2
Bacchus
Bacchus
TentLord51
Bacchus
Level 15
God Stats
5W - 7L
1,299 SR
Queue Stats
37W - 33L
1,394 Elo+
Party 1
Team Averages
Level 27
1,526 SR
1,413 Elo+

VS

Team Averages
Level 41
1,508 SR
1,380 Elo+
Bacchus
Bacchus
 
Bacchus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
BoutdaPopOff
Vulcan
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 43L
1,349 Elo+
Solo
Neith
Neith
bambirra
Neith
Level 4
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 3
Mercury
Mercury
sumone666
Mercury
Level 29
God Stats
28W - 22L
1,522 SR
Queue Stats
150W - 119L
1,487 Elo+
Solo
Ra
Ra
theinmortal1323
Ra
Level 14
God Stats
5W - 6L
1,334 SR
Queue Stats
7W - 10L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,857
482
1,872
3,788
1,865
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 1 / 1
4,223
528
1,351
4,098
1,215
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
HETBurned
Baron Samedi
8
1 / 0 / 2
4,752
594
2,004
3,223
1,097
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Hecnegro
Cthulhu
9
3 / 2 / 0
5,126
641
1,750
4,279
3,162
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bacchus
TentLord51
Bacchus
5
0 / 1 / 0
3,693
462
1,299
3,575
2,132
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 1
4,210
526
1,060
2,849
2,303
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Vulcan
8
2 / 0 / 0
4,536
567
4,450
2,667
657
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
bambirra
Neith
1
0 / 0 / 0
3,066
383
0
0
0
Mercury
sumone666
Mercury
8
2 / 2 / 0
4,960
620
1,917
5,074
1,354
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 0
4,248
531
1,295
3,143
890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
4
4
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
1
0.5
W
0
0
0
0
L
Vulcan
2
0
0
2
W
1
1
1
1.5
W
Baron Samedi
HETBurned
Baron Samedi
1
0
2
2
W
Cthulhu
Hecnegro
Cthulhu
3
2
0
1.5
W
Bacchus
TentLord51
Bacchus
0
1
0
0
L
Neith
bambirra
Neith
0
0
0
0
L
Mercury
sumone666
Mercury
2
2
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,276
Damage
8,722
18,963
Taken
13,733
9,471
Mitigated
5,204
6,000
Healing
2,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,060
117
0
480
2,849
2,303
0
604
1,992
5,584
0
W
1,872
229
0
1,590
3,788
1,865
0
2,444
1,344
0
12,625
L
Vulcan
4,450
1,660
0
900
2,667
657
0
865
1,677
19,257
0
W
1,351
439
0
1,797
4,098
1,215
0
1,308
2,790
0
11,203
W
Baron Samedi
HETBurned
Baron Samedi
2,004
258
0
1,785
3,223
1,097
725
1,056
2,167
17,157
0
W
Cthulhu
Hecnegro
Cthulhu
1,750
212
0
318
4,279
3,162
416
191
4,088
11,356
0
W
Bacchus
TentLord51
Bacchus
1,299
184
0
510
3,575
2,132
0
1,806
1,769
6,119
0
L
Neith
bambirra
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
sumone666
Mercury
1,917
939
0
873
5,074
1,354
749
1,834
3,240
0
19,279
L
1,295
136
0
90
3,143
890
727
1,750
1,393
18,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,651
Gold Earned
21,020
106
Minions Killed
116
0
Camps Cleared
0
714,731
Distance Traveled
569,987
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,210
526
6
1
0
138,264
4
W
Osiris
3,857
482
21
3
0
160,329
1
L
Vulcan
4,536
567
45
6
0
154,569
1
W
Set
4,223
528
21
3
0
143,671
1
W
Baron Samedi
4,752
594
26
3
0
134,065
0
W
Cthulhu
5,126
641
27
3
0
139,638
1
W
Bacchus
3,693
462
11
1
0
137,028
0
L
Neith
3,066
383
0
0
0
0
0
L
Mercury
4,960
620
42
5
0
141,089
0
L
Ra
4,248
531
23
3
0
136,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role