Player Matchup

Athena
Athena
COSMOS_BLAZER
Athena
Level 91
God Stats
9W - 30L
1,360 SR
Queue Stats
217W - 246L
1,281 Elo+
Party 1
Mercury
Mercury
Fana282578
Mercury
Level 63
God Stats
3W - 8L
1,621 SR
Queue Stats
167W - 197L
1,367 Elo+
Solo
Heimdallr
Heimdallr
V0MITH0_64
Heimdallr
Level 31
God Stats
31W - 45L
1,338 SR
Queue Stats
208W - 230L
1,312 Elo+
Party 1
Team Averages
Level 62
1,439 SR
1,320 Elo+

VS

Team Averages
Level 89
1,439 SR
1,300 Elo+
Cernunnos
Cernunnos
Yaeger-EXE
Cernunnos
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 14L
1,178 Elo+
Solo
Bacchus
Bacchus
mikester015
Bacchus
Level 103
God Stats
70W - 71L
1,481 SR
Queue Stats
72W - 76L
1,366 Elo+
Solo
Nu Wa
Nu Wa
shagg456
Nu Wa
Level 99
God Stats
1W - 0L
1,336 SR
Queue Stats
49W - 61L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 8
11,831
657
6,378
26,246
24,305
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Fana282578
Mercury
16
8 / 7 / 3
13,713
762
13,812
16,958
6,182
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
V0MITH0_64
Heimdallr
16
7 / 14 / 7
13,070
726
19,236
22,180
9,280
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Yaeger-EXE
Cernunnos
16
10 / 7 / 13
14,039
780
19,209
15,960
6,246
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
mikester015
Bacchus
17
8 / 9 / 17
13,805
767
15,504
18,376
16,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
shagg456
Nu Wa
19
11 / 3 / 16
14,439
802
18,105
14,910
5,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
19
Kills
29
29
Deaths
19
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
8
8
1
L
Mercury
Fana282578
Mercury
8
7
3
1.36
L
Heimdallr
V0MITH0_64
Heimdallr
7
14
7
0.75
W
Cernunnos
Yaeger-EXE
Cernunnos
10
7
13
2.36
W
Bacchus
mikester015
Bacchus
8
9
17
1.83
W
Nu Wa
shagg456
Nu Wa
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,426
Damage
52,818
65,384
Taken
49,246
39,767
Mitigated
28,165
6,818
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,378
2,506
525
1,132
26,246
24,305
0
13,113
13,133
29,152
0
L
Mercury
Fana282578
Mercury
13,812
3,825
0
1,374
16,958
6,182
0
9,244
7,714
0
68,341
L
Heimdallr
V0MITH0_64
Heimdallr
19,236
10,091
405
3,382
22,180
9,280
0
11,316
10,864
0
59,876
W
Cernunnos
Yaeger-EXE
Cernunnos
19,209
10,743
393
4,049
15,960
6,246
2,178
2,238
13,722
0
63,047
W
Bacchus
mikester015
Bacchus
15,504
1,869
1,077
1,672
18,376
16,655
0
3,319
15,057
44,099
0
W
Nu Wa
shagg456
Nu Wa
18,105
5,569
0
3,024
14,910
5,264
920
1,149
13,761
54,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,614
Gold Earned
42,283
177
Minions Killed
174
0
Camps Cleared
0
929,736
Distance Traveled
985,405
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,831
657
30
2
0
323,281
0
L
Mercury
13,713
762
67
4
0
359,742
4
L
Heimdallr
13,070
726
80
4
0
246,713
2
W
Cernunnos
14,039
780
65
4
0
289,008
3
W
Bacchus
13,805
767
46
3
0
354,149
0
W
Nu Wa
14,439
802
63
4
0
342,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role