Player Matchup

Osiris
Osiris
KaioKen-MERUEM-
Osiris
Level 110
God Stats
2W - 1L
1,548 SR
Queue Stats
10W - 15L
1,465 Elo+
Party 1
Arachne
Arachne
KaioKen-Obeeto
Arachne
Level 108
God Stats
3W - 3L
1,612 SR
Queue Stats
108W - 109L
1,499 Elo+
Party 1
Medusa
Medusa
WarierJungle126
Medusa
Level 60
God Stats
16W - 22L
1,381 SR
Queue Stats
149W - 183L
1,300 Elo+
Party 2
Neith
Neith
psyhede_mushroom
Neith
Level 59
God Stats
35W - 32L
1,461 SR
Queue Stats
197W - 239L
1,293 Elo+
Party 2
Thanatos
Thanatos
treu-Zwiebel
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,288 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,369 Elo+

VS

Team Averages
Level 96
1,470 SR
1,478 Elo+
Bacchus
Bacchus
 
Bacchus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ElLocoRabbit
Discordia
Level 128
God Stats
41W - 49L
1,498 SR
Queue Stats
527W - 579L
1,497 Elo+
Solo
Scylla
Scylla
HBMR19
Scylla
Level 92
God Stats
7W - 6L
1,299 SR
Queue Stats
37W - 45L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nefertari3674
Tsukuyomi
Level 160
God Stats
24W - 38L
1,459 SR
Queue Stats
954W - 1,024L
1,475 Elo+
Solo
Xbalanque
Xbalanque
Raven_18000
Xbalanque
Level 60
God Stats
12W - 6L
1,597 SR
Queue Stats
133W - 133L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 5
14,170
945
16,156
28,556
22,055
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 6 / 6
14,852
990
14,250
19,000
8,544
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
0 / 5 / 9
12,869
858
10,100
16,569
6,909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 13 / 7
14,178
945
15,482
24,693
9,935
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
treu-Zwiebel
Thanatos
19
0 / 8 / 6
12,075
805
3,706
14,012
6,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
1 / 2 / 19
14,376
958
9,205
12,568
22,065
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
ElLocoRabbit
Discordia
20
6 / 6 / 16
14,795
986
19,012
12,166
5,058
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
HBMR19
Scylla
20
3 / 7 / 13
13,760
917
16,151
15,723
6,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Nefertari3674
Tsukuyomi
20
10 / 0 / 12
14,847
990
17,913
12,240
5,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
Raven_18000
Xbalanque
20
15 / 2 / 15
17,039
1,136
34,443
11,304
5,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
110
17
Kills
35
35
Deaths
17
33
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
19
5.25
W
Discordia
ElLocoRabbit
Discordia
6
6
16
2.33
W
Scylla
HBMR19
Scylla
3
7
13
1.36
L
7
3
5
3.17
L
7
6
6
1.67
W
Tsukuyomi
Nefertari3674
Tsukuyomi
10
0
12
16
W
Xbalanque
Raven_18000
Xbalanque
15
2
15
11.25
L
0
5
9
0.9
L
3
13
7
0.5
L
Thanatos
treu-Zwiebel
Thanatos
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,694
Damage
96,724
102,830
Taken
64,001
53,685
Mitigated
44,977
6,982
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,205
976
935
1,119
12,568
22,065
0
0
12,568
17,078
0
W
Discordia
ElLocoRabbit
Discordia
19,012
672
1,632
1,596
12,166
5,058
0
0
12,166
54,789
0
W
Scylla
HBMR19
Scylla
16,151
1,337
0
2,927
15,723
6,496
0
0
15,723
42,941
0
L
16,156
6,805
0
0
28,556
22,055
0
14,442
14,114
0
34,518
L
14,250
9,544
295
3,715
19,000
8,544
0
6,281
12,719
0
33,456
W
Tsukuyomi
Nefertari3674
Tsukuyomi
17,913
5,074
0
220
12,240
5,857
0
0
12,240
0
44,408
W
Xbalanque
Raven_18000
Xbalanque
34,443
22,231
0
2,593
11,304
5,501
0
0
11,304
0
78,213
L
10,100
4,618
0
0
16,569
6,909
0
6,089
10,480
0
41,286
L
15,482
5,982
0
1,715
24,693
9,935
0
10,474
14,219
0
64,937
L
Thanatos
treu-Zwiebel
Thanatos
3,706
513
0
1,257
14,012
6,242
0
7,082
6,930
0
9,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,144
Gold Earned
74,817
280
Minions Killed
337
10
Camps Cleared
11
1,343,532
Distance Traveled
1,376,045
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,376
958
13
1
0
317,519
0
W
Discordia
14,795
986
95
6
5
259,462
1
W
Scylla
13,760
917
84
6
4
226,346
0
L
Osiris
14,170
945
38
3
3
278,364
0
L
Arachne
14,852
990
47
3
5
312,028
0
W
Tsukuyomi
14,847
990
44
3
2
323,467
0
W
Xbalanque
17,039
1,136
101
7
0
249,251
0
L
Medusa
12,869
858
64
4
1
273,554
0
L
Neith
14,178
945
121
8
1
214,272
0
L
Thanatos
12,075
805
10
1
0
265,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role