Player Matchup

Merlin
Merlin
Hasan11Alper
Merlin
Level 24
God Stats
2W - 6L
1,199 SR
Queue Stats
30W - 37L
1,147 Elo+
Party 1
Thanatos
Thanatos
Mito__23
Thanatos
Level 25
God Stats
2W - 7L
1,146 SR
Queue Stats
26W - 26L
1,259 Elo+
Party 1
Olorun
Olorun
TolgaIz6
Olorun
Level 25
God Stats
3W - 3L
1,208 SR
Queue Stats
25W - 31L
1,183 Elo+
Party 1
Chaac
Chaac
amoderler
Chaac
Level 23
God Stats
5W - 2L
1,574 SR
Queue Stats
28W - 37L
1,198 Elo+
Party 1
Izanami
Izanami
mgulerr
Izanami
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 6L
1,576 Elo+
Party 1
Team Averages
Level 20
1,326 SR
1,272 Elo+

VS

Team Averages
Level 21
1,443 SR
1,163 Elo+
Pele
Pele
Mo_spkz
Pele
Level 18
God Stats
4W - 14L
1,227 SR
Queue Stats
59W - 78L
1,183 Elo+
Party 3
Xing Tian
Xing Tian
NvD_WiZaRd
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,180 Elo+
Party 2
Fenrir
Fenrir
Riiutoort99
Fenrir
Level 29
God Stats
3W - 4L
1,504 SR
Queue Stats
88W - 86L
1,265 Elo+
Solo
Set
Set
barbarabeauty
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,056 Elo+
Party 2
He Bo
He Bo
iSlashin
He Bo
Level 19
God Stats
5W - 9L
1,483 SR
Queue Stats
186W - 213L
1,133 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
7 / 11 / 14
12,612
485
10,750
15,390
4,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Mito__23
Thanatos
16
7 / 9 / 14
12,114
466
11,245
19,626
6,193
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
TolgaIz6
Olorun
18
10 / 9 / 19
13,226
509
17,913
21,249
7,057
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
amoderler
Chaac
19
8 / 4 / 22
13,480
518
14,451
21,937
29,770
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
mgulerr
Izanami
19
14 / 8 / 14
14,252
548
25,278
15,254
5,026
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Mo_spkz
Pele
16
7 / 12 / 19
12,567
483
13,467
20,801
7,408
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
NvD_WiZaRd
Xing Tian
15
2 / 8 / 13
10,478
403
7,857
22,307
10,765
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
19
16 / 8 / 15
14,338
551
22,124
28,815
12,385
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 10 / 9
9,895
381
4,302
15,738
5,265
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

He Bo
iSlashin
He Bo
19
16 / 8 / 14
13,684
526
31,221
16,196
6,021
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
111
46
Kills
41
41
Deaths
46
83
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
11
14
1.27
W
Thanatos
Mito__23
Thanatos
7
9
14
1.56
L
Pele
Mo_spkz
Pele
7
12
19
1.38
L
Xing Tian
NvD_WiZaRd
Xing Tian
2
8
13
1.06
L
Fenrir
16
8
15
2.94
W
Olorun
TolgaIz6
Olorun
10
9
19
2.17
W
Chaac
amoderler
Chaac
8
4
22
4.75
L
0
10
9
0.45
L
He Bo
iSlashin
He Bo
16
8
14
2.88
W
Izanami
mgulerr
Izanami
14
8
14
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,637
Damage
78,971
93,456
Taken
103,857
52,585
Mitigated
41,844
27,478
Healing
24,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,750
1,738
0
866
15,390
4,539
1,326
6,386
9,004
38,410
0
W
Thanatos
Mito__23
Thanatos
11,245
4,242
0
8,711
19,626
6,193
215
8,274
11,352
0
40,540
L
Pele
Mo_spkz
Pele
13,467
2,976
0
2,998
20,801
7,408
72
7,082
13,569
0
40,689
L
Xing Tian
NvD_WiZaRd
Xing Tian
7,857
759
0
3,681
22,307
10,765
165
4,164
17,868
37,835
0
L
Fenrir
22,124
4,203
0
12,753
28,815
12,385
346
7,476
21,189
0
78,580
W
Olorun
TolgaIz6
Olorun
17,913
9,352
1,931
8,073
21,249
7,057
3,538
8,687
12,562
55,449
0
W
Chaac
amoderler
Chaac
14,451
2,232
0
6,743
21,937
29,770
1,060
10,817
11,120
0
52,840
L
4,302
1,611
0
1,765
15,738
5,265
1,336
6,093
9,545
0
25,585
L
He Bo
iSlashin
He Bo
31,221
2,208
776
2,722
16,196
6,021
75
3,848
11,962
75,557
0
W
Izanami
mgulerr
Izanami
25,278
17,692
0
1,154
15,254
5,026
2,100
4,914
10,340
0
66,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,684
Gold Earned
60,962
371
Minions Killed
311
0
Camps Cleared
0
2,093,988
Distance Traveled
2,110,871
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,612
485
58
2
0
390,843
0
W
Thanatos
12,114
466
62
2
0
476,352
3
L
Pele
12,567
483
37
1
0
468,630
0
L
Xing Tian
10,478
403
59
2
0
367,583
1
L
Fenrir
14,338
551
91
4
0
431,528
0
W
Olorun
13,226
509
76
3
0
391,141
2
W
Chaac
13,480
518
85
3
0
406,615
1
L
Set
9,895
381
41
2
0
416,242
1
L
He Bo
13,684
526
83
3
0
426,888
2
W
Izanami
14,252
548
90
3
0
429,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role