Player Matchup

Ullr
Ullr
Silver III
Croffime213
Ullr
Silver III
Level 47
God Stats
1W - 2L
1,255 SR
Queue Stats
10W - 17L
1,135 MMR
Party 1
Xing Tian
Xing Tian
Silver III
MAELTAS
Xing Tian
Silver III
Level 44
God Stats
6W - 5L
1,530 SR
Queue Stats
10W - 17L
1,135 MMR
Party 1
Chang'e
Chang'e
Bronze I
Megadronishe88
Chang'e
Bronze I
Level 48
God Stats
7W - 12L
1,343 SR
Queue Stats
41W - 72L
614 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 46
1,376 SR
962 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,618 SR
1,250 MMR
Sobek
Sobek
Gold IV
RaínyWays
Sobek
Gold IV
Level 126
God Stats
5W - 2L
1,678 SR
Queue Stats
32W - 30L
1,677 MMR
Solo
Tyr
Tyr
Silver V
Teitoku007
Tyr
Silver V
Level 136
God Stats
13W - 16L
1,525 SR
Queue Stats
73W - 88L
1,098 MMR
Party 2
Medusa
Medusa
Bronze III
teamoor
Medusa
Bronze III
Level 125
God Stats
1W - 0L
1,651 SR
Queue Stats
18W - 28L
975 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 4
17,373
599
15,879
14,397
6,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
MAELTAS
Xing Tian
18
2 / 2 / 7
17,443
601
16,012
40,241
63,229
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
2 / 7 / 4
15,748
543
12,561
17,117
6,588
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneThothCthulhuBacchusAphrodite

VS

Bans
NoxDiscordiaBaron SamediAgniScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
20
3 / 2 / 8
16,318
563
17,118
23,112
33,149
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
1 / 3 / 11
16,415
566
11,772
21,145
27,738
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
teamoor
Medusa
20
8 / 6 / 4
18,282
630
31,238
18,378
7,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
11
Kills
12
12
Deaths
11
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
7
3
4
3
L
Xing Tian
MAELTAS
Xing Tian
2
2
7
2.75
L
2
7
4
0.57
W
Sobek
3
2
8
3.5
W
1
3
11
2.17
W
Medusa
teamoor
Medusa
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,452
Damage
60,128
71,755
Taken
62,635
76,327
Mitigated
68,875
27,519
Healing
17,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,879
5,295
0
1,927
14,397
6,510
811
3,009
11,238
0
105,798
L
Xing Tian
MAELTAS
Xing Tian
16,012
1,358
1,228
9,990
40,241
63,229
180
10,011
29,149
57,208
0
L
12,561
653
8,627
5,747
17,117
6,588
551
3,313
13,604
71,153
0
W
Sobek
17,118
1,543
0
9,177
23,112
33,149
673
10,644
12,468
64,386
0
W
11,772
1,243
0
5,630
21,145
27,738
704
9,551
11,594
0
77,778
W
Medusa
teamoor
Medusa
31,238
19,446
0
2,228
18,378
7,988
2,199
8,876
9,502
0
182,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,564
Gold Earned
51,015
252
Minions Killed
332
0
Camps Cleared
0
1,659,606
Distance Traveled
1,573,219
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
17,373
599
105
4
0
532,238
19
L
Xing Tian
17,443
601
30
1
0
583,609
4
L
Chang'e
15,748
543
117
4
0
543,759
2
W
Sobek
16,318
563
50
2
0
550,067
3
W
Tyr
16,415
566
84
3
0
567,259
6
W
Medusa
18,282
630
198
7
0
455,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role