Player Matchup

Chang'e
Chang'e
BlazingSquidge
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,277 Elo+
Party 1
Jing Wei
Jing Wei
Peachy_X_Lord
Jing Wei
Level 23
God Stats
0W - 6L
1,143 SR
Queue Stats
29W - 52L
1,257 Elo+
Party 3
The Morrigan
The Morrigan
Secret_Lorder2K
The Morrigan
Level 89
God Stats
1W - 2L
1,762 SR
Queue Stats
93W - 106L
1,330 Elo+
Party 3
Nemesis
Nemesis
jhozzep5
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,314 Elo+
Party 3
Nike
Nike
zombiefidemuppet
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,277 Elo+
Party 1
Team Averages
Level 33
1,481 SR
1,291 Elo+

VS

Team Averages
Level 23
1,482 SR
1,222 Elo+
Neith
Neith
DerHippie122
Neith
Level 29
God Stats
34W - 38L
1,440 SR
Queue Stats
108W - 160L
1,266 Elo+
Party 2
Kukulkan
Kukulkan
HEDSON_122
Kukulkan
Level 41
God Stats
2W - 1L
1,548 SR
Queue Stats
161W - 223L
1,214 Elo+
Party 2
Ymir
Ymir
Steiner_122
Ymir
Level 6
God Stats
15W - 24L
1,500 SR
Queue Stats
49W - 82L
1,174 Elo+
Party 2
Cthulhu
Cthulhu
chaymand01
Cthulhu
Level 24
God Stats
8W - 5L
1,421 SR
Queue Stats
40W - 47L
1,259 Elo+
Solo
Tsukuyomi
Tsukuyomi
fabiorodrigues35
Tsukuyomi
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 18L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 0
8,410
443
13,178
16,445
6,637
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Peachy_X_Lord
Jing Wei
6
0 / 5 / 0
5,707
300
570
6,651
1,576
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Secret_Lorder2K
The Morrigan
5
0 / 4 / 0
5,646
297
1,446
5,710
1,862
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Nemesis
jhozzep5
Nemesis
5
0 / 8 / 0
5,445
287
1,151
7,456
2,441
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
2 / 4 / 0
9,925
522
7,774
14,025
9,610
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 8
10,768
567
10,901
13,819
4,634
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
HEDSON_122
Kukulkan
17
13 / 2 / 6
12,000
632
15,160
9,076
3,830
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 3
9,806
516
2,332
8,137
5,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
chaymand01
Cthulhu
15
1 / 1 / 7
10,148
534
7,330
10,867
8,563
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
17
7 / 0 / 4
11,707
616
4,619
8,653
3,007
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
7
Kills
29
29
Deaths
7
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
8
0
0.63
W
4
3
8
2.67
W
Kukulkan
HEDSON_122
Kukulkan
13
2
6
8
L
Jing Wei
Peachy_X_Lord
Jing Wei
0
5
0
0
L
The Morrigan
Secret_Lorder2K
The Morrigan
0
4
0
0
W
4
1
3
5.5
W
Cthulhu
chaymand01
Cthulhu
1
1
7
4.5
W
Tsukuyomi
7
0
4
9
L
Nemesis
jhozzep5
Nemesis
0
8
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,119
Damage
40,342
50,287
Taken
50,552
22,126
Mitigated
25,527
6,227
Healing
19,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,178
1,060
0
3,040
16,445
6,637
0
5,896
10,499
45,603
0
W
10,901
6,046
732
6,903
13,819
4,634
8,178
7,585
6,006
0
58,132
W
Kukulkan
HEDSON_122
Kukulkan
15,160
1,855
530
1,945
9,076
3,830
3,508
2,709
6,367
79,233
0
L
Jing Wei
Peachy_X_Lord
Jing Wei
570
444
0
141
6,651
1,576
0
2,979
3,672
0
8,201
L
The Morrigan
Secret_Lorder2K
The Morrigan
1,446
430
0
350
5,710
1,862
0
1,843
3,867
11,149
0
W
2,332
138
0
1,455
8,137
5,493
684
3,522
4,615
12,666
0
W
Cthulhu
chaymand01
Cthulhu
7,330
251
307
3,826
10,867
8,563
636
498
10,369
40,105
0
W
Tsukuyomi
4,619
574
0
4,042
8,653
3,007
1,136
310
7,683
0
74,623
L
Nemesis
jhozzep5
Nemesis
1,151
670
0
336
7,456
2,441
0
5,116
2,340
0
2,556
L
7,774
967
0
2,360
14,025
9,610
0
8,313
5,087
0
41,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,133
Gold Earned
54,429
153
Minions Killed
456
0
Camps Cleared
0
1,070,009
Distance Traveled
1,602,656
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,410
443
57
3
0
294,942
2
W
Neith
10,768
567
93
5
0
330,566
2
W
Kukulkan
12,000
632
144
8
0
301,769
0
L
Jing Wei
5,707
300
12
1
0
160,242
0
L
The Morrigan
5,646
297
9
0
0
145,321
3
W
Ymir
9,806
516
21
1
0
281,905
0
W
Cthulhu
10,148
534
68
4
0
339,137
4
W
Tsukuyomi
11,707
616
130
7
0
349,279
0
L
Nemesis
5,445
287
1
0
0
128,556
0
L
Nike
9,925
522
74
4
0
340,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role