Player Matchup

Baron Samedi
Baron Samedi
Mleccha
Baron Samedi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
bloodragee
Bellona
Level 125
God Stats
1W - 3L
1,105 SR
Queue Stats
239W - 263L
1,422 Elo+
Solo
Sobek
Sobek
petrovichGOD
Sobek
Level 49
God Stats
3W - 7L
1,655 SR
Queue Stats
62W - 86L
1,341 Elo+
Solo
Team Averages
Level 79
1,420 SR
1,421 Elo+

VS

Team Averages
Level 46
1,525 SR
1,415 Elo+
Hades
Hades
Dylzy
Hades
Level 38
God Stats
0W - 1L
1,315 SR
Queue Stats
13W - 15L
1,439 Elo+
Solo
Chang'e
Chang'e
LukindeZ
Chang'e
Level 69
God Stats
1W - 2L
1,761 SR
Queue Stats
17W - 24L
1,326 Elo+
Solo
Apollo
Apollo
pander1
Apollo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mleccha
Baron Samedi
18
9 / 3 / 12
14,520
726
22,313
14,291
6,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
bloodragee
Bellona
17
6 / 4 / 12
13,571
679
17,406
24,521
27,050
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 4 / 12
14,623
731
10,441
21,836
29,366
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dylzy
Hades
15
5 / 9 / 4
13,105
655
12,015
22,275
24,398
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
LukindeZ
Chang'e
16
3 / 4 / 7
12,781
639
20,592
20,454
12,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
pander1
Apollo
14
3 / 9 / 6
12,085
604
12,715
20,322
14,869
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
22
Kills
11
11
Deaths
22
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hades
Dylzy
Hades
5
9
4
0.78
L
Chang'e
LukindeZ
Chang'e
3
4
7
1.63
W
Baron Samedi
Mleccha
Baron Samedi
9
3
12
5
W
Bellona
bloodragee
Bellona
6
4
12
3
L
Apollo
pander1
Apollo
3
9
6
0.67
W
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,160
Damage
45,322
60,648
Taken
63,051
63,284
Mitigated
51,780
22,118
Healing
22,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Dylzy
Hades
12,015
1,924
1,092
3,909
22,275
24,398
442
10,856
11,000
31,425
0
L
Chang'e
LukindeZ
Chang'e
20,592
2,073
4,503
10,693
20,454
12,513
524
12,385
7,769
62,230
0
W
Baron Samedi
Mleccha
Baron Samedi
22,313
1,887
3,138
7,618
14,291
6,868
1,113
6,251
7,990
73,409
0
W
Bellona
bloodragee
Bellona
17,406
5,861
0
6,633
24,521
27,050
856
14,581
9,590
636
63,646
L
Apollo
pander1
Apollo
12,715
6,641
0
2,644
20,322
14,869
1,739
10,924
9,198
0
51,675
W
10,441
997
0
4,729
21,836
29,366
453
11,126
10,235
25,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
37,971
182
Minions Killed
164
0
Camps Cleared
0
1,065,758
Distance Traveled
949,144
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,105
655
34
2
0
279,445
2
L
Chang'e
12,781
639
68
3
0
372,354
0
W
Baron Samedi
14,520
726
89
4
0
298,203
0
W
Bellona
13,571
679
72
4
0
386,441
5
L
Apollo
12,085
604
62
3
0
297,345
2
W
Sobek
14,623
731
21
1
0
381,114
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role