Player Matchup

Cthulhu
Cthulhu
Factor746
Cthulhu
Level 17
God Stats
10W - 4L
1,650 SR
Queue Stats
10W - 5L
1,568 Elo+
Party 2
Zeus
Zeus
TNX_Ikillyou793
Zeus
Level 123
God Stats
14W - 9L
1,557 SR
Queue Stats
84W - 73L
1,445 Elo+
Party 2
Pele
Pele
kirito-jeanmonas
Pele
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 79L
1,433 Elo+
Party 2
Team Averages
Level 68
1,569 SR
1,482 Elo+

VS

Team Averages
Level 45
1,386 SR
1,433 Elo+
Thor
Thor
Jerryje
Thor
Level 4
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Freya
Freya
SAVAGEGRIMM07
Freya
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 168L
1,444 Elo+
Party 1
Kali
Kali
jacobo0324
Kali
Level 29
God Stats
3W - 10L
1,373 SR
Queue Stats
134W - 141L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Factor746
Cthulhu
14
2 / 2 / 12
10,814
772
6,021
15,119
14,765
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
14 / 6 / 3
12,312
879
18,568
8,361
3,037
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 9
9,428
673
3,795
9,761
3,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Jerryje
Thor
8
0 / 6 / 4
7,818
558
80
6,100
1,611
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 7 / 3
10,784
770
10,103
16,285
5,494
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 4 / 5
9,795
700
4,711
14,201
5,180
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
17
Kills
9
10
Deaths
17
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Factor746
Cthulhu
2
2
12
4
L
Thor
Jerryje
Thor
0
6
4
0.33
L
7
7
3
1.21
W
14
6
3
2.58
L
2
4
5
1.13
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,384
Damage
14,894
33,241
Taken
36,586
21,292
Mitigated
12,285
3,322
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Factor746
Cthulhu
6,021
116
517
993
15,119
14,765
346
3,779
9,216
24,918
0
L
Thor
Jerryje
Thor
80
80
0
0
6,100
1,611
0
3,646
2,454
0
80
L
10,103
4,682
0
4,231
16,285
5,494
0
12,397
3,888
31,186
0
W
18,568
1,355
0
661
8,361
3,037
1,085
2,654
5,707
47,803
0
L
4,711
2,694
0
2,542
14,201
5,180
0
8,606
5,595
0
28,959
W
3,795
1,501
0
1,151
9,761
3,490
605
3,726
5,580
0
29,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,554
Gold Earned
28,397
143
Minions Killed
77
0
Camps Cleared
0
734,346
Distance Traveled
512,285
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,814
772
36
3
0
268,324
0
L
Thor
7,818
558
0
0
0
38,250
0
L
Freya
10,784
770
47
3
0
220,400
2
W
Zeus
12,312
879
68
5
0
209,204
1
L
Kali
9,795
700
30
2
0
253,635
2
W
Pele
9,428
673
39
3
0
256,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role