Player Matchup

Bellona
Bellona
Bruja1115
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Loki
Loki
MrNaGy7
Loki
Level 16
God Stats
1W - 3L
1,344 SR
Queue Stats
2W - 7L
1,149 Elo+
Solo
Xbalanque
Xbalanque
Ottothoth
Xbalanque
Level 16
God Stats
64W - 53L
1,412 SR
Queue Stats
92W - 89L
1,319 Elo+
Solo
Yemoja
Yemoja
RedBloodTiger
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,191 Elo+
Solo
Guan Yu
Guan Yu
davibolada1
Guan Yu
Level 25
God Stats
11W - 12L
1,452 SR
Queue Stats
13W - 15L
1,402 Elo+
Solo
Team Averages
Level 15
1,442 SR
1,312 Elo+

VS

Team Averages
Level 26
1,607 SR
1,378 Elo+
Nemesis
Nemesis
ItsTaIon
Nemesis
Level 15
God Stats
15W - 4L
1,830 SR
Queue Stats
22W - 16L
1,381 Elo+
Party 1
Anhur
Anhur
Jungle2CAT
Anhur
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 19L
1,375 Elo+
Party 1
Zeus
Zeus
Sdog1400
Zeus
Level 16
God Stats
39W - 37L
1,668 SR
Queue Stats
60W - 63L
1,401 Elo+
Party 1
Ao Kuang
Ao Kuang
Z_Rey1
Ao Kuang
Level 59
God Stats
8W - 9L
1,191 SR
Queue Stats
137W - 150L
1,375 Elo+
Party 1
Kukulkan
Kukulkan
milkaman90
Kukulkan
Level 26
God Stats
7W - 2L
1,845 SR
Queue Stats
34W - 21L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bruja1115
Bellona
16
2 / 14 / 4
10,084
1,008
6,585
21,378
15,123
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
MrNaGy7
Loki
15
3 / 8 / 1
10,037
1,004
5,114
13,784
4,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
Ottothoth
Xbalanque
15
0 / 9 / 4
9,204
920
11,857
16,577
4,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 12 / 2
9,371
937
9,685
21,081
16,632
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
davibolada1
Guan Yu
17
3 / 5 / 4
10,586
1,059
7,597
21,361
11,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ItsTaIon
Nemesis
19
15 / 3 / 19
13,059
1,306
23,912
11,751
5,287
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
19
8 / 0 / 27
12,079
1,208
17,843
10,433
4,319
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
18
11 / 3 / 16
11,387
1,139
14,676
7,508
2,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Z_Rey1
Ao Kuang
19
11 / 0 / 22
12,465
1,247
15,345
10,075
4,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
milkaman90
Kukulkan
16
3 / 4 / 13
9,985
999
13,223
9,640
3,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
145
9
Kills
48
48
Deaths
10
15
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bruja1115
Bellona
2
14
4
0.29
W
Nemesis
ItsTaIon
Nemesis
15
3
19
8.17
W
Anhur
8
0
27
21.5
L
Loki
MrNaGy7
Loki
3
8
1
0.44
L
Xbalanque
Ottothoth
Xbalanque
0
9
4
0.22
L
1
12
2
0.17
W
Zeus
11
3
16
6.33
W
Ao Kuang
Z_Rey1
Ao Kuang
11
0
22
22
L
Guan Yu
davibolada1
Guan Yu
3
5
4
1
W
Kukulkan
milkaman90
Kukulkan
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,838
Damage
84,999
94,181
Taken
49,407
52,072
Mitigated
20,242
6,291
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bruja1115
Bellona
6,585
4,534
0
345
21,378
15,123
0
9,064
12,314
0
14,080
W
Nemesis
ItsTaIon
Nemesis
23,912
14,451
0
1,898
11,751
5,287
0
3,114
8,637
0
33,423
W
Anhur
17,843
12,848
0
2,569
10,433
4,319
0
1,872
8,561
0
29,171
L
Loki
MrNaGy7
Loki
5,114
1,367
0
0
13,784
4,211
0
6,178
7,606
0
18,255
L
Xbalanque
Ottothoth
Xbalanque
11,857
4,150
0
983
16,577
4,975
0
9,162
7,415
0
25,138
L
9,685
2,151
742
124
21,081
16,632
0
8,784
12,297
27,633
0
W
Zeus
14,676
2,951
0
819
7,508
2,592
0
1,231
6,277
30,387
0
W
Ao Kuang
Z_Rey1
Ao Kuang
15,345
6,033
0
5,883
10,075
4,235
0
2,211
7,864
33,473
0
L
Guan Yu
davibolada1
Guan Yu
7,597
2,158
1,202
2,895
21,361
11,131
0
10,056
11,305
1,368
36,027
W
Kukulkan
milkaman90
Kukulkan
13,223
1,328
0
1,773
9,640
3,809
0
1,446
8,194
27,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,282
Gold Earned
58,975
168
Minions Killed
167
7
Camps Cleared
4
798,013
Distance Traveled
873,233
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,084
1,008
20
2
0
163,983
1
W
Nemesis
13,059
1,306
16
2
0
210,743
0
W
Anhur
12,079
1,208
28
3
2
176,951
0
L
Loki
10,037
1,004
21
2
2
145,588
1
L
Xbalanque
9,204
920
29
3
4
169,338
2
L
Yemoja
9,371
937
31
3
1
126,437
0
W
Zeus
11,387
1,139
42
4
1
174,724
0
W
Ao Kuang
12,465
1,247
48
5
1
181,951
1
L
Guan Yu
10,586
1,059
67
7
0
192,667
0
W
Kukulkan
9,985
999
33
3
0
128,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role