Player Matchup

Bastet
Bastet
MonkeyID223
Bastet
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 132L
1,515 Elo+
Solo
Ganesha
Ganesha
VahNaboris
Ganesha
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Volad8itGift1
Neith
Level 2
God Stats
4W - 2L
1,759 SR
Queue Stats
10W - 9L
1,568 Elo+
Solo
Ymir
Ymir
dedlark
Ymir
Level 6
God Stats
2W - 3L
1,649 SR
Queue Stats
2W - 4L
1,760 Elo+
Solo
Kukulkan
Kukulkan
sansaba
Kukulkan
Level 15
God Stats
2W - 2L
1,497 SR
Queue Stats
2W - 2L
1,709 Elo+
Solo
Team Averages
Level 14
1,581 SR
1,611 Elo+

VS

Team Averages
Level 25
1,561 SR
1,555 Elo+
Izanami
Izanami
Mouse_and_Duster
Izanami
Level 27
God Stats
3W - 3L
1,626 SR
Queue Stats
6W - 4L
1,536 Elo+
Party 1
Thor
Thor
RusherLittle
Thor
Level 23
God Stats
8W - 7L
1,309 SR
Queue Stats
91W - 91L
1,500 Elo+
Solo
Sobek
Sobek
Voltage323
Sobek
Level 29
God Stats
2W - 1L
1,725 SR
Queue Stats
253W - 181L
1,673 Elo+
Solo
Ymir
Ymir
leoal97
Ymir
Level 29
God Stats
10W - 6L
1,560 SR
Queue Stats
69W - 76L
1,440 Elo+
Solo
Anhur
Anhur
soprano4
Anhur
Level 17
God Stats
4W - 2L
1,585 SR
Queue Stats
32W - 21L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
5
0 / 0 / 0
3,618
603
1,887
3,505
733
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
VahNaboris
Ganesha
6
1 / 0 / 0
3,595
599
1,705
4,129
1,427
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 1 / 0
3,693
616
797
1,725
236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
dedlark
Ymir
4
0 / 1 / 0
3,282
547
928
3,373
1,414
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
sansaba
Kukulkan
4
0 / 0 / 0
3,057
510
932
1,621
281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,488
581
1,768
2,450
570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 0
4,236
706
556
3,495
861
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
7
1 / 0 / 0
4,064
677
2,403
3,986
2,218
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
leoal97
Ymir
5
0 / 0 / 0
3,565
594
753
3,038
1,344
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
soprano4
Anhur
7
1 / 1 / 0
4,563
761
2,171
3,048
715
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
0
0
0
W
0
1
0
0
W
0
0
0
0
L
Ganesha
VahNaboris
Ganesha
1
0
0
1
L
1
1
0
1
W
Sobek
1
0
0
1
L
Ymir
dedlark
Ymir
0
1
0
0
W
Ymir
leoal97
Ymir
0
0
0
0
L
Kukulkan
sansaba
Kukulkan
0
0
0
0
W
Anhur
soprano4
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,249
Damage
7,651
14,353
Taken
16,017
4,091
Mitigated
5,708
2,647
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
1,887
847
0
1,016
3,505
733
0
592
2,838
0
13,965
W
1,768
1,138
0
475
2,450
570
320
1,308
1,142
0
16,108
W
556
294
0
1,598
3,495
861
0
0
3,495
0
20,299
L
Ganesha
VahNaboris
Ganesha
1,705
127
0
920
4,129
1,427
0
753
3,376
8,731
0
L
797
537
0
711
1,725
236
0
0
1,725
0
10,270
W
Sobek
2,403
614
0
3,398
3,986
2,218
0
928
3,058
13,682
0
L
Ymir
dedlark
Ymir
928
632
0
0
3,373
1,414
234
1,551
1,637
5,223
0
W
Ymir
leoal97
Ymir
753
359
222
335
3,038
1,344
0
1,191
1,847
7,475
0
L
Kukulkan
sansaba
Kukulkan
932
62
0
0
1,621
281
0
0
1,621
5,485
0
W
Anhur
soprano4
Anhur
2,171
724
0
980
3,048
715
0
138
2,910
0
19,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,245
Gold Earned
19,916
77
Minions Killed
147
0
Camps Cleared
0
608,912
Distance Traveled
594,437
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,618
603
30
5
0
148,022
1
W
Izanami
3,488
581
29
5
0
97,198
0
W
Thor
4,236
706
40
7
0
115,434
0
L
Ganesha
3,595
599
8
1
0
117,455
1
L
Neith
3,693
616
22
4
0
79,852
0
W
Sobek
4,064
677
25
4
0
125,184
2
L
Ymir
3,282
547
9
2
0
131,186
1
W
Ymir
3,565
594
11
2
0
131,626
2
L
Kukulkan
3,057
510
8
1
0
132,397
1
W
Anhur
4,563
761
42
7
0
124,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role