Player Matchup

Hel
Hel
Bronze I
GigglingSandbox
Hel
Bronze I
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 44L
1,006 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,500 SR
1,006 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,710 SR
998 MMR
Osiris
Osiris
Bronze III
ONYAMAMA55
Osiris
Bronze III
Level 125
God Stats
1W - 0L
1,710 SR
Queue Stats
1W - 3L
998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 11 / 0
13,150
658
10,253
23,363
17,704
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Chang'ePoseidonTsukuyomiHadesBakasura

VS

Bans
PeleUllrKaliAh Muzen CabSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ONYAMAMA55
Osiris
20
11 / 0 / 0
17,133
857
19,665
19,191
22,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
11
11
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
Osiris
ONYAMAMA55
Osiris
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,253
Damage
19,665
23,363
Taken
19,191
17,704
Mitigated
22,716
6,878
Healing
2,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,253
143
0
6,878
23,363
17,704
330
125
22,613
109,133
0
W
Osiris
ONYAMAMA55
Osiris
19,665
9,794
0
2,059
19,191
22,716
2,186
10,419
8,772
0
144,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,150
Gold Earned
17,133
166
Minions Killed
205
0
Camps Cleared
0
326,585
Distance Traveled
399,960
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,150
658
166
8
0
326,585
0
W
Osiris
17,133
857
205
10
0
399,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role