Player Matchup

Anhur
Anhur
CptPappardella
Anhur
Level 148
God Stats
5W - 11L
1,490 SR
Queue Stats
222W - 222L
1,630 Elo+
Party 1
Bacchus
Bacchus
Filippone
Bacchus
Level 109
God Stats
2W - 7L
1,500 SR
Queue Stats
204W - 262L
1,443 Elo+
Party 1
Ra
Ra
TheMindFlayer
Ra
Level 128
God Stats
50W - 46L
1,699 SR
Queue Stats
405W - 320L
1,678 Elo+
Party 1
Team Averages
Level 128
1,563 SR
1,584 Elo+

VS

Team Averages
Level 99
1,616 SR
1,556 Elo+
Sylvanus
Sylvanus
CrocodileJaws
Sylvanus
Level 104
God Stats
2W - 2L
1,529 SR
Queue Stats
202W - 173L
1,528 Elo+
Solo
Da Ji
Da Ji
TheDaisho
Da Ji
Level 109
God Stats
8W - 7L
1,644 SR
Queue Stats
331W - 289L
1,566 Elo+
Party 2
Vulcan
Vulcan
xSpeare
Vulcan
Level 85
God Stats
12W - 8L
1,677 SR
Queue Stats
299W - 258L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 7
16,934
584
19,594
26,625
9,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Filippone
Bacchus
20
6 / 6 / 9
18,106
624
18,057
28,911
55,658
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 3 / 7
18,590
641
21,806
19,823
8,206
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrocodileJaws
Sylvanus
20
4 / 4 / 8
18,375
634
16,772
38,005
57,289
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
TheDaisho
Da Ji
20
9 / 6 / 7
17,966
620
21,759
21,016
17,453
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
xSpeare
Vulcan
20
4 / 5 / 9
17,409
600
27,768
17,552
8,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
41
15
Kills
17
17
Deaths
15
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
8
7
0.81
L
Sylvanus
CrocodileJaws
Sylvanus
4
4
8
2
W
Bacchus
Filippone
Bacchus
6
6
9
1.75
L
Da Ji
TheDaisho
Da Ji
9
6
7
2.08
W
6
3
7
3.17
L
Vulcan
xSpeare
Vulcan
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,457
Damage
66,299
75,359
Taken
76,573
73,637
Mitigated
83,168
22,709
Healing
27,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,594
12,340
0
1,306
26,625
9,773
956
18,003
8,622
0
105,981
L
Sylvanus
CrocodileJaws
Sylvanus
16,772
3,069
8,475
15,292
38,005
57,289
708
16,661
21,344
52,367
0
W
Bacchus
Filippone
Bacchus
18,057
1,311
0
4,867
28,911
55,658
0
19,431
9,480
42,616
0
L
Da Ji
TheDaisho
Da Ji
21,759
7,607
0
2,084
21,016
17,453
981
11,650
9,366
0
77,833
W
21,806
470
10,355
6,181
19,823
8,206
198
7,524
12,299
167,005
0
L
Vulcan
xSpeare
Vulcan
27,768
7,442
0
2,137
17,552
8,426
1,197
11,688
5,864
180,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,630
Gold Earned
53,750
402
Minions Killed
335
0
Camps Cleared
0
1,710,438
Distance Traveled
1,508,029
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,934
584
134
5
0
501,811
1
L
Sylvanus
18,375
634
49
2
0
434,371
2
W
Bacchus
18,106
624
37
1
0
543,039
6
L
Da Ji
17,966
620
59
2
0
489,710
4
W
Ra
18,590
641
231
8
0
665,588
5
L
Vulcan
17,409
600
227
8
0
583,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role