Player Matchup

Fenrir
Fenrir
DeathawakenDD
Fenrir
Level 12
God Stats
6W - 9L
1,256 SR
Queue Stats
13W - 18L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GemzNX
Ah Muzen Cab
Level 29
God Stats
2W - 0L
1,692 SR
Queue Stats
199W - 194L
1,347 Elo+
Solo
Scylla
Scylla
Harbinger155330
Scylla
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
117W - 116L
1,273 Elo+
Party 2
Merlin
Merlin
Mister_Chibs
Merlin
Level 28
God Stats
15W - 19L
1,374 SR
Queue Stats
87W - 118L
1,200 Elo+
Solo
Athena
Athena
TeemingWhisper
Athena
Level 17
God Stats
4W - 10L
1,280 SR
Queue Stats
22W - 37L
1,265 Elo+
Party 2
Team Averages
Level 23
1,420 SR
1,304 Elo+

VS

Team Averages
Level 20
1,358 SR
1,215 Elo+
Set
Set
Cpatch09
Set
Level 7
God Stats
7W - 5L
1,257 SR
Queue Stats
19W - 25L
971 Elo+
Solo
Hades
Hades
Fut-Kinder
Hades
Level 26
God Stats
5W - 8L
1,503 SR
Queue Stats
40W - 50L
1,229 Elo+
Party 1
Hou Yi
Hou Yi
Gang_Gang_Hippo
Hou Yi
Level 16
God Stats
8W - 10L
1,494 SR
Queue Stats
78W - 54L
1,406 Elo+
Solo
Neith
Neith
SeaWuW
Neith
Level 21
God Stats
11W - 20L
1,348 SR
Queue Stats
18W - 33L
1,203 Elo+
Solo
Hel
Hel
le__guepard
Hel
Level 29
God Stats
0W - 1L
1,189 SR
Queue Stats
68W - 90L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 5 / 4
8,478
565
7,388
11,309
4,804
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
GemzNX
Ah Muzen Cab
14
4 / 1 / 1
8,592
573
6,755
8,268
2,874
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
10 / 1 / 7
8,639
576
11,566
7,190
2,225
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
15
0 / 0 / 2
8,362
557
1,829
5,852
2,732
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 10
7,593
506
3,918
12,074
5,512
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 3
5,858
391
3,459
9,969
2,891
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
10
3 / 6 / 2
6,742
449
11,763
11,496
4,608
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 5 / 0
7,089
473
8,445
11,412
3,361
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
SeaWuW
Neith
7
1 / 2 / 0
5,620
375
400
4,661
1,110
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
2 / 5 / 4
6,549
437
4,327
7,193
1,970
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
26
Kills
9
10
Deaths
26
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
11
5
4
2.6
L
Hades
3
6
2
0.67
L
3
5
0
0.6
W
Ah Muzen Cab
GemzNX
Ah Muzen Cab
4
1
1
4.5
W
10
1
7
13.5
W
Merlin
0
0
2
1
L
Neith
SeaWuW
Neith
1
2
0
0.5
W
1
3
10
2
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,456
Damage
28,394
44,693
Taken
44,731
18,147
Mitigated
13,940
14,158
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,459
1,181
0
1,095
9,969
2,891
214
4,175
5,794
0
21,634
W
7,388
1,863
0
2,038
11,309
4,804
0
2,564
8,745
0
22,007
L
Hades
11,763
586
0
2,146
11,496
4,608
353
6,098
5,398
35,649
0
L
8,445
5,190
0
2,786
11,412
3,361
702
2,681
8,581
0
37,367
W
Ah Muzen Cab
GemzNX
Ah Muzen Cab
6,755
2,696
0
4,909
8,268
2,874
3,372
884
7,384
0
55,214
W
11,566
1,359
0
2,114
7,190
2,225
562
4,222
2,968
42,996
0
W
Merlin
1,829
471
0
2,457
5,852
2,732
3,253
1,868
3,984
46,366
0
L
Neith
SeaWuW
Neith
400
199
0
1,939
4,661
1,110
0
419
4,142
0
20,017
W
3,918
1,107
0
2,640
12,074
5,512
348
6,552
5,522
18,402
0
L
4,327
602
2,315
2,015
7,193
1,970
132
3,690
3,503
20,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,664
Gold Earned
31,858
346
Minions Killed
219
0
Camps Cleared
0
1,297,799
Distance Traveled
1,026,951
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,858
391
34
2
0
219,298
0
W
Fenrir
8,478
565
28
2
0
275,105
2
L
Hades
6,742
449
60
4
0
224,938
0
L
Hou Yi
7,089
473
60
4
0
214,703
4
W
Ah Muzen Cab
8,592
573
105
7
0
252,794
2
W
Scylla
8,639
576
73
5
0
253,953
0
W
Merlin
8,362
557
105
7
0
231,981
0
L
Neith
5,620
375
27
2
0
125,558
0
W
Athena
7,593
506
35
2
0
283,966
0
L
Hel
6,549
437
38
3
0
242,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role