Player Matchup

Odin
Odin
Bronze II
 
Odin
Bronze II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
CyRo_on_60FPS
Mulan
Bronze III
Level 45
God Stats
1W - 1L
1,303 SR
Queue Stats
19W - 34L
-174 MMR
Solo
Fenrir
Fenrir
Bronze III
OnkelSchorsch
Fenrir
Bronze III
Level 39
God Stats
3W - 8L
1,419 SR
Queue Stats
7W - 15L
392 MMR
Solo
Skadi
Skadi
Bronze III
TheNİghtMare
Skadi
Bronze III
Level 87
God Stats
9W - 6L
1,525 SR
Queue Stats
74W - 103L
56 MMR
Solo
Nu Wa
Nu Wa
Silver V
akage18
Nu Wa
Silver V
Level 100
God Stats
14W - 5L
1,629 SR
Queue Stats
135W - 173L
388 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 66
1,475 SR
432 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 92
1,463 SR
635 MMR
Hel
Hel
Silver V
DeathLife99
Hel
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
ItsMica
Ra
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
MercyBON
Chaac
Bronze III
Level 69
God Stats
2W - 5L
1,472 SR
Queue Stats
29W - 198L
-500 MMR
Solo
Horus
Horus
Silver V
RoyalFlash
Horus
Silver V
Level 60
God Stats
187W - 161L
1,383 SR
Queue Stats
334W - 332L
442 MMR
Solo
Izanami
Izanami
Bronze II
avila07
Izanami
Bronze II
Level 84
God Stats
15W - 15L
1,462 SR
Queue Stats
189W - 231L
234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
4 / 2 / 3
11,005
611
8,983
12,363
6,845
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 3 / 6
10,153
564
5,248
11,756
9,134
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
10 / 1 / 1
11,864
659
9,458
16,746
6,775
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 3 / 6
9,593
533
6,274
8,670
2,589
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
akage18
Nu Wa
17
1 / 0 / 7
11,018
612
9,633
4,151
1,396
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetAnubisTsukuyomiNemesisAres

VS

Bans
Ao KuangKhepriBakasuraCthulhuArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
8,495
472
5,107
8,977
8,425
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 3 / 1
9,560
531
7,223
12,203
4,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
MercyBON
Chaac
1
0 / 0 / 0
5,072
282
0
913
280
Horus
13
1 / 5 / 2
8,029
446
7,049
14,470
5,711
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
avila07
Izanami
13
4 / 9 / 1
8,921
496
9,133
15,327
4,491
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
20
Kills
8
9
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
2
3
2.75
W
4
3
6
2.33
L
2
3
3
1.17
L
1
3
1
0.5
L
Chaac
MercyBON
Chaac
0
0
0
0
W
10
1
1
10.5
L
Horus
1
5
2
0.4
W
1
3
6
1.33
W
Nu Wa
akage18
Nu Wa
1
0
7
4.5
L
Izanami
avila07
Izanami
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,596
Damage
28,512
53,686
Taken
51,890
26,739
Mitigated
23,766
18,748
Healing
17,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,983
2,029
0
3,985
12,363
6,845
4,045
0
12,363
0
48,947
W
5,248
533
441
2,680
11,756
9,134
2,021
2,795
8,961
0
51,741
L
5,107
318
2,090
4,405
8,977
8,425
48
545
8,257
26,818
0
L
7,223
520
368
4,964
12,203
4,859
204
4,991
7,212
79,612
0
L
Chaac
MercyBON
Chaac
0
0
0
0
913
280
0
913
0
0
0
W
9,458
2,251
0
9,029
16,746
6,775
0
4,040
12,706
0
78,576
L
Horus
7,049
3,734
17
3,342
14,470
5,711
0
1,519
12,451
0
32,990
W
6,274
3,127
0
1,877
8,670
2,589
5,894
4,174
4,496
0
47,200
W
Nu Wa
akage18
Nu Wa
9,633
2,707
0
736
4,151
1,396
3,277
1,321
2,830
73,871
0
L
Izanami
avila07
Izanami
9,133
5,001
227
1,998
15,327
4,491
1,716
1,665
13,462
0
59,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,633
Gold Earned
40,077
514
Minions Killed
390
0
Camps Cleared
0
1,664,170
Distance Traveled
1,093,253
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,005
611
112
6
0
349,776
1
W
Mulan
10,153
564
80
4
0
338,219
1
L
Hel
8,495
472
46
3
0
255,801
5
L
Ra
9,560
531
156
9
0
309,734
1
L
Chaac
5,072
282
0
0
0
807
0
W
Fenrir
11,864
659
97
5
0
358,660
4
L
Horus
8,029
446
79
4
0
287,239
1
W
Skadi
9,593
533
88
5
0
312,870
8
W
Nu Wa
11,018
612
137
8
0
304,645
7
L
Izanami
8,921
496
109
6
0
239,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role