Player Matchup

Anhur
Anhur
Gelocatil
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
PIndrus
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
andretheking
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
sSDarkSs1
Ullr
Level 128
God Stats
2W - 6L
1,775 SR
Queue Stats
67W - 72L
1,560 Elo+
Solo
Terra
Terra
wanerokk
Terra
Level 105
God Stats
0W - 3L
1,158 SR
Queue Stats
202W - 192L
1,602 Elo+
Solo
Team Averages
Level 135
1,487 SR
1,533 Elo+

VS

Team Averages
Level 144
1,597 SR
1,601 Elo+
Zhong Kui
Zhong Kui
DjKhaled
Zhong Kui
Level 160
God Stats
8W - 5L
1,752 SR
Queue Stats
211W - 213L
1,584 Elo+
Solo
Ra
Ra
HatecoreT
Ra
Level 125
God Stats
2W - 1L
1,543 SR
Queue Stats
103W - 89L
1,588 Elo+
Party 1
Ganesha
Ganesha
Kyrvenahr
Ganesha
Level 158
God Stats
3W - 3L
1,753 SR
Queue Stats
186W - 161L
1,582 Elo+
Party 1
Merlin
Merlin
Ratchet94
Merlin
Level 129
God Stats
3W - 1L
1,425 SR
Queue Stats
60W - 45L
1,621 Elo+
Solo
Mulan
Mulan
Zehms
Mulan
Level 149
God Stats
1W - 1L
1,512 SR
Queue Stats
72W - 51L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gelocatil
Anhur
17
6 / 4 / 5
9,653
878
11,073
14,631
7,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
PIndrus
Fafnir
12
0 / 4 / 9
8,290
754
7,953
16,272
24,103
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
14
2 / 5 / 8
8,737
794
13,820
12,104
5,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ullr
17
5 / 4 / 7
9,778
889
13,527
12,293
5,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
wanerokk
Terra
15
0 / 3 / 11
8,325
757
6,515
16,132
10,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DjKhaled
Zhong Kui
16
2 / 3 / 11
8,980
816
16,656
12,867
16,228
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 3 / 8
9,634
876
10,286
11,661
5,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Kyrvenahr
Ganesha
16
0 / 3 / 15
9,318
847
6,241
17,900
21,320
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Ratchet94
Merlin
16
3 / 1 / 13
9,579
871
17,011
9,248
3,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Zehms
Mulan
16
8 / 3 / 9
9,874
898
13,125
17,951
19,310
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
75
13
Kills
19
20
Deaths
13
40
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DjKhaled
Zhong Kui
2
3
11
2.5
L
Anhur
Gelocatil
Anhur
6
4
5
2.13
W
6
3
8
3.33
W
Ganesha
Kyrvenahr
Ganesha
0
3
15
2.5
L
Fafnir
PIndrus
Fafnir
0
4
9
1.13
W
Merlin
Ratchet94
Merlin
3
1
13
9.5
W
Mulan
Zehms
Mulan
8
3
9
4.17
L
Ne Zha
2
5
8
1.2
L
Ullr
5
4
7
2.13
L
Terra
wanerokk
Terra
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,888
Damage
63,319
71,432
Taken
69,627
53,627
Mitigated
66,041
36,142
Healing
32,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DjKhaled
Zhong Kui
16,656
1,972
924
2,345
12,867
16,228
618
3,635
9,232
25,731
0
L
Anhur
Gelocatil
Anhur
11,073
5,252
1,627
3,220
14,631
7,208
1,639
9,511
4,950
0
23,331
W
10,286
956
12,270
4,432
11,661
5,531
1,451
1,991
9,670
28,898
0
W
Ganesha
Kyrvenahr
Ganesha
6,241
511
3,115
2,136
17,900
21,320
564
4,341
13,559
12,182
0
L
Fafnir
PIndrus
Fafnir
7,953
2,921
1,093
2,303
16,272
24,103
354
10,848
5,274
10,908
0
W
Merlin
Ratchet94
Merlin
17,011
1,246
1,502
1,419
9,248
3,652
816
1,714
7,534
34,664
0
W
Mulan
Zehms
Mulan
13,125
1,325
1,164
3,038
17,951
19,310
391
2,787
15,164
376
17,010
L
Ne Zha
13,820
1,218
1,983
3,105
12,104
5,867
57
8,302
3,726
0
26,229
L
Ullr
13,527
3,937
590
1,087
12,293
5,612
1,349
8,612
3,580
0
31,726
L
Terra
wanerokk
Terra
6,515
403
13,379
7,755
16,132
10,837
405
13,257
2,801
12,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,783
Gold Earned
47,385
117
Minions Killed
133
0
Camps Cleared
0
918,662
Distance Traveled
961,422
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,980
816
30
3
0
179,997
3
L
Anhur
9,653
878
35
3
0
154,707
3
W
Ra
9,634
876
52
5
0
215,680
2
W
Ganesha
9,318
847
1
0
0
179,591
4
L
Fafnir
8,290
754
7
1
0
178,055
5
W
Merlin
9,579
871
36
3
0
189,127
1
W
Mulan
9,874
898
14
1
0
197,027
0
L
Ne Zha
8,737
794
18
2
0
186,747
3
L
Ullr
9,778
889
48
4
0
182,913
0
L
Terra
8,325
757
9
1
0
216,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role