Player Matchup

Anubis
Anubis
Daniel--H05
Anubis
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Fenrir
Fenrir
HenryLaton7
Fenrir
Level 15
God Stats
2W - 2L
1,245 SR
Queue Stats
11W - 16L
1,060 Elo+
Solo
Neith
Neith
ThatOneMid
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Turtarian
Ratatoskr
Level 28
God Stats
12W - 22L
1,143 SR
Queue Stats
97W - 135L
1,207 Elo+
Solo
Terra
Terra
elrubencioo
Terra
Level 7
God Stats
1W - 4L
1,252 SR
Queue Stats
3W - 6L
1,053 Elo+
Solo
Team Averages
Level 12
1,328 SR
1,264 Elo+

VS

Team Averages
Level 20
1,369 SR
1,186 Elo+
Cerberus
Cerberus
Exoskyl
Cerberus
Level 22
God Stats
0W - 1L
1,194 SR
Queue Stats
65W - 60L
1,269 Elo+
Solo
Hera
Hera
UwUNao chan
Hera
Level 25
God Stats
9W - 12L
1,414 SR
Queue Stats
38W - 43L
1,183 Elo+
Party 1
Cthulhu
Cthulhu
alphaomega20213
Cthulhu
Level 17
God Stats
1W - 2L
1,225 SR
Queue Stats
24W - 26L
1,218 Elo+
Party 1
Persephone
Persephone
loiixeleu
Persephone
Level 29
God Stats
4W - 7L
1,510 SR
Queue Stats
67W - 94L
1,140 Elo+
Solo
Poseidon
Poseidon
stratosmrk
Poseidon
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 9 / 3
10,311
469
6,163
13,935
6,291
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
8
0 / 5 / 1
8,455
384
79
6,131
1,897
Neith
20
37 / 4 / 3
16,505
750
68,392
24,444
10,204
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ratatoskr
Turtarian
Ratatoskr
19
8 / 3 / 13
14,122
642
10,507
18,588
7,293
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 4
10,564
480
1,389
9,578
6,493
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Exoskyl
Cerberus
5
0 / 10 / 0
4,788
218
0
11,490
2,108
17
5 / 9 / 6
10,888
495
12,883
19,146
6,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
10 / 9 / 6
11,905
541
12,280
26,643
18,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
loiixeleu
Persephone
14
0 / 9 / 7
9,364
426
10,515
24,489
6,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
stratosmrk
Poseidon
11
1 / 11 / 0
7,762
353
2,727
15,104
2,651
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
48
Kills
16
21
Deaths
48
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
9
3
0.28
L
Cerberus
Exoskyl
Cerberus
0
10
0
0
W
Fenrir
0
5
1
0.1
W
Neith
37
4
3
9.63
W
Ratatoskr
Turtarian
Ratatoskr
8
3
13
4.83
L
5
9
6
0.89
L
10
9
6
1.44
W
2
0
4
4
L
Persephone
loiixeleu
Persephone
0
9
7
0.39
L
Poseidon
stratosmrk
Poseidon
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,530
Damage
38,405
72,676
Taken
96,872
32,178
Mitigated
36,767
32,414
Healing
9,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,163
972
0
3,055
13,935
6,291
2,750
9,221
4,714
39,120
0
L
Cerberus
Exoskyl
Cerberus
0
0
0
660
11,490
2,108
0
0
11,490
0
0
W
Fenrir
79
79
0
56
6,131
1,897
60
1,995
4,136
0
4,068
W
Neith
68,392
53,438
0
16,060
24,444
10,204
7,868
14,243
9,920
0
149,580
W
Ratatoskr
Turtarian
Ratatoskr
10,507
3,946
925
6,726
18,588
7,293
242
6,871
10,829
0
102,271
L
12,883
3,640
112
3,370
19,146
6,844
896
2,172
16,899
57,174
0
L
12,280
1,667
189
800
26,643
18,315
79
3,436
23,041
39,370
0
W
1,389
29
1,361
4,231
9,578
6,493
1,330
6,552
3,026
24,085
0
L
Persephone
loiixeleu
Persephone
10,515
1,752
0
2,947
24,489
6,849
1,239
716
23,773
46,035
0
L
Poseidon
stratosmrk
Poseidon
2,727
629
99
1,077
15,104
2,651
0
987
14,117
23,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,957
Gold Earned
44,707
421
Minions Killed
260
0
Camps Cleared
0
1,819,766
Distance Traveled
1,051,495
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,311
469
71
3
0
324,244
0
L
Cerberus
4,788
218
0
0
0
0
0
W
Fenrir
8,455
384
5
0
0
339,408
5
W
Neith
16,505
750
155
7
0
316,608
2
W
Ratatoskr
14,122
642
155
7
0
460,184
0
L
Hera
10,888
495
86
4
0
246,287
0
L
Cthulhu
11,905
541
74
3
0
329,174
1
W
Terra
10,564
480
35
2
0
379,322
0
L
Persephone
9,364
426
64
3
0
301,201
0
L
Poseidon
7,762
353
36
2
0
174,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role