Player Matchup

Yemoja
Yemoja
HealinGoblin212
Yemoja
Level 6
God Stats
4W - 5L
1,100 SR
Queue Stats
8W - 11L
1,119 Elo+
Party 1
Chaac
Chaac
OctopiArmy
Chaac
Level 23
God Stats
10W - 6L
1,383 SR
Queue Stats
12W - 21L
1,090 Elo+
Party 1
Neith
Neith
sarika_reggeton
Neith
Level 29
God Stats
1W - 8L
1,390 SR
Queue Stats
1W - 8L
1,055 Elo+
Solo
Team Averages
Level 19
1,291 SR
1,088 Elo+

VS

Team Averages
Level 35
1,466 SR
1,190 Elo+
Scylla
Scylla
Epictmz
Scylla
Level 66
God Stats
5W - 4L
1,680 SR
Queue Stats
174W - 178L
1,387 Elo+
Party 2
Ra
Ra
F3RICAL_ZA
Ra
Level 15
God Stats
1W - 8L
1,309 SR
Queue Stats
1W - 13L
933 Elo+
Solo
Hera
Hera
UnusualHare36
Hera
Level 24
God Stats
1W - 4L
1,408 SR
Queue Stats
24W - 31L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 4
10,633
709
8,627
15,655
13,171
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
14
6 / 9 / 2
10,382
692
12,298
17,537
11,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 1 / 0
5,524
368
0
662
145

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Epictmz
Scylla
15
11 / 3 / 4
12,001
800
11,178
13,725
4,116
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 7 / 13
9,473
632
4,431
9,419
3,146
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
5 / 3 / 7
10,919
728
6,262
8,491
2,709
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
13
Kills
16
17
Deaths
13
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
Epictmz
Scylla
11
3
4
4.33
W
0
7
13
0.93
L
7
7
4
1.29
L
Chaac
6
9
2
0.78
W
5
3
7
2.83
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,925
Damage
21,871
33,854
Taken
31,635
24,530
Mitigated
9,971
4,312
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Epictmz
Scylla
11,178
2,306
0
5,683
13,725
4,116
420
3,673
9,974
45,146
0
W
4,431
601
1,650
2,223
9,419
3,146
980
3,373
6,046
23,505
0
L
8,627
1,299
525
503
15,655
13,171
0
11,733
3,922
30,395
0
L
Chaac
12,298
1,421
0
3,276
17,537
11,214
0
9,991
7,546
0
53,633
W
6,262
1,954
0
730
8,491
2,709
862
1,665
6,826
32,848
0
L
0
0
0
8
662
145
0
662
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,539
Gold Earned
32,393
99
Minions Killed
146
0
Camps Cleared
0
439,693
Distance Traveled
728,743
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,001
800
61
4
0
243,016
1
W
Ra
9,473
632
39
3
0
241,510
5
L
Yemoja
10,633
709
33
2
0
214,063
0
L
Chaac
10,382
692
66
4
0
225,630
2
W
Hera
10,919
728
46
3
0
244,217
0
L
Neith
5,524
368
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role