Player Matchup

Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Akillyu
Neith
Level 17
God Stats
3W - 1L
1,403 SR
Queue Stats
17W - 24L
1,328 Elo+
Solo
Thor
Thor
Persei
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,303 Elo+
Party 2
Cupid
Cupid
emGnomov
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,312 Elo+
Party 2
Amaterasu
Amaterasu
zUchiha_Sasxke_z
Amaterasu
Level 25
God Stats
33W - 33L
1,496 SR
Queue Stats
141W - 212L
1,296 Elo+
Party 3
Team Averages
Level 19
1,480 SR
1,348 Elo+

VS

Team Averages
Level 29
1,497 SR
1,353 Elo+
Cupid
Cupid
Cris2003am
Cupid
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 42L
1,362 Elo+
Party 1
Hercules
Hercules
RamboDaniel2006
Hercules
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 31L
1,272 Elo+
Party 1
Da Ji
Da Ji
ReyGamer2906
Da Ji
Level 25
God Stats
10W - 4L
1,500 SR
Queue Stats
19W - 17L
1,325 Elo+
Party 1
Set
Set
lil-Mathius
Set
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 176L
1,337 Elo+
Solo
Hel
Hel
pia1228
Hel
Level 43
God Stats
6W - 3L
1,486 SR
Queue Stats
72W - 73L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 3 / 0
5,477
548
4,063
8,275
3,880
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Akillyu
Neith
7
0 / 2 / 1
4,524
452
1,265
5,994
1,742
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
Persei
Thor
7
0 / 3 / 2
4,446
445
317
5,025
1,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
emGnomov
Cupid
8
5 / 1 / 0
5,562
556
3,295
4,152
879
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
8
1 / 2 / 1
4,924
492
706
5,142
1,946
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
3 / 2 / 0
5,533
553
4,387
4,649
1,353
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
8
0 / 4 / 2
5,060
506
2,108
7,557
3,606
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
6 / 3 / 0
6,192
619
2,652
5,590
1,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 1 / 1
6,437
644
4,059
3,857
1,804
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hel
9
0 / 1 / 3
5,742
574
5,769
4,854
1,639
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
8
Kills
10
11
Deaths
11
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
0
0.67
L
Neith
Akillyu
Neith
0
2
1
0.25
W
Cupid
3
2
0
1.5
L
Thor
Persei
Thor
0
3
2
0.33
W
Hercules
0
4
2
0.25
W
6
3
0
2
L
Cupid
emGnomov
Cupid
5
1
0
5
W
1
1
1
1.5
W
Hel
0
1
3
1.5
L
Amaterasu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,646
Damage
18,975
28,588
Taken
26,507
9,554
Mitigated
10,186
6,794
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,063
2,016
0
3,194
8,275
3,880
0
3,192
5,058
0
29,535
L
Neith
Akillyu
Neith
1,265
225
0
1,546
5,994
1,742
0
2,378
3,616
0
14,011
W
Cupid
4,387
1,633
608
1,479
4,649
1,353
254
0
4,649
0
22,806
L
Thor
Persei
Thor
317
137
0
0
5,025
1,107
0
199
4,801
0
9,126
W
Hercules
2,108
564
165
1,748
7,557
3,606
79
0
7,557
0
13,020
W
2,652
612
123
1,301
5,590
1,784
168
0
5,590
0
19,100
L
Cupid
emGnomov
Cupid
3,295
2,527
0
1,522
4,152
879
0
0
4,002
0
11,156
W
4,059
1,521
0
783
3,857
1,804
1,593
0
3,732
0
31,123
W
Hel
5,769
333
640
2,568
4,854
1,639
1,444
0
4,854
29,126
0
L
Amaterasu
706
368
0
532
5,142
1,946
0
0
4,892
0
10,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,933
Gold Earned
28,964
137
Minions Killed
200
0
Camps Cleared
0
831,549
Distance Traveled
921,002
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,477
548
56
6
0
197,201
0
L
Neith
4,524
452
26
3
0
150,461
0
W
Cupid
5,533
553
39
4
0
161,532
4
L
Thor
4,446
445
15
2
0
139,037
0
W
Hercules
5,060
506
18
2
0
183,111
0
W
Da Ji
6,192
619
33
3
0
203,606
0
L
Cupid
5,562
556
19
2
0
135,508
0
W
Set
6,437
644
65
7
0
177,150
0
W
Hel
5,742
574
45
5
0
195,603
2
L
Amaterasu
4,924
492
21
2
0
209,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role