Player Matchup

Olorun
Olorun
DravenClash227
Olorun
Level 26
God Stats
12W - 12L
1,552 SR
Queue Stats
156W - 211L
1,296 Elo+
Party 3
Tyr
Tyr
Ghost_Beast07-_-
Tyr
Level 29
God Stats
2W - 0L
1,734 SR
Queue Stats
98W - 110L
1,300 Elo+
Party 2
Anhur
Anhur
KIRIKO-9
Anhur
Level 27
God Stats
1W - 2L
1,219 SR
Queue Stats
43W - 51L
1,191 Elo+
Solo
Xing Tian
Xing Tian
TAYLO-TEER
Xing Tian
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 213L
1,327 Elo+
Party 3
Da Ji
Da Ji
TimmyWer
Da Ji
Level 27
God Stats
6W - 1L
1,535 SR
Queue Stats
88W - 101L
1,276 Elo+
Party 2
Team Averages
Level 27
1,508 SR
1,278 Elo+

VS

Team Averages
Level 8
1,456 SR
1,139 Elo+
Mulan
Mulan
EscorpionRock
Mulan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 45L
1,149 Elo+
Party 1
Ymir
Ymir
PCE_GalaxiaVideo
Ymir
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 35L
1,149 Elo+
Party 1
Anhur
Anhur
PCE_pauetmacias
Anhur
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 37L
1,149 Elo+
Party 1
Arachne
Arachne
Pimenchot
Arachne
Level 15
God Stats
5W - 3L
1,519 SR
Queue Stats
43W - 58L
1,295 Elo+
Solo
Olorun
Olorun
Serbiyeta
Olorun
Level 7
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 7L
952 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 11
8,846
632
6,266
5,474
2,142
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
9 / 1 / 3
9,231
659
10,624
6,869
4,415
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anhur
KIRIKO-9
Anhur
11
5 / 0 / 5
7,673
548
5,507
4,459
760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
TAYLO-TEER
Xing Tian
11
4 / 3 / 3
7,158
511
4,095
6,972
2,750
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
TimmyWer
Da Ji
15
15 / 1 / 1
10,221
730
13,483
9,090
3,663
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,896
421
4,021
10,589
6,479
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 7 / 2
5,749
411
1,744
12,011
7,921
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 6 / 1
6,041
432
6,274
6,512
1,544
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Pimenchot
Arachne
8
3 / 5 / 0
5,895
421
4,809
12,206
3,150
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Serbiyeta
Olorun
9
0 / 12 / 0
5,708
408
3,072
13,393
4,435
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
36
Kills
5
6
Deaths
38
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
0
8
1
0.06
W
9
1
3
10.5
W
Anhur
KIRIKO-9
Anhur
5
0
5
7.5
L
0
7
2
0.14
L
2
6
1
0.42
L
Arachne
Pimenchot
Arachne
3
5
0
0.6
L
Olorun
Serbiyeta
Olorun
0
12
0
0
W
Xing Tian
TAYLO-TEER
Xing Tian
4
3
3
1.83
W
Da Ji
TimmyWer
Da Ji
15
1
1
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,975
Damage
19,920
32,864
Taken
54,711
13,730
Mitigated
23,529
10,990
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,266
4,293
532
1,481
5,474
2,142
1,959
1,818
3,656
42,154
0
L
4,021
1,262
0
1,508
10,589
6,479
482
790
9,349
0
19,356
W
10,624
3,005
0
2,812
6,869
4,415
1,484
337
6,532
0
36,839
W
Anhur
KIRIKO-9
Anhur
5,507
2,145
0
696
4,459
760
1,371
491
3,968
0
25,061
L
1,744
549
0
0
12,011
7,921
0
4,011
7,975
15,610
0
L
6,274
3,197
0
250
6,512
1,544
477
1,252
5,260
0
19,593
L
Arachne
Pimenchot
Arachne
4,809
3,450
0
2,511
12,206
3,150
0
1,800
10,331
0
18,250
L
Olorun
Serbiyeta
Olorun
3,072
1,514
66
1,093
13,393
4,435
0
2,508
10,835
22,224
0
W
Xing Tian
TAYLO-TEER
Xing Tian
4,095
553
410
446
6,972
2,750
490
769
6,203
16,878
0
W
Da Ji
TimmyWer
Da Ji
13,483
4,408
0
4,613
9,090
3,663
2,206
1,401
7,689
0
66,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,129
Gold Earned
29,289
345
Minions Killed
161
0
Camps Cleared
0
1,171,657
Distance Traveled
1,094,584
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,846
632
91
7
0
255,103
1
L
Mulan
5,896
421
41
3
0
220,962
1
W
Tyr
9,231
659
81
6
0
239,698
0
W
Anhur
7,673
548
43
3
0
244,237
1
L
Ymir
5,749
411
28
2
0
204,340
0
L
Anhur
6,041
432
23
2
0
224,531
0
L
Arachne
5,895
421
28
2
0
276,191
4
L
Olorun
5,708
408
41
3
0
168,560
0
W
Xing Tian
7,158
511
27
2
0
210,598
4
W
Da Ji
10,221
730
103
7
0
222,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role