Player Matchup

Cthulhu
Cthulhu
DemurerData120
Cthulhu
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
46W - 64L
1,335 Elo+
Party 1
Set
Set
Ruina imperi
Set
Level 60
God Stats
4W - 2L
1,468 SR
Queue Stats
142W - 174L
1,331 Elo+
Party 1
Persephone
Persephone
Wasted3948
Persephone
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,642 Elo+
Party 1
Sun Wukong
Sun Wukong
dave456112
Sun Wukong
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 55L
1,263 Elo+
Solo
Heimdallr
Heimdallr
mister mafin865
Heimdallr
Level 69
God Stats
39W - 25L
1,623 SR
Queue Stats
250W - 244L
1,393 Elo+
Party 1
Team Averages
Level 31
1,518 SR
1,393 Elo+

VS

Team Averages
Level 17
1,499 SR
1,344 Elo+
Artemis
Artemis
KarloS-26T
Artemis
Level 17
God Stats
26W - 11L
1,816 SR
Queue Stats
31W - 18L
1,583 Elo+
Solo
Xing Tian
Xing Tian
LheritierGaulois
Xing Tian
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,467 Elo+
Solo
Odin
Odin
NBAJerito
Odin
Level 16
God Stats
2W - 3L
1,279 SR
Queue Stats
96W - 101L
1,150 Elo+
Solo
Ra
Ra
Traffy_21
Ra
Level 21
God Stats
10W - 15L
1,398 SR
Queue Stats
38W - 44L
1,290 Elo+
Solo
Ullr
Ullr
antonio2kh
Ullr
Level 21
God Stats
15W - 19L
1,503 SR
Queue Stats
178W - 202L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
10,046
529
5,682
13,928
11,743
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 2 / 2
9,984
525
6,279
12,158
4,999
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Wasted3948
Persephone
18
10 / 1 / 4
12,292
647
15,376
7,910
3,265
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
dave456112
Sun Wukong
4
0 / 0 / 0
6,492
342
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
mister mafin865
Heimdallr
18
9 / 0 / 1
11,281
594
13,158
12,188
5,093
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KarloS-26T
Artemis
13
1 / 2 / 0
7,898
416
7,162
11,686
5,711
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
8
0 / 10 / 1
6,309
332
1,830
14,405
8,953
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Odin
12
1 / 6 / 0
7,461
393
2,541
12,129
3,509
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 0
8,889
468
7,352
14,402
5,573
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 0
6,436
339
3,633
7,728
1,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
26
Kills
3
4
Deaths
27
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Artemis
KarloS-26T
Artemis
1
2
0
0.5
L
Xing Tian
0
10
1
0.05
L
Odin
1
6
0
0.17
W
4
2
2
2.5
L
1
6
0
0.17
W
Persephone
Wasted3948
Persephone
10
1
4
12
L
0
3
0
0
W
Sun Wukong
dave456112
Sun Wukong
0
0
0
0
W
Heimdallr
mister mafin865
Heimdallr
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,495
Damage
22,518
46,184
Taken
60,350
25,100
Mitigated
25,724
13,947
Healing
12,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,682
332
0
213
13,928
11,743
474
1,890
11,893
26,895
0
L
Artemis
KarloS-26T
Artemis
7,162
3,754
861
5,083
11,686
5,711
128
4,146
7,540
0
51,008
L
Xing Tian
1,830
341
0
0
14,405
8,953
0
5,995
8,410
14,186
0
L
Odin
2,541
530
0
0
12,129
3,509
138
2,864
9,265
0
31,716
W
6,279
4,043
0
4,437
12,158
4,999
1,904
3,665
8,468
0
49,178
L
7,352
1,049
226
6,520
14,402
5,573
1,348
3,887
10,515
62,845
0
W
Persephone
Wasted3948
Persephone
15,376
1,289
134
2,403
7,910
3,265
1,382
1,934
5,776
84,624
0
L
3,633
1,155
0
56
7,728
1,978
0
4,166
3,562
0
18,008
W
Sun Wukong
dave456112
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
mister mafin865
Heimdallr
13,158
8,630
0
6,760
12,188
5,093
5,878
1,693
10,420
0
91,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,095
Gold Earned
36,993
386
Minions Killed
305
0
Camps Cleared
0
1,367,420
Distance Traveled
1,554,970
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,046
529
40
2
0
348,222
0
L
Artemis
7,898
416
78
4
0
327,129
3
L
Xing Tian
6,309
332
20
1
0
248,672
0
L
Odin
7,461
393
68
4
0
349,562
3
W
Set
9,984
525
77
4
0
353,010
0
L
Ra
8,889
468
112
6
0
326,304
0
W
Persephone
12,292
647
144
8
0
330,658
0
L
Ullr
6,436
339
27
1
0
303,303
1
W
Sun Wukong
6,492
342
0
0
0
5,722
0
W
Heimdallr
11,281
594
125
7
0
329,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role