Player Matchup

Medusa
Medusa
BadAdvice1186
Medusa
Level 4
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
ShastaMkNASTy69
Scylla
Level 151
God Stats
11W - 6L
1,527 SR
Queue Stats
147W - 140L
1,523 Elo+
Party 2
Hercules
Hercules
SlimTevis
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,185 Elo+
Solo
Team Averages
Level 54
1,582 SR
1,403 Elo+

VS

Team Averages
Level 48
1,419 SR
1,233 Elo+
Olorun
Olorun
POHstarrrrr_
Olorun
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,134 Elo+
Party 1
Izanami
Izanami
khairulgalaxy
Izanami
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
yeossy
Cthulhu
Level 16
God Stats
2W - 1L
1,258 SR
Queue Stats
2W - 1L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
6,401
582
2,880
5,437
1,748
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 0
7,188
653
9,196
3,677
1,084
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
SlimTevis
Hercules
8
0 / 5 / 2
6,314
574
3,518
8,123
5,231
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
2 / 0 / 5
7,543
686
4,287
5,471
1,917
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
11
2 / 0 / 5
7,784
708
4,683
4,868
1,674
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
yeossy
Cthulhu
10
3 / 2 / 4
8,131
739
3,741
10,423
6,314
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
7
7
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Olorun
2
0
5
4.5
L
2
0
0
2
L
Hercules
SlimTevis
Hercules
0
5
2
0.2
W
Izanami
2
0
5
4.5
W
Cthulhu
yeossy
Cthulhu
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,594
Damage
12,711
17,237
Taken
20,762
8,063
Mitigated
9,905
4,169
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,880
1,235
0
822
5,437
1,748
0
2,161
3,276
0
13,725
W
Olorun
4,287
2,556
1,261
2,788
5,471
1,917
1,662
3,236
2,235
24,138
0
L
9,196
250
0
1,772
3,677
1,084
0
1,038
2,639
33,096
0
L
Hercules
SlimTevis
Hercules
3,518
1,492
0
1,575
8,123
5,231
44
4,881
3,242
425
7,454
W
Izanami
4,683
3,251
0
631
4,868
1,674
1,278
2,177
2,691
0
44,956
W
Cthulhu
yeossy
Cthulhu
3,741
712
540
1,033
10,423
6,314
274
4,109
6,314
10,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,903
Gold Earned
23,458
84
Minions Killed
139
0
Camps Cleared
0
553,290
Distance Traveled
598,253
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,401
582
28
3
0
186,983
1
W
Olorun
7,543
686
49
4
0
197,153
1
L
Scylla
7,188
653
52
5
0
215,021
3
L
Hercules
6,314
574
4
0
0
151,286
0
W
Izanami
7,784
708
70
6
0
185,428
1
W
Cthulhu
8,131
739
20
2
0
215,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role