Player Matchup

Thanatos
Thanatos
C0RPUZ
Thanatos
Level 49
God Stats
4W - 5L
1,359 SR
Queue Stats
86W - 86L
1,343 Elo+
Party 1
King Arthur
King Arthur
ScOrPiOn x808
King Arthur
Level 82
God Stats
20W - 16L
1,526 SR
Queue Stats
174W - 175L
1,390 Elo+
Party 1
Zeus
Zeus
xOGsoljah808x
Zeus
Level 43
God Stats
93W - 87L
1,506 SR
Queue Stats
97W - 93L
1,426 Elo+
Party 1
Team Averages
Level 58
1,464 SR
1,386 Elo+

VS

Team Averages
Level 106
1,499 SR
1,367 Elo+
Hun Batz
Hun Batz
DJtryhar5433
Hun Batz
Level 103
God Stats
3W - 11L
1,354 SR
Queue Stats
123W - 122L
1,426 Elo+
Solo
Jormungandr
Jormungandr
Izziani
Jormungandr
Level 119
God Stats
415W - 374L
1,571 SR
Queue Stats
454W - 470L
1,356 Elo+
Solo
Hera
Hera
PaPiRuddiesT
Hera
Level 97
God Stats
4W - 4L
1,572 SR
Queue Stats
130W - 182L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
C0RPUZ
Thanatos
15
3 / 8 / 9
12,983
649
7,316
18,329
7,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ScOrPiOn x808
King Arthur
17
5 / 1 / 12
13,202
660
18,669
31,518
34,124
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
11 / 1 / 6
14,617
731
24,936
7,386
2,775
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DJtryhar5433
Hun Batz
15
4 / 8 / 4
12,721
636
11,432
19,070
9,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Izziani
Jormungandr
15
6 / 6 / 4
12,587
629
18,525
27,119
23,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 6 / 7
11,352
568
8,212
14,213
10,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
19
Kills
10
10
Deaths
20
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
C0RPUZ
Thanatos
3
8
9
0.94
L
Hun Batz
DJtryhar5433
Hun Batz
4
8
4
0.75
L
Jormungandr
Izziani
Jormungandr
6
6
4
1.33
L
0
6
7
0.58
W
King Arthur
ScOrPiOn x808
King Arthur
5
1
12
11
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,921
Damage
38,169
57,233
Taken
60,402
44,059
Mitigated
43,151
30,693
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
C0RPUZ
Thanatos
7,316
1,623
576
11,136
18,329
7,160
1,440
8,899
9,430
0
66,692
L
Hun Batz
DJtryhar5433
Hun Batz
11,432
1,737
1,009
3,992
19,070
9,084
1,349
6,302
12,418
0
42,989
L
Jormungandr
Izziani
Jormungandr
18,525
3,496
1,152
3,903
27,119
23,070
489
13,915
12,779
61,418
0
L
8,212
3,185
1,147
3,115
14,213
10,997
64
4,821
9,042
47,321
0
W
King Arthur
ScOrPiOn x808
King Arthur
18,669
2,537
0
15,758
31,518
34,124
436
14,080
17,438
0
52,056
W
24,936
2,350
840
2,383
7,386
2,775
1,968
3,954
3,432
83,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,802
Gold Earned
36,660
226
Minions Killed
173
0
Camps Cleared
0
1,124,467
Distance Traveled
1,001,832
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,983
649
74
4
0
377,020
2
L
Hun Batz
12,721
636
48
2
0
359,306
3
L
Jormungandr
12,587
629
62
3
0
361,473
1
L
Hera
11,352
568
63
3
0
281,053
0
W
King Arthur
13,202
660
38
2
0
407,854
4
W
Zeus
14,617
731
114
6
0
339,593
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role