Player Matchup

Cthulhu
Cthulhu
BaconBathWater
Cthulhu
Level 160
God Stats
7W - 3L
1,590 SR
Queue Stats
324W - 166L
1,828 Elo+
Party 2
Chang'e
Chang'e
Heal O Kitty825
Chang'e
Level 15
God Stats
5W - 1L
1,820 SR
Queue Stats
25W - 20L
1,546 Elo+
Solo
Loki
Loki
Sloopyfloofy
Loki
Level 20
God Stats
3W - 4L
1,480 SR
Queue Stats
22W - 31L
1,260 Elo+
Party 2
Team Averages
Level 65
1,630 SR
1,545 Elo+

VS

Team Averages
Level 94
1,560 SR
1,529 Elo+
Freya
Freya
OG M00N
Freya
Level 29
God Stats
1W - 1L
1,730 SR
Queue Stats
9W - 9L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
Rngdfailboat
Sun Wukong
Level 146
God Stats
69W - 55L
1,669 SR
Queue Stats
637W - 492L
1,626 Elo+
Party 1
Arachne
Arachne
gingerloudpack2
Arachne
Level 108
God Stats
0W - 1L
1,281 SR
Queue Stats
130W - 106L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 6
10,913
780
18,755
12,220
14,608
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 0 / 12
10,168
726
9,845
9,667
3,453
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 1 / 5
8,701
622
2,185
8,983
5,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
OG M00N
Freya
10
0 / 7 / 1
7,484
535
3,642
11,763
3,727
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Rngdfailboat
Sun Wukong
11
0 / 4 / 1
7,742
553
10,050
13,695
10,317
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 6 / 0
7,862
562
4,761
11,223
5,058
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
17
Kills
1
1
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
11
0
6
14
W
4
0
12
10
L
Freya
OG M00N
Freya
0
7
1
0.07
L
Sun Wukong
Rngdfailboat
Sun Wukong
0
4
1
0.13
W
2
1
5
4.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,785
Damage
18,453
30,870
Taken
36,681
23,244
Mitigated
19,102
17,513
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,755
966
802
1,560
12,220
14,608
877
2,215
9,633
62,325
0
W
9,845
531
8,024
6,790
9,667
3,453
2,064
969
8,503
36,480
0
L
Freya
OG M00N
Freya
3,642
921
0
1,431
11,763
3,727
0
9,792
1,496
15,079
0
L
Sun Wukong
Rngdfailboat
Sun Wukong
10,050
1,318
0
2,186
13,695
10,317
0
9,427
3,768
0
39,666
W
2,185
472
0
337
8,983
5,183
0
544
8,117
0
15,347
L
4,761
2,331
0
2,272
11,223
5,058
0
8,509
2,364
0
19,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
23,088
177
Minions Killed
106
0
Camps Cleared
0
814,266
Distance Traveled
736,653
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,913
780
64
5
0
284,990
3
W
Chang'e
10,168
726
80
6
0
256,397
3
L
Freya
7,484
535
25
2
0
225,669
0
L
Sun Wukong
7,742
553
50
4
0
268,313
1
W
Loki
8,701
622
33
2
0
272,879
0
L
Arachne
7,862
562
31
2
0
242,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role