Player Matchup

Cerberus
Cerberus
CERBUES
Cerberus
Level 4
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 3L
1,016 Elo+
Party 2
Medusa
Medusa
Kingimd911
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
933 Elo+
Party 2
Bacchus
Bacchus
WardedHare14640
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,603 Elo+
Solo
Eset
Eset
X MaziKeen x577
Eset
Level 17
God Stats
7W - 13L
1,422 SR
Queue Stats
68W - 57L
1,533 Elo+
Solo
Arachne
Arachne
m3l_bang
Arachne
Level 28
God Stats
14W - 9L
1,592 SR
Queue Stats
80W - 88L
1,415 Elo+
Solo
Team Averages
Level 12
1,452 SR
1,300 Elo+

VS

Team Averages
Level 22
1,541 SR
1,498 Elo+
Sol
Sol
Carl352
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 85L
1,629 Elo+
Solo
Cthulhu
Cthulhu
Familydosborn468
Cthulhu
Level 15
God Stats
12W - 9L
1,452 SR
Queue Stats
39W - 32L
1,260 Elo+
Solo
Ao Kuang
Ao Kuang
JaredsTalapia
Ao Kuang
Level 5
God Stats
2W - 2L
1,830 SR
Queue Stats
9W - 10L
1,855 Elo+
Party 1
Baron Samedi
Baron Samedi
Trill8034
Baron Samedi
Level 40
God Stats
115W - 74L
1,603 SR
Queue Stats
307W - 236L
1,591 Elo+
Party 1
Pele
Pele
tiredMONSTER411
Pele
Level 22
God Stats
5W - 4L
1,322 SR
Queue Stats
40W - 21L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CERBUES
Cerberus
17
0 / 15 / 6
10,592
963
2,941
24,903
10,514
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Medusa
Kingimd911
Medusa
17
2 / 12 / 6
11,034
1,003
9,976
21,806
9,082
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 10 / 2
9,295
845
2,076
15,267
9,916
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 8 / 2
11,573
1,052
25,367
16,975
7,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
m3l_bang
Arachne
16
3 / 2 / 1
10,634
967
9,171
13,047
5,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
16 / 0 / 19
14,006
1,273
18,687
9,701
2,985
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 4 / 19
11,340
1,031
12,373
15,577
6,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
JaredsTalapia
Ao Kuang
18
11 / 5 / 15
11,705
1,064
23,150
15,214
5,253
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Trill8034
Baron Samedi
19
8 / 0 / 21
12,534
1,139
15,088
3,136
1,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 1 / 25
12,594
1,145
9,611
11,899
4,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
146
10
Kills
47
47
Deaths
10
17
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CERBUES
Cerberus
0
15
6
0.2
W
Sol
16
0
19
25.5
W
5
4
19
3.63
W
Ao Kuang
JaredsTalapia
Ao Kuang
11
5
15
3.7
L
Medusa
Kingimd911
Medusa
2
12
6
0.42
W
Baron Samedi
Trill8034
Baron Samedi
8
0
21
18.5
L
0
10
2
0.1
L
5
8
2
0.75
L
Arachne
m3l_bang
Arachne
3
2
1
1.75
W
7
1
25
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,531
Damage
78,909
91,998
Taken
55,527
42,056
Mitigated
19,732
6,644
Healing
18,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CERBUES
Cerberus
2,941
800
0
1,819
24,903
10,514
0
17,268
7,635
19,053
0
W
Sol
18,687
6,990
0
7,102
9,701
2,985
0
6,620
3,081
42,521
0
W
12,373
1,886
22
2,485
15,577
6,161
0
8,142
7,245
40,649
0
W
Ao Kuang
JaredsTalapia
Ao Kuang
23,150
8,960
0
4,432
15,214
5,253
0
6,207
9,007
26,820
0
L
Medusa
Kingimd911
Medusa
9,976
5,037
0
1,878
21,806
9,082
0
18,193
3,613
0
32,705
W
Baron Samedi
Trill8034
Baron Samedi
15,088
531
1,921
1,159
3,136
1,119
0
1,503
1,633
34,170
0
L
2,076
519
0
94
15,267
9,916
0
10,742
4,342
6,526
0
L
25,367
776
0
1,238
16,975
7,019
0
13,141
3,834
48,449
0
L
Arachne
m3l_bang
Arachne
9,171
7,152
0
1,615
13,047
5,525
0
9,954
3,093
0
17,501
W
9,611
4,954
0
902
11,899
4,214
0
7,722
4,177
0
25,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,128
Gold Earned
62,179
134
Minions Killed
221
2
Camps Cleared
8
848,042
Distance Traveled
952,292
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,592
963
22
2
1
154,096
0
W
Sol
14,006
1,273
63
6
4
200,630
1
W
Cthulhu
11,340
1,031
58
5
1
150,430
0
W
Ao Kuang
11,705
1,064
7
1
1
161,776
0
L
Medusa
11,034
1,003
46
4
0
186,492
0
W
Baron Samedi
12,534
1,139
51
5
1
218,195
0
L
Bacchus
9,295
845
13
1
0
113,499
0
L
Eset
11,573
1,052
38
3
1
204,332
0
L
Arachne
10,634
967
15
1
0
189,623
0
W
Pele
12,594
1,145
42
4
1
221,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role