Player Matchup

Zeus
Zeus
AlmightyVro--
Zeus
Level 20
God Stats
49W - 34L
1,390 SR
Queue Stats
68W - 63L
1,304 Elo+
Solo
Loki
Loki
VaderzHomie
Loki
Level 29
God Stats
12W - 9L
1,521 SR
Queue Stats
135W - 135L
1,399 Elo+
Solo
Vulcan
Vulcan
Xenos Gecko
Vulcan
Level 25
God Stats
5W - 1L
1,569 SR
Queue Stats
78W - 61L
1,396 Elo+
Solo
Merlin
Merlin
iamahumble1
Merlin
Level 16
God Stats
6W - 7L
1,661 SR
Queue Stats
61W - 50L
1,315 Elo+
Solo
Sun Wukong
Sun Wukong
onewarbro
Sun Wukong
Level 13
God Stats
10W - 11L
1,397 SR
Queue Stats
48W - 59L
1,396 Elo+
Solo
Team Averages
Level 21
1,508 SR
1,362 Elo+

VS

Team Averages
Level 15
1,423 SR
1,367 Elo+
Arachne
Arachne
Lil_Reaper407
Arachne
Level 5
God Stats
19W - 17L
1,351 SR
Queue Stats
32W - 33L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
NolanGForce
Cthulhu
Level 6
God Stats
8W - 7L
1,486 SR
Queue Stats
15W - 22L
1,290 Elo+
Party 1
Aphrodite
Aphrodite
RecKless042O
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 78L
1,305 Elo+
Solo
Tsukuyomi
Tsukuyomi
boboy30
Tsukuyomi
Level 16
God Stats
0W - 1L
1,254 SR
Queue Stats
2W - 4L
1,285 Elo+
Solo
King Arthur
King Arthur
kashucrazy
King Arthur
Level 29
God Stats
74W - 73L
1,523 SR
Queue Stats
110W - 122L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 15
9,888
1,236
16,033
5,155
1,965
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
4 / 2 / 18
8,794
1,099
5,484
4,378
1,523
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
15
9 / 1 / 12
10,230
1,279
14,544
3,746
1,319
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
15
7 / 3 / 14
9,364
1,171
9,376
6,435
2,266
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
onewarbro
Sun Wukong
14
3 / 3 / 16
8,374
1,047
8,691
7,782
3,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

325

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
5 / 7 / 1
8,934
1,117
7,775
15,122
5,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
NolanGForce
Cthulhu
13
0 / 4 / 3
7,581
948
5,421
11,690
7,953
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
RecKless042O
Aphrodite
14
1 / 7 / 2
8,120
1,015
1,748
12,033
5,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
boboy30
Tsukuyomi
12
0 / 8 / 2
6,906
863
2,500
9,655
3,476
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
kashucrazy
King Arthur
13
3 / 4 / 3
8,413
1,052
7,501
11,881
5,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
20
30
Kills
9
9
Deaths
30
75
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
0
15
14.5
L
Arachne
5
7
1
0.79
L
Cthulhu
NolanGForce
Cthulhu
0
4
3
0.38
L
Aphrodite
RecKless042O
Aphrodite
1
7
2
0.29
W
4
2
18
6.5
W
Vulcan
9
1
12
15
L
Tsukuyomi
boboy30
Tsukuyomi
0
8
2
0.13
W
Merlin
7
3
14
4.67
L
King Arthur
kashucrazy
King Arthur
3
4
3
1.13
W
Sun Wukong
onewarbro
Sun Wukong
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,128
Damage
24,945
27,496
Taken
60,381
10,650
Mitigated
28,331
650
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,033
4,144
0
0
5,155
1,965
0
1,277
3,686
27,239
0
L
Arachne
7,775
5,920
0
3,043
15,122
5,637
0
9,992
5,040
0
18,707
L
Cthulhu
NolanGForce
Cthulhu
5,421
432
159
197
11,690
7,953
0
8,053
3,637
19,998
0
L
Aphrodite
RecKless042O
Aphrodite
1,748
685
1,852
2,116
12,033
5,903
0
7,616
4,417
15,410
0
W
5,484
1,767
0
0
4,378
1,523
0
394
3,984
0
10,769
W
Vulcan
14,544
8,019
0
111
3,746
1,319
0
1,232
2,514
43,977
0
L
Tsukuyomi
boboy30
Tsukuyomi
2,500
452
0
200
9,655
3,476
0
6,890
2,765
0
4,391
W
Merlin
9,376
689
0
119
6,435
2,266
0
1,786
4,649
12,834
0
L
King Arthur
kashucrazy
King Arthur
7,501
1,301
219
2,675
11,881
5,362
0
7,402
4,479
0
22,746
W
Sun Wukong
onewarbro
Sun Wukong
8,691
1,735
0
420
7,782
3,577
0
2,480
5,302
0
11,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,650
Gold Earned
39,954
142
Minions Killed
124
2
Camps Cleared
3
696,857
Distance Traveled
635,774
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,888
1,236
28
4
0
159,682
0
L
Arachne
8,934
1,117
11
1
2
160,703
2
L
Cthulhu
7,581
948
37
5
0
149,851
0
L
Aphrodite
8,120
1,015
40
5
0
123,061
0
W
Loki
8,794
1,099
16
2
0
152,826
0
W
Vulcan
10,230
1,279
84
11
0
121,143
0
L
Tsukuyomi
6,906
863
4
1
0
82,690
0
W
Merlin
9,364
1,171
9
1
0
130,368
1
L
King Arthur
8,413
1,052
32
4
1
119,469
0
W
Sun Wukong
8,374
1,047
5
1
2
132,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role