Player Matchup

Sun Wukong
Sun Wukong
AkMafia
Sun Wukong
Level 37
God Stats
5W - 7L
1,761 SR
Queue Stats
38W - 47L
1,140 Elo+
Solo
Cernunnos
Cernunnos
CHL0R0F0RMZ
Cernunnos
Level 46
God Stats
3W - 9L
1,476 SR
Queue Stats
231W - 252L
1,244 Elo+
Solo
Sol
Sol
XDMXMANX
Sol
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,143 Elo+
Solo
Team Averages
Level 40
1,579 SR
1,176 Elo+

VS

Team Averages
Level 20
1,195 SR
845 Elo+
Janus
Janus
AbelBlade
Janus
Level 21
God Stats
10W - 22L
1,088 SR
Queue Stats
45W - 93L
820 Elo+
Party 1
Neith
Neith
Dilbot227
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 160L
923 Elo+
Party 1
Heimdallr
Heimdallr
rocketspeed756
Heimdallr
Level 17
God Stats
4W - 15L
997 SR
Queue Stats
61W - 122L
791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AkMafia
Sun Wukong
19
10 / 2 / 7
15,060
655
17,388
34,490
31,693
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
CHL0R0F0RMZ
Cernunnos
20
7 / 4 / 8
15,307
666
22,224
29,072
11,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 1 / 0
10,493
456
271
672
153
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AbelBlade
Janus
16
1 / 2 / 4
13,461
585
9,110
12,446
4,927
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Dilbot227
Neith
18
5 / 6 / 2
15,446
672
27,362
19,967
9,046
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
rocketspeed756
Heimdallr
16
1 / 9 / 6
14,113
614
11,745
18,096
11,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
17
Kills
7
7
Deaths
17
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
AbelBlade
Janus
1
2
4
1.5
L
Sun Wukong
AkMafia
Sun Wukong
10
2
7
6.75
L
Cernunnos
CHL0R0F0RMZ
Cernunnos
7
4
8
2.75
W
Neith
Dilbot227
Neith
5
6
2
1
L
0
1
0
0
W
Heimdallr
rocketspeed756
Heimdallr
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,883
Damage
48,217
64,234
Taken
50,509
43,618
Mitigated
25,110
23,240
Healing
13,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AbelBlade
Janus
9,110
1,170
655
3,189
12,446
4,927
341
211
12,035
50,122
0
L
Sun Wukong
AkMafia
Sun Wukong
17,388
3,157
0
13,126
34,490
31,693
445
4,916
29,574
0
65,576
L
Cernunnos
CHL0R0F0RMZ
Cernunnos
22,224
10,106
315
9,763
29,072
11,772
2,812
4,104
24,968
0
105,001
W
Neith
Dilbot227
Neith
27,362
13,206
0
7,277
19,967
9,046
1,875
76
19,516
0
80,271
L
271
211
0
36
672
153
0
210
462
917
0
W
Heimdallr
rocketspeed756
Heimdallr
11,745
5,146
1,234
1,348
18,096
11,137
999
0
17,796
0
50,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,860
Gold Earned
43,020
186
Minions Killed
216
0
Camps Cleared
0
912,783
Distance Traveled
1,092,720
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,461
585
56
2
0
451,036
0
L
Sun Wukong
15,060
655
48
2
0
496,209
0
L
Cernunnos
15,307
666
135
6
0
397,631
1
W
Neith
15,446
672
88
4
0
306,676
1
L
Sol
10,493
456
3
0
0
18,943
0
W
Heimdallr
14,113
614
72
3
0
335,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role