Player Matchup

Hercules
Hercules
ClipBurner1998
Hercules
Level 75
God Stats
16W - 12L
1,599 SR
Queue Stats
165W - 155L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
Dappertain
Kukulkan
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Neith
Neith
V1G Almond
Neith
Level 102
God Stats
8W - 7L
1,509 SR
Queue Stats
87W - 80L
1,393 Elo+
Party 1
Team Averages
Level 65
1,536 SR
1,450 Elo+

VS

Team Averages
Level 30
1,474 SR
1,257 Elo+
Merlin
Merlin
STK-_-YEIO
Merlin
Level 23
God Stats
0W - 1L
1,557 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
SharpTooth1121
Jormungandr
Level 32
God Stats
7W - 10L
1,507 SR
Queue Stats
22W - 28L
1,341 Elo+
Party 2
Chaac
Chaac
temp-904481
Chaac
Level 35
God Stats
2W - 7L
1,358 SR
Queue Stats
2W - 11L
931 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
6 / 5 / 11
14,861
646
20,418
28,080
34,484
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Dappertain
Kukulkan
19
7 / 4 / 6
14,628
636
20,096
9,450
3,601
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
18
5 / 4 / 11
14,505
631
20,346
18,347
6,916
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
STK-_-YEIO
Merlin
16
1 / 6 / 7
12,833
558
12,029
15,316
5,636
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
SharpTooth1121
Jormungandr
17
7 / 6 / 2
14,012
609
12,171
25,506
23,218
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 6 / 8
13,942
606
14,469
29,882
35,369
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
18
Kills
13
13
Deaths
18
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
6
5
11
2.3
W
Kukulkan
Dappertain
Kukulkan
7
4
6
2.5
L
Merlin
STK-_-YEIO
Merlin
1
6
7
0.75
L
Jormungandr
SharpTooth1121
Jormungandr
7
6
2
1.33
W
Neith
5
4
11
2.63
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,860
Damage
38,669
55,877
Taken
70,704
45,001
Mitigated
64,223
26,748
Healing
14,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
20,418
5,241
0
14,183
28,080
34,484
504
10,746
16,409
344
69,239
W
Kukulkan
Dappertain
Kukulkan
20,096
1,131
0
1,551
9,450
3,601
1,185
3,721
5,404
69,879
0
L
Merlin
STK-_-YEIO
Merlin
12,029
195
429
756
15,316
5,636
182
6,737
8,504
61,166
0
L
Jormungandr
SharpTooth1121
Jormungandr
12,171
3,220
1,039
5,482
25,506
23,218
0
6,180
18,928
51,782
0
W
Neith
20,346
12,113
0
11,014
18,347
6,916
1,812
9,020
8,777
0
85,762
L
14,469
2,293
147
6,885
29,882
35,369
0
7,511
21,971
0
32,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,994
Gold Earned
40,787
235
Minions Killed
200
0
Camps Cleared
0
1,159,832
Distance Traveled
1,139,456
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,861
646
56
2
0
415,581
0
W
Kukulkan
14,628
636
84
4
0
386,568
0
L
Merlin
12,833
558
108
5
0
391,811
4
L
Jormungandr
14,012
609
75
3
0
361,718
3
W
Neith
14,505
631
95
4
0
357,683
1
L
Chaac
13,942
606
17
1
0
385,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role