Player Matchup

Izanami
Izanami
CabbageDetective
Izanami
Level 6
God Stats
18W - 13L
1,448 SR
Queue Stats
26W - 23L
1,337 Elo+
Party 1
Kukulkan
Kukulkan
Dias103
Kukulkan
Level 28
God Stats
8W - 3L
1,545 SR
Queue Stats
106W - 83L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
Estril2003
Sun Wukong
Level 7
God Stats
18W - 9L
1,695 SR
Queue Stats
21W - 18L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
TuskKaitem
Cthulhu
Level 13
God Stats
8W - 9L
1,494 SR
Queue Stats
20W - 22L
1,455 Elo+
Party 1
Hel
Hel
truthordarrien
Hel
Level 16
God Stats
43W - 27L
1,482 SR
Queue Stats
91W - 65L
1,488 Elo+
Solo
Team Averages
Level 14
1,533 SR
1,439 Elo+

VS

Team Averages
Level 5
1,485 SR
1,236 Elo+
Hel
Hel
Chaoticallychill
Hel
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,184 Elo+
Party 3
Cthulhu
Cthulhu
JerryGTM
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,058 Elo+
Party 2
Neith
Neith
TastyG
Neith
Level 4
God Stats
1W - 2L
1,214 SR
Queue Stats
1W - 4L
1,158 Elo+
Solo
Sobek
Sobek
WarBearGT
Sobek
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,225 Elo+
Party 2
He Bo
He Bo
WinnieThePrew
He Bo
Level 5
God Stats
1W - 1L
1,712 SR
Queue Stats
5W - 7L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 21
12,756
1,160
20,399
11,369
4,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Dias103
Kukulkan
18
9 / 1 / 15
12,691
1,154
23,340
5,409
2,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Estril2003
Sun Wukong
18
7 / 2 / 23
11,623
1,057
18,745
16,516
15,358
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
TuskKaitem
Cthulhu
19
7 / 0 / 29
11,866
1,079
16,431
18,710
11,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
6 / 1 / 31
12,803
1,164
15,341
14,708
11,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,794
890
5,178
12,121
4,972
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
JerryGTM
Cthulhu
16
0 / 16 / 3
9,794
890
9,228
29,011
13,233
Neith
TastyG
Neith
16
1 / 5 / 4
10,449
950
12,456
15,024
5,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
WarBearGT
Sobek
15
1 / 9 / 1
10,165
924
7,356
25,774
25,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
3 / 8 / 2
11,004
1,000
27,402
20,528
7,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
18
43
Kills
6
6
Deaths
43
119
Assists
12
Player
Kills
Deaths
Assists
KDA
W
14
2
21
12.25
L
1
5
2
0.4
W
Kukulkan
Dias103
Kukulkan
9
1
15
16.5
W
Sun Wukong
Estril2003
Sun Wukong
7
2
23
9.25
L
Cthulhu
JerryGTM
Cthulhu
0
16
3
0.09
L
Neith
TastyG
Neith
1
5
4
0.6
W
Cthulhu
TuskKaitem
Cthulhu
7
0
29
21.5
L
Sobek
WarBearGT
Sobek
1
9
1
0.17
L
3
8
2
0.5
W
6
1
31
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,256
Damage
61,620
66,712
Taken
102,458
46,038
Mitigated
57,125
27,879
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,399
16,115
0
1,384
11,369
4,685
0
8,547
2,822
0
26,817
L
5,178
178
4,131
3,057
12,121
4,972
0
7,305
4,791
12,563
0
W
Kukulkan
Dias103
Kukulkan
23,340
1,008
0
0
5,409
2,231
0
3,825
1,584
47,668
0
W
Sun Wukong
Estril2003
Sun Wukong
18,745
5,243
0
4,166
16,516
15,358
0
11,407
5,109
136
25,990
L
Cthulhu
JerryGTM
Cthulhu
9,228
848
388
555
29,011
13,233
0
15,026
13,787
22,664
0
L
Neith
TastyG
Neith
12,456
6,838
0
2,217
15,024
5,765
0
7,458
7,441
0
33,534
W
Cthulhu
TuskKaitem
Cthulhu
16,431
1,281
1,029
3,219
18,710
11,918
0
14,566
4,144
27,827
0
L
Sobek
WarBearGT
Sobek
7,356
1,385
0
2,524
25,774
25,645
0
13,607
12,024
15,217
0
L
27,402
864
0
0
20,528
7,510
0
11,852
8,501
55,535
0
W
15,341
760
9,205
8,876
14,708
11,846
0
10,819
3,889
39,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,739
Gold Earned
51,206
192
Minions Killed
173
4
Camps Cleared
6
1,132,420
Distance Traveled
881,672
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,756
1,160
21
2
1
224,522
0
L
Hel
9,794
890
15
1
1
145,254
1
W
Kukulkan
12,691
1,154
63
6
1
220,510
0
W
Sun Wukong
11,623
1,057
14
1
1
221,281
0
L
Cthulhu
9,794
890
48
4
0
172,981
0
L
Neith
10,449
950
34
3
3
190,649
3
W
Cthulhu
11,866
1,079
36
3
1
255,771
1
L
Sobek
10,165
924
9
1
1
175,839
3
L
He Bo
11,004
1,000
67
6
1
196,949
0
W
Hel
12,803
1,164
58
5
0
210,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role