Player Matchup

Neith
Neith
AcceG
Neith
Level 10
God Stats
4W - 2L
1,705 SR
Queue Stats
9W - 9L
1,519 Elo+
Party 4
Bacchus
Bacchus
CSlade
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,502 Elo+
Party 3
Kali
Kali
GrimLordKi
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,494 Elo+
Party 4
Ne Zha
Ne Zha
IAmArrogant
Ne Zha
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
40W - 33L
1,511 Elo+
Party 3
Hachiman
Hachiman
Jasvl
Hachiman
Level 12
God Stats
0W - 3L
1,279 SR
Queue Stats
9W - 11L
1,494 Elo+
Party 4
Team Averages
Level 16
1,497 SR
1,504 Elo+

VS

Team Averages
Level 42
1,700 SR
1,617 Elo+
Ares
Ares
AphrosPeeStream
Ares
Level 6
God Stats
5W - 0L
1,675 SR
Queue Stats
31W - 1L
1,818 Elo+
Party 2
Rama
Rama
HladnoFant
Rama
Level 145
God Stats
38W - 4L
1,910 SR
Queue Stats
975W - 215L
1,940 Elo+
Party 2
Vulcan
Vulcan
Preme
Vulcan
Level 26
God Stats
6W - 7L
1,761 SR
Queue Stats
55W - 52L
1,555 Elo+
Party 1
Serqet
Serqet
Trummy
Serqet
Level 25
God Stats
3W - 0L
1,826 SR
Queue Stats
43W - 39L
1,552 Elo+
Party 1
Fenrir
Fenrir
WeiLian2333
Fenrir
Level 6
God Stats
1W - 1L
1,329 SR
Queue Stats
1W - 5L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AcceG
Neith
16
1 / 11 / 9
10,347
941
11,144
17,390
7,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
CSlade
Bacchus
17
2 / 6 / 11
10,628
966
13,338
20,745
28,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 11 / 3
9,552
868
6,146
16,984
6,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ne Zha
16
2 / 7 / 6
9,896
900
8,841
15,226
6,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Jasvl
Hachiman
18
8 / 5 / 4
12,182
1,107
16,719
16,161
6,554
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 29
12,326
1,121
14,705
14,859
16,903
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
19 / 0 / 19
15,142
1,377
36,950
11,975
8,383
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
Preme
Vulcan
19
9 / 2 / 19
12,811
1,165
17,029
10,566
5,831
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Trummy
Serqet
18
7 / 4 / 18
12,031
1,094
8,175
11,675
7,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
15
0 / 8 / 9
9,254
841
2,621
12,920
7,094
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
134
15
Kills
40
40
Deaths
15
33
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Neith
AcceG
Neith
1
11
9
0.5
W
5
1
29
19.5
L
Bacchus
CSlade
Bacchus
2
6
11
1.25
L
2
11
3
0.32
W
19
0
19
28.5
L
Ne Zha
2
7
6
0.71
L
Hachiman
Jasvl
Hachiman
8
5
4
2
W
Vulcan
Preme
Vulcan
9
2
19
9.25
W
Serqet
Trummy
Serqet
7
4
18
4
W
Fenrir
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,188
Damage
79,480
86,506
Taken
61,995
55,702
Mitigated
45,485
5,502
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AcceG
Neith
11,144
6,951
0
993
17,390
7,842
0
5,693
11,622
0
32,525
W
14,705
618
0
268
14,859
16,903
0
4,291
10,275
32,041
0
L
Bacchus
CSlade
Bacchus
13,338
1,737
0
472
20,745
28,873
0
7,940
11,848
22,677
0
L
6,146
1,735
0
545
16,984
6,385
0
8,405
8,493
0
15,475
W
36,950
30,614
0
4,372
11,975
8,383
0
1,793
10,182
0
70,800
L
Ne Zha
8,841
2,117
0
619
15,226
6,048
0
5,121
9,889
0
19,316
L
Hachiman
Jasvl
Hachiman
16,719
9,939
0
2,873
16,161
6,554
0
4,575
10,766
0
59,386
W
Vulcan
Preme
Vulcan
17,029
5,269
0
0
10,566
5,831
0
3,463
6,976
39,272
0
W
Serqet
Trummy
Serqet
8,175
949
0
0
11,675
7,274
0
2,446
9,229
0
12,594
W
Fenrir
2,621
1,394
0
673
12,920
7,094
0
1,345
11,343
0
8,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,605
Gold Earned
61,564
194
Minions Killed
211
8
Camps Cleared
5
999,953
Distance Traveled
958,625
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,347
941
46
4
2
177,435
0
W
Ares
12,326
1,121
20
2
1
242,910
1
L
Bacchus
10,628
966
15
1
0
221,615
0
L
Kali
9,552
868
14
1
0
169,487
1
W
Rama
15,142
1,377
97
9
2
205,868
0
L
Ne Zha
9,896
900
21
2
1
225,319
0
L
Hachiman
12,182
1,107
98
9
5
206,097
2
W
Vulcan
12,811
1,165
58
5
2
206,925
0
W
Serqet
12,031
1,094
20
2
0
171,303
0
W
Fenrir
9,254
841
16
1
0
131,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role