Player Matchup

Nemesis
Nemesis
LEGENDedd
Nemesis
Level 29
God Stats
33W - 30L
1,508 SR
Queue Stats
134W - 131L
1,483 Elo+
Party 1
Horus
Horus
SoulChipmunk195
Horus
Level 43
God Stats
2W - 5L
1,247 SR
Queue Stats
99W - 77L
1,499 Elo+
Party 1
Nox
Nox
Xexan
Nox
Level 84
God Stats
3W - 1L
1,590 SR
Queue Stats
260W - 235L
1,477 Elo+
Party 1
Team Averages
Level 52
1,448 SR
1,486 Elo+

VS

Team Averages
Level 55
1,449 SR
1,396 Elo+
Ra
Ra
BillyMafia
Ra
Level 48
God Stats
1W - 2L
1,357 SR
Queue Stats
7W - 16L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
ItsboujeeJUJU
Cthulhu
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 66L
1,441 Elo+
Party 2
Artemis
Artemis
princesasteph23
Artemis
Level 16
God Stats
5W - 9L
1,489 SR
Queue Stats
10W - 22L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LEGENDedd
Nemesis
16
5 / 2 / 14
12,025
752
7,270
14,279
5,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 1 / 10
12,083
755
8,947
14,869
6,772
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nox
Xexan
Nox
16
11 / 2 / 11
12,621
789
18,735
13,160
5,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 2
9,975
623
5,995
11,702
3,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
14
1 / 5 / 2
10,251
641
14,345
16,484
15,124
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 10 / 1
11,283
705
8,411
13,788
3,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
24
Kills
5
5
Deaths
24
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
Cthulhu
1
5
2
0.4
W
Nemesis
LEGENDedd
Nemesis
5
2
14
6
W
8
1
10
13
W
Nox
Xexan
Nox
11
2
11
8.25
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,952
Damage
28,751
42,308
Taken
41,974
17,524
Mitigated
22,364
14,135
Healing
5,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,995
1,146
525
1,441
11,702
3,717
0
6,696
5,006
37,848
0
L
Cthulhu
14,345
980
330
2,836
16,484
15,124
0
4,583
11,901
56,466
0
W
Nemesis
LEGENDedd
Nemesis
7,270
4,680
0
2,640
14,279
5,442
1,448
6,388
7,566
0
47,758
W
8,947
4,372
1,699
3,814
14,869
6,772
906
6,497
8,207
0
44,150
W
Nox
Xexan
Nox
18,735
3,615
705
5,277
13,160
5,310
929
6,808
6,127
56,501
0
L
8,411
4,263
0
816
13,788
3,523
0
7,540
6,248
0
25,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,729
Gold Earned
31,509
178
Minions Killed
174
0
Camps Cleared
0
843,522
Distance Traveled
701,737
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,975
623
50
3
0
193,812
0
L
Cthulhu
10,251
641
78
5
0
294,099
1
W
Nemesis
12,025
752
62
4
0
316,863
0
W
Horus
12,083
755
38
2
0
288,908
0
W
Nox
12,621
789
78
5
0
237,751
0
L
Artemis
11,283
705
46
3
0
213,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role