Player Matchup

Olorun
Olorun
Borits
Olorun
Level 114
God Stats
4W - 3L
1,593 SR
Queue Stats
189W - 172L
1,574 Elo+
Party 3
Raijin
Raijin
FondleMyLystro
Raijin
Level 101
God Stats
1W - 1L
1,482 SR
Queue Stats
24W - 28L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
GiVeSkInSpLs
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,530 Elo+
Party 2
Loki
Loki
Wolfishcat
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,686 Elo+
Solo
Da Ji
Da Ji
crzylnr
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,191 Elo+
Party 3
Team Averages
Level 60
1,515 SR
1,497 Elo+

VS

Team Averages
Level 96
1,500 SR
1,539 Elo+
Loki
Loki
Klllyy
Loki
Level 158
God Stats
9W - 11L
1,571 SR
Queue Stats
522W - 477L
1,564 Elo+
Party 1
Chiron
Chiron
OOHYEAHBROTHER
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 25L
1,608 Elo+
Party 1
Thoth
Thoth
StuStewStoo
Thoth
Level 128
God Stats
7W - 6L
1,605 SR
Queue Stats
258W - 217L
1,480 Elo+
Party 1
Serqet
Serqet
TehEvilMermaid
Serqet
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,408 Elo+
Solo
Apollo
Apollo
unrulyancestor69
Apollo
Level 128
God Stats
5W - 8L
1,326 SR
Queue Stats
648W - 528L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Borits
Olorun
16
4 / 8 / 8
9,742
649
10,592
14,624
5,075
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 4 / 11
12,535
836
22,170
11,135
4,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
GiVeSkInSpLs
Cthulhu
19
4 / 6 / 14
10,510
701
12,582
17,254
15,258
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 9 / 11
9,321
621
8,056
13,257
4,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
crzylnr
Da Ji
16
4 / 9 / 8
9,820
655
6,149
13,830
4,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Klllyy
Loki
18
4 / 7 / 19
11,940
796
6,153
16,293
23,767
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 2 / 20
12,612
841
17,119
13,692
5,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
12 / 5 / 16
13,454
897
16,630
14,028
5,680
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 7 / 17
11,010
734
8,926
13,227
5,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 5 / 19
12,375
825
14,456
13,121
5,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
127
25
Kills
36
36
Deaths
26
52
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Olorun
Borits
Olorun
4
8
8
1
L
11
4
11
4.13
L
Cthulhu
GiVeSkInSpLs
Cthulhu
4
6
14
1.83
W
Loki
Klllyy
Loki
4
7
19
1.93
W
7
2
20
8.5
W
12
5
16
4
W
5
7
17
1.93
L
2
9
11
0.83
L
Da Ji
crzylnr
Da Ji
4
9
8
0.89
W
8
5
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,549
Damage
63,284
70,100
Taken
70,361
34,029
Mitigated
45,336
14,948
Healing
23,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Borits
Olorun
10,592
5,122
2,247
3,119
14,624
5,075
225
5,975
8,649
29,661
0
L
22,170
2,053
1,268
2,615
11,135
4,820
0
4,293
6,842
37,072
0
L
Cthulhu
GiVeSkInSpLs
Cthulhu
12,582
744
364
927
17,254
15,258
0
3,084
13,663
23,709
0
W
Loki
Klllyy
Loki
6,153
1,000
1,118
1,318
16,293
23,767
0
10,825
5,468
528
12,250
W
17,119
4,816
3,442
7,729
13,692
5,617
2,025
9,959
3,733
0
36,481
W
16,630
453
884
1,617
14,028
5,680
1,393
8,189
5,839
37,101
0
W
8,926
1,799
935
1,313
13,227
5,159
847
7,657
5,570
0
13,491
L
8,056
894
1,215
1,032
13,257
4,172
0
1,345
11,780
0
19,459
L
Da Ji
crzylnr
Da Ji
6,149
1,651
1,185
976
13,830
4,704
0
2,407
10,882
0
12,653
W
14,456
8,345
2,113
2,716
13,121
5,113
1,632
8,714
4,407
0
34,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,928
Gold Earned
61,391
137
Minions Killed
151
0
Camps Cleared
0
1,199,286
Distance Traveled
1,163,145
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,742
649
41
3
0
204,399
0
L
Raijin
12,535
836
33
2
0
248,610
1
L
Cthulhu
10,510
701
24
2
0
253,014
0
W
Loki
11,940
796
8
1
0
212,176
0
W
Chiron
12,612
841
48
3
0
233,325
1
W
Thoth
13,454
897
48
3
0
215,592
0
W
Serqet
11,010
734
12
1
0
270,571
1
L
Loki
9,321
621
20
1
0
258,169
0
L
Da Ji
9,820
655
19
1
0
235,094
0
W
Apollo
12,375
825
35
2
0
231,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role